| 1 | // |
| 2 | // Copyright 2013 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // validationES2.cpp: Validation functions for OpenGL ES 2.0 entry point parameters |
| 8 | |
| 9 | #include "libANGLE/validationES2_autogen.h" |
| 10 | |
| 11 | #include <cstdint> |
| 12 | |
| 13 | #include "common/BinaryStream.h" |
| 14 | #include "common/angle_version_info.h" |
| 15 | #include "common/mathutil.h" |
| 16 | #include "common/string_utils.h" |
| 17 | #include "common/utilities.h" |
| 18 | #include "libANGLE/Context.h" |
| 19 | #include "libANGLE/ErrorStrings.h" |
| 20 | #include "libANGLE/Fence.h" |
| 21 | #include "libANGLE/Framebuffer.h" |
| 22 | #include "libANGLE/FramebufferAttachment.h" |
| 23 | #include "libANGLE/MemoryObject.h" |
| 24 | #include "libANGLE/Renderbuffer.h" |
| 25 | #include "libANGLE/Shader.h" |
| 26 | #include "libANGLE/Texture.h" |
| 27 | #include "libANGLE/Uniform.h" |
| 28 | #include "libANGLE/VertexArray.h" |
| 29 | #include "libANGLE/formatutils.h" |
| 30 | #include "libANGLE/validationES.h" |
| 31 | #include "libANGLE/validationES2.h" |
| 32 | #include "libANGLE/validationES3_autogen.h" |
| 33 | |
| 34 | namespace gl |
| 35 | { |
| 36 | using namespace err; |
| 37 | |
| 38 | namespace |
| 39 | { |
| 40 | |
| 41 | bool IsPartialBlit(const Context *context, |
| 42 | const FramebufferAttachment *readBuffer, |
| 43 | const FramebufferAttachment *writeBuffer, |
| 44 | GLint srcX0, |
| 45 | GLint srcY0, |
| 46 | GLint srcX1, |
| 47 | GLint srcY1, |
| 48 | GLint dstX0, |
| 49 | GLint dstY0, |
| 50 | GLint dstX1, |
| 51 | GLint dstY1) |
| 52 | { |
| 53 | const Extents &writeSize = writeBuffer->getSize(); |
| 54 | const Extents &readSize = readBuffer->getSize(); |
| 55 | |
| 56 | if (srcX0 != 0 || srcY0 != 0 || dstX0 != 0 || dstY0 != 0 || dstX1 != writeSize.width || |
| 57 | dstY1 != writeSize.height || srcX1 != readSize.width || srcY1 != readSize.height) |
| 58 | { |
| 59 | return true; |
| 60 | } |
| 61 | |
| 62 | if (context->getState().isScissorTestEnabled()) |
| 63 | { |
| 64 | const Rectangle &scissor = context->getState().getScissor(); |
| 65 | return scissor.x > 0 || scissor.y > 0 || scissor.width < writeSize.width || |
| 66 | scissor.height < writeSize.height; |
| 67 | } |
| 68 | |
| 69 | return false; |
| 70 | } |
| 71 | |
| 72 | bool IsValidCopyTextureSourceInternalFormatEnum(GLenum internalFormat) |
| 73 | { |
| 74 | // Table 1.1 from the CHROMIUM_copy_texture spec |
| 75 | switch (GetUnsizedFormat(internalFormat)) |
| 76 | { |
| 77 | case GL_RED: |
| 78 | case GL_ALPHA: |
| 79 | case GL_LUMINANCE: |
| 80 | case GL_LUMINANCE_ALPHA: |
| 81 | case GL_RGB: |
| 82 | case GL_RGBA: |
| 83 | case GL_RGB8: |
| 84 | case GL_RGBA8: |
| 85 | case GL_BGRA_EXT: |
| 86 | case GL_BGRA8_EXT: |
| 87 | return true; |
| 88 | |
| 89 | default: |
| 90 | return false; |
| 91 | } |
| 92 | } |
| 93 | |
| 94 | bool IsValidCopySubTextureSourceInternalFormat(GLenum internalFormat) |
| 95 | { |
| 96 | return IsValidCopyTextureSourceInternalFormatEnum(internalFormat); |
| 97 | } |
| 98 | |
| 99 | bool IsValidCopyTextureDestinationInternalFormatEnum(GLint internalFormat) |
| 100 | { |
| 101 | // Table 1.0 from the CHROMIUM_copy_texture spec |
| 102 | switch (internalFormat) |
| 103 | { |
| 104 | case GL_ALPHA: |
| 105 | case GL_BGRA8_EXT: |
| 106 | case GL_BGRA_EXT: |
| 107 | case GL_LUMINANCE: |
| 108 | case GL_LUMINANCE_ALPHA: |
| 109 | case GL_R11F_G11F_B10F: |
| 110 | case GL_R16F: |
| 111 | case GL_R32F: |
| 112 | case GL_R8: |
| 113 | case GL_R8UI: |
| 114 | case GL_RG16F: |
| 115 | case GL_RG32F: |
| 116 | case GL_RG8: |
| 117 | case GL_RG8UI: |
| 118 | case GL_RGB: |
| 119 | case GL_RGB10_A2: |
| 120 | case GL_RGB16F: |
| 121 | case GL_RGB32F: |
| 122 | case GL_RGB565: |
| 123 | case GL_RGB5_A1: |
| 124 | case GL_RGB8: |
| 125 | case GL_RGB8UI: |
| 126 | case GL_RGB9_E5: |
| 127 | case GL_RGBA: |
| 128 | case GL_RGBA16F: |
| 129 | case GL_RGBA32F: |
| 130 | case GL_RGBA4: |
| 131 | case GL_RGBA8: |
| 132 | case GL_RGBA8UI: |
| 133 | case GL_RGBX8_ANGLE: |
| 134 | case GL_SRGB8: |
| 135 | case GL_SRGB8_ALPHA8: |
| 136 | case GL_SRGB_ALPHA_EXT: |
| 137 | case GL_SRGB_EXT: |
| 138 | return true; |
| 139 | |
| 140 | default: |
| 141 | return false; |
| 142 | } |
| 143 | } |
| 144 | |
| 145 | bool IsValidCopySubTextureDestionationInternalFormat(GLenum internalFormat) |
| 146 | { |
| 147 | return IsValidCopyTextureDestinationInternalFormatEnum(internalFormat); |
| 148 | } |
| 149 | |
| 150 | bool IsValidCopyTextureDestinationFormatType(const Context *context, |
| 151 | angle::EntryPoint entryPoint, |
| 152 | GLint internalFormat, |
| 153 | GLenum type) |
| 154 | { |
| 155 | if (!IsValidCopyTextureDestinationInternalFormatEnum(internalFormat)) |
| 156 | { |
| 157 | ANGLE_VALIDATION_ERRORF(GL_INVALID_OPERATION, kInvalidInternalFormat, internalFormat); |
| 158 | return false; |
| 159 | } |
| 160 | |
| 161 | if (!ValidES3FormatCombination(format: GetUnsizedFormat(internalFormat), type, internalFormat)) |
| 162 | { |
| 163 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 164 | return false; |
| 165 | } |
| 166 | |
| 167 | const InternalFormat &internalFormatInfo = GetInternalFormatInfo(internalFormat, type); |
| 168 | if (!internalFormatInfo.textureSupport(context->getClientVersion(), context->getExtensions())) |
| 169 | { |
| 170 | ANGLE_VALIDATION_ERRORF(GL_INVALID_OPERATION, kInvalidInternalFormat, internalFormat); |
| 171 | return false; |
| 172 | } |
| 173 | |
| 174 | return true; |
| 175 | } |
| 176 | |
| 177 | bool IsValidCopyTextureDestinationTargetEnum(const Context *context, TextureTarget target) |
| 178 | { |
| 179 | switch (target) |
| 180 | { |
| 181 | case TextureTarget::_2D: |
| 182 | case TextureTarget::CubeMapNegativeX: |
| 183 | case TextureTarget::CubeMapNegativeY: |
| 184 | case TextureTarget::CubeMapNegativeZ: |
| 185 | case TextureTarget::CubeMapPositiveX: |
| 186 | case TextureTarget::CubeMapPositiveY: |
| 187 | case TextureTarget::CubeMapPositiveZ: |
| 188 | return true; |
| 189 | |
| 190 | case TextureTarget::Rectangle: |
| 191 | return context->getExtensions().textureRectangleANGLE; |
| 192 | |
| 193 | default: |
| 194 | return false; |
| 195 | } |
| 196 | } |
| 197 | |
| 198 | bool IsValidCopyTextureDestinationTarget(const Context *context, |
| 199 | TextureType textureType, |
| 200 | TextureTarget target) |
| 201 | { |
| 202 | return TextureTargetToType(target) == textureType; |
| 203 | } |
| 204 | |
| 205 | bool IsValidCopyTextureSourceTarget(const Context *context, TextureType type) |
| 206 | { |
| 207 | switch (type) |
| 208 | { |
| 209 | case TextureType::_2D: |
| 210 | return true; |
| 211 | case TextureType::Rectangle: |
| 212 | return context->getExtensions().textureRectangleANGLE; |
| 213 | case TextureType::External: |
| 214 | return context->getExtensions().EGLImageExternalOES; |
| 215 | case TextureType::VideoImage: |
| 216 | return context->getExtensions().videoTextureWEBGL; |
| 217 | default: |
| 218 | return false; |
| 219 | } |
| 220 | } |
| 221 | |
| 222 | bool IsValidCopyTextureSourceLevel(const Context *context, TextureType type, GLint level) |
| 223 | { |
| 224 | if (!ValidMipLevel(context, type, level)) |
| 225 | { |
| 226 | return false; |
| 227 | } |
| 228 | |
| 229 | if (level > 0 && context->getClientVersion() < ES_3_0) |
| 230 | { |
| 231 | return false; |
| 232 | } |
| 233 | |
| 234 | return true; |
| 235 | } |
| 236 | |
| 237 | bool IsValidCopyTextureDestinationLevel(const Context *context, |
| 238 | angle::EntryPoint entryPoint, |
| 239 | TextureType type, |
| 240 | GLint level, |
| 241 | GLsizei width, |
| 242 | GLsizei height, |
| 243 | bool isSubImage) |
| 244 | { |
| 245 | if (!ValidImageSizeParameters(context, entryPoint, target: type, level, width, height, depth: 1, isSubImage)) |
| 246 | { |
| 247 | return false; |
| 248 | } |
| 249 | |
| 250 | const Caps &caps = context->getCaps(); |
| 251 | switch (type) |
| 252 | { |
| 253 | case TextureType::_2D: |
| 254 | return width <= (caps.max2DTextureSize >> level) && |
| 255 | height <= (caps.max2DTextureSize >> level); |
| 256 | case TextureType::Rectangle: |
| 257 | ASSERT(level == 0); |
| 258 | return width <= (caps.max2DTextureSize >> level) && |
| 259 | height <= (caps.max2DTextureSize >> level); |
| 260 | |
| 261 | case TextureType::CubeMap: |
| 262 | return width <= (caps.maxCubeMapTextureSize >> level) && |
| 263 | height <= (caps.maxCubeMapTextureSize >> level); |
| 264 | default: |
| 265 | return true; |
| 266 | } |
| 267 | } |
| 268 | |
| 269 | bool IsValidStencilFunc(GLenum func) |
| 270 | { |
| 271 | switch (func) |
| 272 | { |
| 273 | case GL_NEVER: |
| 274 | case GL_ALWAYS: |
| 275 | case GL_LESS: |
| 276 | case GL_LEQUAL: |
| 277 | case GL_EQUAL: |
| 278 | case GL_GEQUAL: |
| 279 | case GL_GREATER: |
| 280 | case GL_NOTEQUAL: |
| 281 | return true; |
| 282 | |
| 283 | default: |
| 284 | return false; |
| 285 | } |
| 286 | } |
| 287 | |
| 288 | bool IsValidStencilFace(GLenum face) |
| 289 | { |
| 290 | switch (face) |
| 291 | { |
| 292 | case GL_FRONT: |
| 293 | case GL_BACK: |
| 294 | case GL_FRONT_AND_BACK: |
| 295 | return true; |
| 296 | |
| 297 | default: |
| 298 | return false; |
| 299 | } |
| 300 | } |
| 301 | |
| 302 | bool IsValidStencilOp(GLenum op) |
| 303 | { |
| 304 | switch (op) |
| 305 | { |
| 306 | case GL_ZERO: |
| 307 | case GL_KEEP: |
| 308 | case GL_REPLACE: |
| 309 | case GL_INCR: |
| 310 | case GL_DECR: |
| 311 | case GL_INVERT: |
| 312 | case GL_INCR_WRAP: |
| 313 | case GL_DECR_WRAP: |
| 314 | return true; |
| 315 | |
| 316 | default: |
| 317 | return false; |
| 318 | } |
| 319 | } |
| 320 | |
| 321 | static inline bool Valid1to4ComponentFloatColorBufferFormat(const Context *context, GLenum format) |
| 322 | { |
| 323 | return (context->getExtensions().textureFloatOES && |
| 324 | (format == GL_RGBA32F || format == GL_RGB32F || format == GL_RG32F || |
| 325 | format == GL_R32F)) || |
| 326 | (context->getExtensions().textureHalfFloatOES && |
| 327 | (format == GL_RGBA16F || format == GL_RGB16F || format == GL_RG16F || |
| 328 | format == GL_R16F)); |
| 329 | } |
| 330 | |
| 331 | static inline bool Valid2to4ComponentFloatColorBufferFormat(const Context *context, GLenum format) |
| 332 | { |
| 333 | return (context->getExtensions().textureFloatOES && |
| 334 | (format == GL_RGBA32F || format == GL_RGB32F || format == GL_RG32F)) || |
| 335 | (context->getExtensions().textureHalfFloatOES && |
| 336 | (format == GL_RGBA16F || format == GL_RGB16F || format == GL_RG16F)); |
| 337 | } |
| 338 | |
| 339 | static inline bool Valid3to4ComponentFloatColorBufferFormat(const Context *context, GLenum format) |
| 340 | { |
| 341 | return (context->getExtensions().textureFloatOES && |
| 342 | (format == GL_RGBA32F || format == GL_RGB32F)) || |
| 343 | (context->getExtensions().textureHalfFloatOES && |
| 344 | (format == GL_RGBA16F || format == GL_RGB16F)); |
| 345 | } |
| 346 | |
| 347 | static inline bool Valid4ComponentFloatColorBufferFormat(const Context *context, GLenum format) |
| 348 | { |
| 349 | return (context->getExtensions().textureFloatOES && format == GL_RGBA32F) || |
| 350 | (context->getExtensions().textureHalfFloatOES && format == GL_RGBA16F); |
| 351 | } |
| 352 | |
| 353 | bool ValidateES2CopyTexImageParameters(const Context *context, |
| 354 | angle::EntryPoint entryPoint, |
| 355 | TextureTarget target, |
| 356 | GLint level, |
| 357 | GLenum internalformat, |
| 358 | bool isSubImage, |
| 359 | GLint xoffset, |
| 360 | GLint yoffset, |
| 361 | GLint x, |
| 362 | GLint y, |
| 363 | GLsizei width, |
| 364 | GLsizei height, |
| 365 | GLint border) |
| 366 | { |
| 367 | if (!ValidTexture2DDestinationTarget(context, target)) |
| 368 | { |
| 369 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidTextureTarget); |
| 370 | return false; |
| 371 | } |
| 372 | |
| 373 | TextureType texType = TextureTargetToType(target); |
| 374 | if (!ValidImageSizeParameters(context, entryPoint, target: texType, level, width, height, depth: 1, |
| 375 | isSubImage)) |
| 376 | { |
| 377 | // Error is already handled. |
| 378 | return false; |
| 379 | } |
| 380 | |
| 381 | Format textureFormat = Format::Invalid(); |
| 382 | if (!ValidateCopyTexImageParametersBase(context, entryPoint, target, level, internalformat, |
| 383 | isSubImage, xoffset, yoffset, zoffset: 0, x, y, width, height, |
| 384 | border, textureFormatOut: &textureFormat)) |
| 385 | { |
| 386 | return false; |
| 387 | } |
| 388 | |
| 389 | ASSERT(textureFormat.valid() || !isSubImage); |
| 390 | |
| 391 | const Framebuffer *framebuffer = context->getState().getReadFramebuffer(); |
| 392 | GLenum colorbufferFormat = |
| 393 | framebuffer->getReadColorAttachment()->getFormat().info->sizedInternalFormat; |
| 394 | const auto &formatInfo = *textureFormat.info; |
| 395 | |
| 396 | // ValidateCopyTexImageParametersBase rejects compressed formats with GL_INVALID_OPERATION. |
| 397 | ASSERT(!formatInfo.compressed); |
| 398 | ASSERT(!GetInternalFormatInfo(internalformat, GL_UNSIGNED_BYTE).compressed); |
| 399 | |
| 400 | // ValidateCopyTexImageParametersBase rejects depth formats with GL_INVALID_OPERATION. |
| 401 | ASSERT(!formatInfo.depthBits); |
| 402 | ASSERT(!GetInternalFormatInfo(internalformat, GL_UNSIGNED_BYTE).depthBits); |
| 403 | |
| 404 | // [OpenGL ES 2.0.24] table 3.9 |
| 405 | if (isSubImage) |
| 406 | { |
| 407 | switch (formatInfo.format) |
| 408 | { |
| 409 | case GL_ALPHA: |
| 410 | if (colorbufferFormat != GL_ALPHA8_EXT && colorbufferFormat != GL_RGBA4 && |
| 411 | colorbufferFormat != GL_RGB5_A1 && colorbufferFormat != GL_RGBA8_OES && |
| 412 | colorbufferFormat != GL_BGRA8_EXT && colorbufferFormat != GL_BGR5_A1_ANGLEX && |
| 413 | !Valid4ComponentFloatColorBufferFormat(context, format: colorbufferFormat)) |
| 414 | { |
| 415 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormat); |
| 416 | return false; |
| 417 | } |
| 418 | break; |
| 419 | case GL_LUMINANCE: |
| 420 | if (colorbufferFormat != GL_R8_EXT && colorbufferFormat != GL_RG8_EXT && |
| 421 | colorbufferFormat != GL_RGB565 && colorbufferFormat != GL_RGB8_OES && |
| 422 | colorbufferFormat != GL_RGBA4 && colorbufferFormat != GL_RGB5_A1 && |
| 423 | colorbufferFormat != GL_RGBA8_OES && colorbufferFormat != GL_BGRA8_EXT && |
| 424 | colorbufferFormat != GL_BGR5_A1_ANGLEX && |
| 425 | colorbufferFormat != GL_BGRX8_ANGLEX && colorbufferFormat != GL_RGBX8_ANGLE && |
| 426 | !Valid1to4ComponentFloatColorBufferFormat(context, format: colorbufferFormat)) |
| 427 | { |
| 428 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormat); |
| 429 | return false; |
| 430 | } |
| 431 | break; |
| 432 | case GL_RED_EXT: |
| 433 | if (colorbufferFormat != GL_R8_EXT && colorbufferFormat != GL_RG8_EXT && |
| 434 | colorbufferFormat != GL_RGB565 && colorbufferFormat != GL_RGB8_OES && |
| 435 | colorbufferFormat != GL_RGBA4 && colorbufferFormat != GL_RGB5_A1 && |
| 436 | colorbufferFormat != GL_RGBA8_OES && colorbufferFormat != GL_R32F && |
| 437 | colorbufferFormat != GL_RG32F && colorbufferFormat != GL_RGB32F && |
| 438 | colorbufferFormat != GL_RGBA32F && colorbufferFormat != GL_BGRA8_EXT && |
| 439 | colorbufferFormat != GL_BGR5_A1_ANGLEX && |
| 440 | colorbufferFormat != GL_BGRX8_ANGLEX && colorbufferFormat != GL_RGBX8_ANGLE && |
| 441 | !Valid1to4ComponentFloatColorBufferFormat(context, format: colorbufferFormat)) |
| 442 | { |
| 443 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormat); |
| 444 | return false; |
| 445 | } |
| 446 | break; |
| 447 | case GL_RG_EXT: |
| 448 | if (colorbufferFormat != GL_RG8_EXT && colorbufferFormat != GL_RGB565 && |
| 449 | colorbufferFormat != GL_RGB8_OES && colorbufferFormat != GL_RGBA4 && |
| 450 | colorbufferFormat != GL_RGB5_A1 && colorbufferFormat != GL_RGBA8_OES && |
| 451 | colorbufferFormat != GL_RG32F && colorbufferFormat != GL_RGB32F && |
| 452 | colorbufferFormat != GL_RGBA32F && colorbufferFormat != GL_BGRA8_EXT && |
| 453 | colorbufferFormat != GL_BGR5_A1_ANGLEX && |
| 454 | colorbufferFormat != GL_BGRX8_ANGLEX && colorbufferFormat != GL_RGBX8_ANGLE && |
| 455 | !Valid2to4ComponentFloatColorBufferFormat(context, format: colorbufferFormat)) |
| 456 | { |
| 457 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormat); |
| 458 | return false; |
| 459 | } |
| 460 | break; |
| 461 | case GL_RGB: |
| 462 | if (colorbufferFormat != GL_RGB565 && colorbufferFormat != GL_RGB8_OES && |
| 463 | colorbufferFormat != GL_RGBA4 && colorbufferFormat != GL_RGB5_A1 && |
| 464 | colorbufferFormat != GL_RGBA8_OES && colorbufferFormat != GL_RGB32F && |
| 465 | colorbufferFormat != GL_RGBA32F && colorbufferFormat != GL_BGRA8_EXT && |
| 466 | colorbufferFormat != GL_BGR5_A1_ANGLEX && |
| 467 | colorbufferFormat != GL_BGRX8_ANGLEX && colorbufferFormat != GL_RGBX8_ANGLE && |
| 468 | !Valid3to4ComponentFloatColorBufferFormat(context, format: colorbufferFormat)) |
| 469 | { |
| 470 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormat); |
| 471 | return false; |
| 472 | } |
| 473 | break; |
| 474 | case GL_LUMINANCE_ALPHA: |
| 475 | case GL_RGBA: |
| 476 | if (colorbufferFormat != GL_RGBA4 && colorbufferFormat != GL_RGB5_A1 && |
| 477 | colorbufferFormat != GL_RGBA8_OES && colorbufferFormat != GL_RGBA32F && |
| 478 | colorbufferFormat != GL_BGRA8_EXT && colorbufferFormat != GL_BGR5_A1_ANGLEX && |
| 479 | !Valid4ComponentFloatColorBufferFormat(context, format: colorbufferFormat)) |
| 480 | { |
| 481 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormat); |
| 482 | return false; |
| 483 | } |
| 484 | break; |
| 485 | default: |
| 486 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormat); |
| 487 | return false; |
| 488 | } |
| 489 | |
| 490 | if (formatInfo.type == GL_FLOAT && !context->getExtensions().textureFloatOES) |
| 491 | { |
| 492 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormat); |
| 493 | return false; |
| 494 | } |
| 495 | } |
| 496 | else |
| 497 | { |
| 498 | switch (internalformat) |
| 499 | { |
| 500 | case GL_ALPHA: |
| 501 | if (colorbufferFormat != GL_ALPHA8_EXT && colorbufferFormat != GL_RGBA4 && |
| 502 | colorbufferFormat != GL_RGB5_A1 && colorbufferFormat != GL_BGRA8_EXT && |
| 503 | colorbufferFormat != GL_RGBA8_OES && colorbufferFormat != GL_BGR5_A1_ANGLEX && |
| 504 | !Valid4ComponentFloatColorBufferFormat(context, format: colorbufferFormat)) |
| 505 | { |
| 506 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormat); |
| 507 | return false; |
| 508 | } |
| 509 | break; |
| 510 | case GL_LUMINANCE: |
| 511 | case GL_RED_EXT: |
| 512 | if (colorbufferFormat != GL_R8_EXT && colorbufferFormat != GL_RG8_EXT && |
| 513 | colorbufferFormat != GL_RGB565 && colorbufferFormat != GL_RGB8_OES && |
| 514 | colorbufferFormat != GL_RGBA4 && colorbufferFormat != GL_RGB5_A1 && |
| 515 | colorbufferFormat != GL_BGRA8_EXT && colorbufferFormat != GL_RGBA8_OES && |
| 516 | colorbufferFormat != GL_BGR5_A1_ANGLEX && |
| 517 | colorbufferFormat != GL_BGRX8_ANGLEX && colorbufferFormat != GL_RGBX8_ANGLE && |
| 518 | !Valid1to4ComponentFloatColorBufferFormat(context, format: colorbufferFormat)) |
| 519 | { |
| 520 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormat); |
| 521 | return false; |
| 522 | } |
| 523 | break; |
| 524 | case GL_RG_EXT: |
| 525 | if (colorbufferFormat != GL_RG8_EXT && colorbufferFormat != GL_RGB565 && |
| 526 | colorbufferFormat != GL_RGB8_OES && colorbufferFormat != GL_RGBA4 && |
| 527 | colorbufferFormat != GL_RGB5_A1 && colorbufferFormat != GL_BGRA8_EXT && |
| 528 | colorbufferFormat != GL_RGBA8_OES && colorbufferFormat != GL_BGR5_A1_ANGLEX && |
| 529 | colorbufferFormat != GL_BGRX8_ANGLEX && colorbufferFormat != GL_RGBX8_ANGLE && |
| 530 | !Valid2to4ComponentFloatColorBufferFormat(context, format: colorbufferFormat)) |
| 531 | { |
| 532 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormat); |
| 533 | return false; |
| 534 | } |
| 535 | break; |
| 536 | case GL_RGB: |
| 537 | if (colorbufferFormat != GL_RGB565 && colorbufferFormat != GL_RGB8_OES && |
| 538 | colorbufferFormat != GL_RGBA4 && colorbufferFormat != GL_RGB5_A1 && |
| 539 | colorbufferFormat != GL_BGRA8_EXT && colorbufferFormat != GL_RGBA8_OES && |
| 540 | colorbufferFormat != GL_BGR5_A1_ANGLEX && |
| 541 | colorbufferFormat != GL_BGRX8_ANGLEX && colorbufferFormat != GL_RGBX8_ANGLE && |
| 542 | !Valid3to4ComponentFloatColorBufferFormat(context, format: colorbufferFormat)) |
| 543 | { |
| 544 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormat); |
| 545 | return false; |
| 546 | } |
| 547 | break; |
| 548 | case GL_LUMINANCE_ALPHA: |
| 549 | case GL_RGBA: |
| 550 | if (colorbufferFormat != GL_RGBA4 && colorbufferFormat != GL_RGB5_A1 && |
| 551 | colorbufferFormat != GL_BGRA8_EXT && colorbufferFormat != GL_RGBA8_OES && |
| 552 | colorbufferFormat != GL_BGR5_A1_ANGLEX && colorbufferFormat != GL_RGBA16F && |
| 553 | !Valid4ComponentFloatColorBufferFormat(context, format: colorbufferFormat)) |
| 554 | { |
| 555 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormat); |
| 556 | return false; |
| 557 | } |
| 558 | break; |
| 559 | default: |
| 560 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, internalformat); |
| 561 | return false; |
| 562 | } |
| 563 | } |
| 564 | |
| 565 | // If width or height is zero, it is a no-op. Return false without setting an error. |
| 566 | return (width > 0 && height > 0); |
| 567 | } |
| 568 | |
| 569 | // ANGLE_shader_pixel_local_storage: INVALID_OPERATION is generated by Enable(), Disable() if <cap> |
| 570 | // is not one of: CULL_FACE, DEBUG_OUTPUT, DEBUG_OUTPUT_SYNCHRONOUS, DEPTH_CLAMP_EXT, DEPTH_TEST, |
| 571 | // POLYGON_OFFSET_FILL, PRIMITIVE_RESTART_FIXED_INDEX, SCISSOR_TEST, SCISSOR_TEST_EXCLUSIVE_NV, |
| 572 | // STENCIL_TEST, CLIP_DISTANCE[0..7]_EXT |
| 573 | static bool IsCapBannedWithActivePLS(GLenum cap) |
| 574 | { |
| 575 | switch (cap) |
| 576 | { |
| 577 | case GL_CULL_FACE: |
| 578 | case GL_DEBUG_OUTPUT: |
| 579 | case GL_DEBUG_OUTPUT_SYNCHRONOUS: |
| 580 | case GL_DEPTH_CLAMP_EXT: |
| 581 | case GL_DEPTH_TEST: |
| 582 | case GL_POLYGON_OFFSET_FILL: |
| 583 | case GL_PRIMITIVE_RESTART_FIXED_INDEX: |
| 584 | case GL_SCISSOR_TEST: |
| 585 | case GL_SCISSOR_TEST_EXCLUSIVE_NV: |
| 586 | case GL_STENCIL_TEST: |
| 587 | case GL_CLIP_DISTANCE0_EXT: |
| 588 | case GL_CLIP_DISTANCE1_EXT: |
| 589 | case GL_CLIP_DISTANCE2_EXT: |
| 590 | case GL_CLIP_DISTANCE3_EXT: |
| 591 | case GL_CLIP_DISTANCE4_EXT: |
| 592 | case GL_CLIP_DISTANCE5_EXT: |
| 593 | case GL_CLIP_DISTANCE6_EXT: |
| 594 | case GL_CLIP_DISTANCE7_EXT: |
| 595 | return false; |
| 596 | default: |
| 597 | return true; |
| 598 | } |
| 599 | } |
| 600 | |
| 601 | bool ValidCap(const PrivateState &state, ErrorSet *errors, GLenum cap, bool queryOnly) |
| 602 | { |
| 603 | switch (cap) |
| 604 | { |
| 605 | // EXT_multisample_compatibility |
| 606 | case GL_MULTISAMPLE_EXT: |
| 607 | case GL_SAMPLE_ALPHA_TO_ONE_EXT: |
| 608 | return state.getExtensions().multisampleCompatibilityEXT; |
| 609 | |
| 610 | case GL_CULL_FACE: |
| 611 | case GL_POLYGON_OFFSET_FILL: |
| 612 | case GL_SAMPLE_ALPHA_TO_COVERAGE: |
| 613 | case GL_SAMPLE_COVERAGE: |
| 614 | case GL_SCISSOR_TEST: |
| 615 | case GL_STENCIL_TEST: |
| 616 | case GL_DEPTH_TEST: |
| 617 | case GL_BLEND: |
| 618 | case GL_DITHER: |
| 619 | return true; |
| 620 | |
| 621 | case GL_POLYGON_OFFSET_POINT_NV: |
| 622 | return state.getExtensions().polygonModeNV; |
| 623 | case GL_POLYGON_OFFSET_LINE_NV: // = GL_POLYGON_OFFSET_LINE_ANGLE |
| 624 | return state.getExtensions().polygonModeAny(); |
| 625 | |
| 626 | case GL_DEPTH_CLAMP_EXT: |
| 627 | return state.getExtensions().depthClampEXT; |
| 628 | |
| 629 | case GL_PRIMITIVE_RESTART_FIXED_INDEX: |
| 630 | case GL_RASTERIZER_DISCARD: |
| 631 | return (state.getClientMajorVersion() >= 3); |
| 632 | |
| 633 | case GL_DEBUG_OUTPUT_SYNCHRONOUS: |
| 634 | case GL_DEBUG_OUTPUT: |
| 635 | return state.getExtensions().debugKHR; |
| 636 | |
| 637 | case GL_BIND_GENERATES_RESOURCE_CHROMIUM: |
| 638 | return queryOnly && state.getExtensions().bindGeneratesResourceCHROMIUM; |
| 639 | |
| 640 | case GL_CLIENT_ARRAYS_ANGLE: |
| 641 | return queryOnly && state.getExtensions().clientArraysANGLE; |
| 642 | |
| 643 | case GL_FRAMEBUFFER_SRGB_EXT: |
| 644 | return state.getExtensions().sRGBWriteControlEXT; |
| 645 | |
| 646 | case GL_SAMPLE_MASK: |
| 647 | return state.getClientVersion() >= Version(3, 1); |
| 648 | |
| 649 | case GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE: |
| 650 | return queryOnly && state.getExtensions().robustResourceInitializationANGLE; |
| 651 | |
| 652 | case GL_TEXTURE_RECTANGLE_ANGLE: |
| 653 | return state.isWebGL(); |
| 654 | |
| 655 | // GL_APPLE_clip_distance / GL_EXT_clip_cull_distance / GL_ANGLE_clip_cull_distance |
| 656 | case GL_CLIP_DISTANCE0_EXT: |
| 657 | case GL_CLIP_DISTANCE1_EXT: |
| 658 | case GL_CLIP_DISTANCE2_EXT: |
| 659 | case GL_CLIP_DISTANCE3_EXT: |
| 660 | case GL_CLIP_DISTANCE4_EXT: |
| 661 | case GL_CLIP_DISTANCE5_EXT: |
| 662 | case GL_CLIP_DISTANCE6_EXT: |
| 663 | case GL_CLIP_DISTANCE7_EXT: |
| 664 | if (state.getExtensions().clipDistanceAPPLE || |
| 665 | state.getExtensions().clipCullDistanceAny()) |
| 666 | { |
| 667 | return true; |
| 668 | } |
| 669 | break; |
| 670 | case GL_SAMPLE_SHADING: |
| 671 | return state.getExtensions().sampleShadingOES; |
| 672 | case GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM: |
| 673 | return state.getExtensions().shadingRateQCOM; |
| 674 | |
| 675 | // COLOR_LOGIC_OP is in GLES1, but exposed through an ANGLE extension. |
| 676 | case GL_COLOR_LOGIC_OP: |
| 677 | return state.getClientVersion() < Version(2, 0) || state.getExtensions().logicOpANGLE; |
| 678 | |
| 679 | case GL_FETCH_PER_SAMPLE_ARM: |
| 680 | return state.getExtensions().shaderFramebufferFetchARM; |
| 681 | |
| 682 | case GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM: |
| 683 | return queryOnly && state.getExtensions().shaderFramebufferFetchARM; |
| 684 | |
| 685 | default: |
| 686 | break; |
| 687 | } |
| 688 | |
| 689 | // GLES1 emulation: GLES1-specific caps after this point |
| 690 | if (state.getClientVersion().major != 1) |
| 691 | { |
| 692 | return false; |
| 693 | } |
| 694 | |
| 695 | switch (cap) |
| 696 | { |
| 697 | case GL_ALPHA_TEST: |
| 698 | case GL_VERTEX_ARRAY: |
| 699 | case GL_NORMAL_ARRAY: |
| 700 | case GL_COLOR_ARRAY: |
| 701 | case GL_TEXTURE_COORD_ARRAY: |
| 702 | case GL_TEXTURE_2D: |
| 703 | case GL_LIGHTING: |
| 704 | case GL_LIGHT0: |
| 705 | case GL_LIGHT1: |
| 706 | case GL_LIGHT2: |
| 707 | case GL_LIGHT3: |
| 708 | case GL_LIGHT4: |
| 709 | case GL_LIGHT5: |
| 710 | case GL_LIGHT6: |
| 711 | case GL_LIGHT7: |
| 712 | case GL_NORMALIZE: |
| 713 | case GL_RESCALE_NORMAL: |
| 714 | case GL_COLOR_MATERIAL: |
| 715 | case GL_CLIP_PLANE0: |
| 716 | case GL_CLIP_PLANE1: |
| 717 | case GL_CLIP_PLANE2: |
| 718 | case GL_CLIP_PLANE3: |
| 719 | case GL_CLIP_PLANE4: |
| 720 | case GL_CLIP_PLANE5: |
| 721 | case GL_FOG: |
| 722 | case GL_POINT_SMOOTH: |
| 723 | case GL_LINE_SMOOTH: |
| 724 | return state.getClientVersion() < Version(2, 0); |
| 725 | case GL_POINT_SIZE_ARRAY_OES: |
| 726 | return state.getClientVersion() < Version(2, 0) && |
| 727 | state.getExtensions().pointSizeArrayOES; |
| 728 | case GL_TEXTURE_CUBE_MAP: |
| 729 | return state.getClientVersion() < Version(2, 0) && |
| 730 | state.getExtensions().textureCubeMapOES; |
| 731 | case GL_POINT_SPRITE_OES: |
| 732 | return state.getClientVersion() < Version(2, 0) && state.getExtensions().pointSpriteOES; |
| 733 | default: |
| 734 | return false; |
| 735 | } |
| 736 | } |
| 737 | |
| 738 | // Return true if a character belongs to the ASCII subset as defined in GLSL ES 1.0 spec section |
| 739 | // 3.1. |
| 740 | bool IsValidESSLCharacter(unsigned char c) |
| 741 | { |
| 742 | // Printing characters are valid except " $ ` @ \ ' DEL. |
| 743 | if (c >= 32 && c <= 126 && c != '"' && c != '$' && c != '`' && c != '@' && c != '\\' && |
| 744 | c != '\'') |
| 745 | { |
| 746 | return true; |
| 747 | } |
| 748 | |
| 749 | // Horizontal tab, line feed, vertical tab, form feed, carriage return are also valid. |
| 750 | if (c >= 9 && c <= 13) |
| 751 | { |
| 752 | return true; |
| 753 | } |
| 754 | |
| 755 | return false; |
| 756 | } |
| 757 | |
| 758 | bool IsValidESSLString(const char *str, size_t len) |
| 759 | { |
| 760 | for (size_t i = 0; i < len; i++) |
| 761 | { |
| 762 | if (!IsValidESSLCharacter(c: str[i])) |
| 763 | { |
| 764 | return false; |
| 765 | } |
| 766 | } |
| 767 | |
| 768 | return true; |
| 769 | } |
| 770 | |
| 771 | bool ValidateWebGLNamePrefix(const Context *context, |
| 772 | angle::EntryPoint entryPoint, |
| 773 | const GLchar *name) |
| 774 | { |
| 775 | ASSERT(context->isWebGL()); |
| 776 | |
| 777 | // WebGL 1.0 [Section 6.16] GLSL Constructs |
| 778 | // Identifiers starting with "webgl_" and "_webgl_" are reserved for use by WebGL. |
| 779 | if (strncmp(s1: name, s2: "webgl_" , n: 6) == 0 || strncmp(s1: name, s2: "_webgl_" , n: 7) == 0) |
| 780 | { |
| 781 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kWebglBindAttribLocationReservedPrefix); |
| 782 | return false; |
| 783 | } |
| 784 | |
| 785 | return true; |
| 786 | } |
| 787 | |
| 788 | bool ValidateWebGLNameLength(const Context *context, angle::EntryPoint entryPoint, size_t length) |
| 789 | { |
| 790 | ASSERT(context->isWebGL()); |
| 791 | |
| 792 | if (context->isWebGL1() && length > 256) |
| 793 | { |
| 794 | // WebGL 1.0 [Section 6.21] Maxmimum Uniform and Attribute Location Lengths |
| 795 | // WebGL imposes a limit of 256 characters on the lengths of uniform and attribute |
| 796 | // locations. |
| 797 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kWebglNameLengthLimitExceeded); |
| 798 | |
| 799 | return false; |
| 800 | } |
| 801 | else if (length > 1024) |
| 802 | { |
| 803 | // WebGL 2.0 [Section 4.3.2] WebGL 2.0 imposes a limit of 1024 characters on the lengths of |
| 804 | // uniform and attribute locations. |
| 805 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kWebgl2NameLengthLimitExceeded); |
| 806 | return false; |
| 807 | } |
| 808 | |
| 809 | return true; |
| 810 | } |
| 811 | |
| 812 | bool ValidateSrcBlendFunc(const PrivateState &state, |
| 813 | ErrorSet *errors, |
| 814 | angle::EntryPoint entryPoint, |
| 815 | GLenum val) |
| 816 | { |
| 817 | switch (val) |
| 818 | { |
| 819 | case GL_ZERO: |
| 820 | case GL_ONE: |
| 821 | case GL_SRC_COLOR: |
| 822 | case GL_ONE_MINUS_SRC_COLOR: |
| 823 | case GL_DST_COLOR: |
| 824 | case GL_ONE_MINUS_DST_COLOR: |
| 825 | case GL_SRC_ALPHA: |
| 826 | case GL_ONE_MINUS_SRC_ALPHA: |
| 827 | case GL_DST_ALPHA: |
| 828 | case GL_ONE_MINUS_DST_ALPHA: |
| 829 | case GL_CONSTANT_COLOR: |
| 830 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 831 | case GL_CONSTANT_ALPHA: |
| 832 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 833 | case GL_SRC_ALPHA_SATURATE: |
| 834 | return true; |
| 835 | |
| 836 | // EXT_blend_func_extended, excluding GL_SRC_ALPHA_SATURATE_EXT, which equals |
| 837 | // GL_SRC_ALPHA_SATURATE and is handled above. |
| 838 | case GL_SRC1_COLOR_EXT: |
| 839 | case GL_SRC1_ALPHA_EXT: |
| 840 | case GL_ONE_MINUS_SRC1_COLOR_EXT: |
| 841 | case GL_ONE_MINUS_SRC1_ALPHA_EXT: |
| 842 | if (!state.getExtensions().blendFuncExtendedEXT) |
| 843 | { |
| 844 | break; |
| 845 | } |
| 846 | if (state.getPixelLocalStorageActivePlanes() != 0) |
| 847 | { |
| 848 | // INVALID_OPERATION is generated by BlendFunci*() and BlendFuncSeparatei*() if |
| 849 | // <srcRGB>, <dstRGB>, <srcAlpha>, or <dstAlpha> is a blend function requiring the |
| 850 | // secondary color input, as specified in EXT_blend_func_extended (SRC1_COLOR_EXT, |
| 851 | // ONE_MINUS_SRC1_COLOR_EXT, SRC1_ALPHA_EXT, ONE_MINUS_SRC1_ALPHA_EXT). |
| 852 | errors->validationError(entryPoint, GL_INVALID_OPERATION, |
| 853 | message: kPLSSecondaryBlendNotSupported); |
| 854 | return false; |
| 855 | } |
| 856 | return true; |
| 857 | } |
| 858 | |
| 859 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidBlendFunction); |
| 860 | return false; |
| 861 | } |
| 862 | |
| 863 | bool ValidateDstBlendFunc(const PrivateState &state, |
| 864 | ErrorSet *errors, |
| 865 | angle::EntryPoint entryPoint, |
| 866 | GLenum val) |
| 867 | { |
| 868 | if (val == GL_SRC_ALPHA_SATURATE) |
| 869 | { |
| 870 | // Unextended ES2 does not allow GL_SRC_ALPHA_SATURATE as a dst blend func. |
| 871 | if (state.getClientMajorVersion() < 3 && !state.getExtensions().blendFuncExtendedEXT) |
| 872 | { |
| 873 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidBlendFunction); |
| 874 | return false; |
| 875 | } |
| 876 | } |
| 877 | |
| 878 | return ValidateSrcBlendFunc(state, errors, entryPoint, val); |
| 879 | } |
| 880 | |
| 881 | bool ValidateES2TexImageParameters(const Context *context, |
| 882 | angle::EntryPoint entryPoint, |
| 883 | TextureTarget target, |
| 884 | GLint level, |
| 885 | GLenum internalformat, |
| 886 | bool isCompressed, |
| 887 | bool isSubImage, |
| 888 | GLint xoffset, |
| 889 | GLint yoffset, |
| 890 | GLsizei width, |
| 891 | GLsizei height, |
| 892 | GLint border, |
| 893 | GLenum format, |
| 894 | GLenum type, |
| 895 | GLsizei imageSize, |
| 896 | const void *pixels) |
| 897 | { |
| 898 | if (!ValidTexture2DDestinationTarget(context, target)) |
| 899 | { |
| 900 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidTextureTarget); |
| 901 | return false; |
| 902 | } |
| 903 | |
| 904 | return ValidateES2TexImageParametersBase(context, entryPoint, target, level, internalformat, |
| 905 | isCompressed, isSubImage, xoffset, yoffset, width, |
| 906 | height, border, format, type, imageSize, pixels); |
| 907 | } |
| 908 | |
| 909 | } // anonymous namespace |
| 910 | |
| 911 | bool ValidateES2TexImageParametersBase(const Context *context, |
| 912 | angle::EntryPoint entryPoint, |
| 913 | TextureTarget target, |
| 914 | GLint level, |
| 915 | GLenum internalformat, |
| 916 | bool isCompressed, |
| 917 | bool isSubImage, |
| 918 | GLint xoffset, |
| 919 | GLint yoffset, |
| 920 | GLsizei width, |
| 921 | GLsizei height, |
| 922 | GLint border, |
| 923 | GLenum format, |
| 924 | GLenum type, |
| 925 | GLsizei imageSize, |
| 926 | const void *pixels) |
| 927 | { |
| 928 | |
| 929 | TextureType texType = TextureTargetToType(target); |
| 930 | if (!ValidImageSizeParameters(context, entryPoint, target: texType, level, width, height, depth: 1, |
| 931 | isSubImage)) |
| 932 | { |
| 933 | // Error already handled. |
| 934 | return false; |
| 935 | } |
| 936 | |
| 937 | if ((xoffset < 0 || std::numeric_limits<GLsizei>::max() - xoffset < width) || |
| 938 | (yoffset < 0 || std::numeric_limits<GLsizei>::max() - yoffset < height)) |
| 939 | { |
| 940 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kResourceMaxTextureSize); |
| 941 | return false; |
| 942 | } |
| 943 | |
| 944 | const Caps &caps = context->getCaps(); |
| 945 | |
| 946 | switch (texType) |
| 947 | { |
| 948 | case TextureType::_2D: |
| 949 | case TextureType::External: |
| 950 | case TextureType::VideoImage: |
| 951 | if (width > (caps.max2DTextureSize >> level) || |
| 952 | height > (caps.max2DTextureSize >> level)) |
| 953 | { |
| 954 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kResourceMaxTextureSize); |
| 955 | return false; |
| 956 | } |
| 957 | break; |
| 958 | |
| 959 | case TextureType::Rectangle: |
| 960 | ASSERT(level == 0); |
| 961 | if (width > caps.maxRectangleTextureSize || height > caps.maxRectangleTextureSize) |
| 962 | { |
| 963 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kResourceMaxTextureSize); |
| 964 | return false; |
| 965 | } |
| 966 | if (isCompressed) |
| 967 | { |
| 968 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kRectangleTextureCompressed); |
| 969 | return false; |
| 970 | } |
| 971 | break; |
| 972 | |
| 973 | case TextureType::CubeMap: |
| 974 | if (!isSubImage && width != height) |
| 975 | { |
| 976 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kCubemapFacesEqualDimensions); |
| 977 | return false; |
| 978 | } |
| 979 | |
| 980 | if (width > (caps.maxCubeMapTextureSize >> level) || |
| 981 | height > (caps.maxCubeMapTextureSize >> level)) |
| 982 | { |
| 983 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kResourceMaxTextureSize); |
| 984 | return false; |
| 985 | } |
| 986 | break; |
| 987 | |
| 988 | default: |
| 989 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidTextureTarget); |
| 990 | return false; |
| 991 | } |
| 992 | |
| 993 | Texture *texture = context->getTextureByType(type: texType); |
| 994 | if (!texture) |
| 995 | { |
| 996 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBufferNotBound); |
| 997 | return false; |
| 998 | } |
| 999 | |
| 1000 | // Verify zero border |
| 1001 | if (border != 0) |
| 1002 | { |
| 1003 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidBorder); |
| 1004 | return false; |
| 1005 | } |
| 1006 | |
| 1007 | bool nonEqualFormatsAllowed = false; |
| 1008 | |
| 1009 | if (isCompressed) |
| 1010 | { |
| 1011 | GLenum actualInternalFormat = |
| 1012 | isSubImage ? texture->getFormat(target, level).info->sizedInternalFormat |
| 1013 | : internalformat; |
| 1014 | |
| 1015 | const InternalFormat &internalFormatInfo = GetSizedInternalFormatInfo(internalFormat: actualInternalFormat); |
| 1016 | |
| 1017 | if (!internalFormatInfo.compressed && !internalFormatInfo.paletted) |
| 1018 | { |
| 1019 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kInvalidInternalFormat, internalformat); |
| 1020 | return false; |
| 1021 | } |
| 1022 | |
| 1023 | if (!internalFormatInfo.textureSupport(context->getClientVersion(), |
| 1024 | context->getExtensions())) |
| 1025 | { |
| 1026 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kInvalidInternalFormat, internalformat); |
| 1027 | return false; |
| 1028 | } |
| 1029 | |
| 1030 | if (isSubImage) |
| 1031 | { |
| 1032 | // From OpenGL ES Version 1.1.12, section 3.7.4 Compressed Paletted |
| 1033 | // Textures: |
| 1034 | // |
| 1035 | // Subimages may not be specified for compressed paletted textures. |
| 1036 | // Calling CompressedTexSubImage2D with any of the PALETTE* |
| 1037 | // arguments in table 3.11 will generate an INVALID OPERATION error. |
| 1038 | if (internalFormatInfo.paletted) |
| 1039 | { |
| 1040 | ANGLE_VALIDATION_ERRORF(GL_INVALID_OPERATION, kInvalidInternalFormat, |
| 1041 | internalformat); |
| 1042 | return false; |
| 1043 | } |
| 1044 | |
| 1045 | // From the OES_compressed_ETC1_RGB8_texture spec: |
| 1046 | // |
| 1047 | // INVALID_OPERATION is generated by CompressedTexSubImage2D, TexSubImage2D, or |
| 1048 | // CopyTexSubImage2D if the texture image <level> bound to <target> has internal format |
| 1049 | // ETC1_RGB8_OES. |
| 1050 | // |
| 1051 | // This is relaxed if GL_EXT_compressed_ETC1_RGB8_sub_texture is supported. |
| 1052 | if (IsETC1Format(format: actualInternalFormat) && |
| 1053 | !context->getExtensions().compressedETC1RGB8SubTextureEXT) |
| 1054 | { |
| 1055 | ANGLE_VALIDATION_ERRORF(GL_INVALID_OPERATION, kInvalidInternalFormat, |
| 1056 | internalformat); |
| 1057 | return false; |
| 1058 | } |
| 1059 | |
| 1060 | if (!ValidCompressedSubImageSize(context, internalFormat: actualInternalFormat, xoffset, yoffset, zoffset: 0, |
| 1061 | width, height, depth: 1, textureWidth: texture->getWidth(target, level), |
| 1062 | textureHeight: texture->getHeight(target, level), |
| 1063 | textureDepth: texture->getDepth(target, level))) |
| 1064 | { |
| 1065 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidCompressedImageSize); |
| 1066 | return false; |
| 1067 | } |
| 1068 | |
| 1069 | if (format != actualInternalFormat) |
| 1070 | { |
| 1071 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormat); |
| 1072 | return false; |
| 1073 | } |
| 1074 | } |
| 1075 | else |
| 1076 | { |
| 1077 | if (!ValidCompressedImageSize(context, internalFormat: actualInternalFormat, level, width, height, depth: 1)) |
| 1078 | { |
| 1079 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidCompressedImageSize); |
| 1080 | return false; |
| 1081 | } |
| 1082 | } |
| 1083 | } |
| 1084 | else |
| 1085 | { |
| 1086 | // validate <type> by itself (used as secondary key below) |
| 1087 | switch (type) |
| 1088 | { |
| 1089 | case GL_UNSIGNED_BYTE: |
| 1090 | case GL_UNSIGNED_SHORT_5_6_5: |
| 1091 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 1092 | case GL_UNSIGNED_SHORT_5_5_5_1: |
| 1093 | case GL_UNSIGNED_SHORT: |
| 1094 | case GL_UNSIGNED_INT: |
| 1095 | case GL_UNSIGNED_INT_24_8_OES: |
| 1096 | case GL_HALF_FLOAT_OES: |
| 1097 | case GL_FLOAT: |
| 1098 | break; |
| 1099 | case GL_UNSIGNED_INT_2_10_10_10_REV_EXT: |
| 1100 | if (!context->getExtensions().textureType2101010REVEXT) |
| 1101 | { |
| 1102 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, type); |
| 1103 | return false; |
| 1104 | } |
| 1105 | break; |
| 1106 | default: |
| 1107 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidType); |
| 1108 | return false; |
| 1109 | } |
| 1110 | |
| 1111 | // validate <format> + <type> combinations |
| 1112 | // - invalid <format> -> sets INVALID_ENUM |
| 1113 | // - invalid <format>+<type> combination -> sets INVALID_OPERATION |
| 1114 | switch (format) |
| 1115 | { |
| 1116 | case GL_ALPHA: |
| 1117 | case GL_LUMINANCE: |
| 1118 | case GL_LUMINANCE_ALPHA: |
| 1119 | switch (type) |
| 1120 | { |
| 1121 | case GL_UNSIGNED_BYTE: |
| 1122 | case GL_FLOAT: |
| 1123 | case GL_HALF_FLOAT_OES: |
| 1124 | break; |
| 1125 | default: |
| 1126 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1127 | return false; |
| 1128 | } |
| 1129 | break; |
| 1130 | case GL_RED: |
| 1131 | case GL_RG: |
| 1132 | if (!context->getExtensions().textureRgEXT) |
| 1133 | { |
| 1134 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, format); |
| 1135 | return false; |
| 1136 | } |
| 1137 | switch (type) |
| 1138 | { |
| 1139 | case GL_UNSIGNED_BYTE: |
| 1140 | break; |
| 1141 | case GL_FLOAT: |
| 1142 | if (!context->getExtensions().textureFloatOES) |
| 1143 | { |
| 1144 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, type); |
| 1145 | return false; |
| 1146 | } |
| 1147 | break; |
| 1148 | case GL_HALF_FLOAT_OES: |
| 1149 | if (!context->getExtensions().textureFloatOES && |
| 1150 | !context->getExtensions().textureHalfFloatOES) |
| 1151 | { |
| 1152 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, type); |
| 1153 | return false; |
| 1154 | } |
| 1155 | break; |
| 1156 | case GL_SHORT: |
| 1157 | case GL_UNSIGNED_SHORT: |
| 1158 | if (!context->getExtensions().textureNorm16EXT) |
| 1159 | { |
| 1160 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, type); |
| 1161 | return false; |
| 1162 | } |
| 1163 | break; |
| 1164 | default: |
| 1165 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1166 | return false; |
| 1167 | } |
| 1168 | break; |
| 1169 | case GL_RGB: |
| 1170 | switch (type) |
| 1171 | { |
| 1172 | case GL_UNSIGNED_BYTE: |
| 1173 | case GL_UNSIGNED_SHORT_5_6_5: |
| 1174 | case GL_UNSIGNED_INT_2_10_10_10_REV_EXT: |
| 1175 | case GL_FLOAT: |
| 1176 | case GL_HALF_FLOAT_OES: |
| 1177 | break; |
| 1178 | case GL_SHORT: |
| 1179 | case GL_UNSIGNED_SHORT: |
| 1180 | if (!context->getExtensions().textureNorm16EXT) |
| 1181 | { |
| 1182 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1183 | return false; |
| 1184 | } |
| 1185 | break; |
| 1186 | default: |
| 1187 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1188 | return false; |
| 1189 | } |
| 1190 | break; |
| 1191 | case GL_RGBA: |
| 1192 | switch (type) |
| 1193 | { |
| 1194 | case GL_UNSIGNED_BYTE: |
| 1195 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 1196 | case GL_UNSIGNED_SHORT_5_5_5_1: |
| 1197 | case GL_FLOAT: |
| 1198 | case GL_HALF_FLOAT_OES: |
| 1199 | case GL_UNSIGNED_INT_2_10_10_10_REV_EXT: |
| 1200 | break; |
| 1201 | case GL_SHORT: |
| 1202 | case GL_UNSIGNED_SHORT: |
| 1203 | if (!context->getExtensions().textureNorm16EXT) |
| 1204 | { |
| 1205 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1206 | return false; |
| 1207 | } |
| 1208 | break; |
| 1209 | default: |
| 1210 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1211 | return false; |
| 1212 | } |
| 1213 | break; |
| 1214 | case GL_BGRA_EXT: |
| 1215 | if (!context->getExtensions().textureFormatBGRA8888EXT) |
| 1216 | { |
| 1217 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, format); |
| 1218 | return false; |
| 1219 | } |
| 1220 | switch (type) |
| 1221 | { |
| 1222 | case GL_UNSIGNED_BYTE: |
| 1223 | break; |
| 1224 | default: |
| 1225 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1226 | return false; |
| 1227 | } |
| 1228 | break; |
| 1229 | case GL_SRGB_EXT: |
| 1230 | case GL_SRGB_ALPHA_EXT: |
| 1231 | if (!context->getExtensions().sRGBEXT) |
| 1232 | { |
| 1233 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, format); |
| 1234 | return false; |
| 1235 | } |
| 1236 | switch (type) |
| 1237 | { |
| 1238 | case GL_UNSIGNED_BYTE: |
| 1239 | break; |
| 1240 | default: |
| 1241 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1242 | return false; |
| 1243 | } |
| 1244 | break; |
| 1245 | case GL_DEPTH_COMPONENT: |
| 1246 | switch (type) |
| 1247 | { |
| 1248 | case GL_UNSIGNED_SHORT: |
| 1249 | case GL_UNSIGNED_INT: |
| 1250 | break; |
| 1251 | case GL_FLOAT: |
| 1252 | if (!context->getExtensions().depthBufferFloat2NV) |
| 1253 | { |
| 1254 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1255 | return false; |
| 1256 | } |
| 1257 | break; |
| 1258 | default: |
| 1259 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1260 | return false; |
| 1261 | } |
| 1262 | break; |
| 1263 | case GL_DEPTH_STENCIL_OES: |
| 1264 | switch (type) |
| 1265 | { |
| 1266 | case GL_UNSIGNED_INT_24_8_OES: |
| 1267 | break; |
| 1268 | default: |
| 1269 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1270 | return false; |
| 1271 | } |
| 1272 | break; |
| 1273 | default: |
| 1274 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, format); |
| 1275 | return false; |
| 1276 | } |
| 1277 | |
| 1278 | switch (format) |
| 1279 | { |
| 1280 | case GL_DEPTH_COMPONENT: |
| 1281 | case GL_DEPTH_STENCIL_OES: |
| 1282 | if (!context->getExtensions().depthTextureANGLE && |
| 1283 | !((context->getExtensions().packedDepthStencilOES || |
| 1284 | context->getExtensions().depthTextureCubeMapOES) && |
| 1285 | context->getExtensions().depthTextureOES)) |
| 1286 | { |
| 1287 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, format); |
| 1288 | return false; |
| 1289 | } |
| 1290 | |
| 1291 | switch (target) |
| 1292 | { |
| 1293 | case TextureTarget::_2D: |
| 1294 | break; |
| 1295 | case TextureTarget::CubeMapNegativeX: |
| 1296 | case TextureTarget::CubeMapNegativeY: |
| 1297 | case TextureTarget::CubeMapNegativeZ: |
| 1298 | case TextureTarget::CubeMapPositiveX: |
| 1299 | case TextureTarget::CubeMapPositiveY: |
| 1300 | case TextureTarget::CubeMapPositiveZ: |
| 1301 | if (!context->getExtensions().depthTextureCubeMapOES) |
| 1302 | { |
| 1303 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, |
| 1304 | kMismatchedTargetAndFormat); |
| 1305 | return false; |
| 1306 | } |
| 1307 | break; |
| 1308 | default: |
| 1309 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTargetAndFormat); |
| 1310 | return false; |
| 1311 | } |
| 1312 | |
| 1313 | // OES_depth_texture supports loading depth data and multiple levels, |
| 1314 | // but ANGLE_depth_texture does not |
| 1315 | if (!context->getExtensions().depthTextureOES) |
| 1316 | { |
| 1317 | if (pixels != nullptr) |
| 1318 | { |
| 1319 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kPixelDataNotNull); |
| 1320 | return false; |
| 1321 | } |
| 1322 | if (level != 0) |
| 1323 | { |
| 1324 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kLevelNotZero); |
| 1325 | return false; |
| 1326 | } |
| 1327 | } |
| 1328 | break; |
| 1329 | default: |
| 1330 | break; |
| 1331 | } |
| 1332 | |
| 1333 | if (!isSubImage) |
| 1334 | { |
| 1335 | switch (internalformat) |
| 1336 | { |
| 1337 | // Core ES 2.0 formats |
| 1338 | case GL_ALPHA: |
| 1339 | case GL_LUMINANCE: |
| 1340 | case GL_LUMINANCE_ALPHA: |
| 1341 | case GL_RGB: |
| 1342 | case GL_RGBA: |
| 1343 | break; |
| 1344 | |
| 1345 | case GL_RGBA32F: |
| 1346 | if (!context->getExtensions().colorBufferFloatRgbaCHROMIUM) |
| 1347 | { |
| 1348 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidFormat); |
| 1349 | return false; |
| 1350 | } |
| 1351 | |
| 1352 | nonEqualFormatsAllowed = true; |
| 1353 | |
| 1354 | if (type != GL_FLOAT) |
| 1355 | { |
| 1356 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1357 | return false; |
| 1358 | } |
| 1359 | if (format != GL_RGBA) |
| 1360 | { |
| 1361 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1362 | return false; |
| 1363 | } |
| 1364 | break; |
| 1365 | |
| 1366 | case GL_RGB32F: |
| 1367 | if (!context->getExtensions().colorBufferFloatRgbCHROMIUM) |
| 1368 | { |
| 1369 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidFormat); |
| 1370 | return false; |
| 1371 | } |
| 1372 | |
| 1373 | nonEqualFormatsAllowed = true; |
| 1374 | |
| 1375 | if (type != GL_FLOAT) |
| 1376 | { |
| 1377 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1378 | return false; |
| 1379 | } |
| 1380 | if (format != GL_RGB) |
| 1381 | { |
| 1382 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1383 | return false; |
| 1384 | } |
| 1385 | break; |
| 1386 | |
| 1387 | case GL_BGRA_EXT: |
| 1388 | if (!context->getExtensions().textureFormatBGRA8888EXT) |
| 1389 | { |
| 1390 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidFormat); |
| 1391 | return false; |
| 1392 | } |
| 1393 | break; |
| 1394 | |
| 1395 | case GL_DEPTH_COMPONENT: |
| 1396 | if (!(context->getExtensions().depthTextureAny())) |
| 1397 | { |
| 1398 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidFormat); |
| 1399 | return false; |
| 1400 | } |
| 1401 | break; |
| 1402 | |
| 1403 | case GL_DEPTH_STENCIL: |
| 1404 | if (!(context->getExtensions().depthTextureANGLE || |
| 1405 | context->getExtensions().packedDepthStencilOES || |
| 1406 | context->getExtensions().depthTextureCubeMapOES)) |
| 1407 | { |
| 1408 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidFormat); |
| 1409 | return false; |
| 1410 | } |
| 1411 | break; |
| 1412 | |
| 1413 | case GL_RED: |
| 1414 | case GL_RG: |
| 1415 | if (!context->getExtensions().textureRgEXT) |
| 1416 | { |
| 1417 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidFormat); |
| 1418 | return false; |
| 1419 | } |
| 1420 | break; |
| 1421 | |
| 1422 | case GL_SRGB_EXT: |
| 1423 | case GL_SRGB_ALPHA_EXT: |
| 1424 | if (!context->getExtensions().sRGBEXT) |
| 1425 | { |
| 1426 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, internalformat); |
| 1427 | return false; |
| 1428 | } |
| 1429 | break; |
| 1430 | |
| 1431 | case GL_RGB10_A2_EXT: |
| 1432 | if (!context->getExtensions().textureType2101010REVEXT) |
| 1433 | { |
| 1434 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, internalformat); |
| 1435 | return false; |
| 1436 | } |
| 1437 | |
| 1438 | if (type != GL_UNSIGNED_INT_2_10_10_10_REV_EXT || format != GL_RGBA) |
| 1439 | { |
| 1440 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); |
| 1441 | return false; |
| 1442 | } |
| 1443 | |
| 1444 | nonEqualFormatsAllowed = true; |
| 1445 | |
| 1446 | break; |
| 1447 | |
| 1448 | case GL_RGB5_A1: |
| 1449 | if (context->getExtensions().textureType2101010REVEXT && |
| 1450 | type == GL_UNSIGNED_INT_2_10_10_10_REV_EXT && format == GL_RGBA) |
| 1451 | { |
| 1452 | nonEqualFormatsAllowed = true; |
| 1453 | } |
| 1454 | |
| 1455 | break; |
| 1456 | |
| 1457 | case GL_RGBX8_ANGLE: |
| 1458 | if (context->getExtensions().rgbxInternalFormatANGLE && |
| 1459 | type == GL_UNSIGNED_BYTE && format == GL_RGB) |
| 1460 | { |
| 1461 | nonEqualFormatsAllowed = true; |
| 1462 | } |
| 1463 | |
| 1464 | break; |
| 1465 | |
| 1466 | case GL_R16_EXT: |
| 1467 | case GL_RG16_EXT: |
| 1468 | case GL_RGB16_EXT: |
| 1469 | case GL_RGBA16_EXT: |
| 1470 | case GL_R16_SNORM_EXT: |
| 1471 | case GL_RG16_SNORM_EXT: |
| 1472 | case GL_RGB16_SNORM_EXT: |
| 1473 | case GL_RGBA16_SNORM_EXT: |
| 1474 | if (!context->getExtensions().textureNorm16EXT) |
| 1475 | { |
| 1476 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, internalformat); |
| 1477 | return false; |
| 1478 | } |
| 1479 | break; |
| 1480 | default: |
| 1481 | // Compressed formats are not valid internal formats for glTexImage*D |
| 1482 | ANGLE_VALIDATION_ERRORF(GL_INVALID_VALUE, kInvalidInternalFormat, |
| 1483 | internalformat); |
| 1484 | return false; |
| 1485 | } |
| 1486 | } |
| 1487 | |
| 1488 | if (type == GL_FLOAT) |
| 1489 | { |
| 1490 | if (!context->getExtensions().textureFloatOES) |
| 1491 | { |
| 1492 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, type); |
| 1493 | return false; |
| 1494 | } |
| 1495 | } |
| 1496 | else if (type == GL_HALF_FLOAT_OES) |
| 1497 | { |
| 1498 | if (!context->getExtensions().textureHalfFloatOES) |
| 1499 | { |
| 1500 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, type); |
| 1501 | return false; |
| 1502 | } |
| 1503 | } |
| 1504 | } |
| 1505 | |
| 1506 | if (isSubImage) |
| 1507 | { |
| 1508 | const InternalFormat &textureInternalFormat = *texture->getFormat(target, level).info; |
| 1509 | if (textureInternalFormat.internalFormat == GL_NONE) |
| 1510 | { |
| 1511 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidTextureLevel); |
| 1512 | return false; |
| 1513 | } |
| 1514 | |
| 1515 | if (format != textureInternalFormat.format) |
| 1516 | { |
| 1517 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, err::kTextureFormatMismatch); |
| 1518 | return false; |
| 1519 | } |
| 1520 | |
| 1521 | if (context->isWebGL()) |
| 1522 | { |
| 1523 | if (GetInternalFormatInfo(internalFormat: format, type).sizedInternalFormat != |
| 1524 | textureInternalFormat.sizedInternalFormat) |
| 1525 | { |
| 1526 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kTextureTypeMismatch); |
| 1527 | return false; |
| 1528 | } |
| 1529 | } |
| 1530 | |
| 1531 | if (static_cast<size_t>(xoffset + width) > texture->getWidth(target, level) || |
| 1532 | static_cast<size_t>(yoffset + height) > texture->getHeight(target, level)) |
| 1533 | { |
| 1534 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kOffsetOverflow); |
| 1535 | return false; |
| 1536 | } |
| 1537 | |
| 1538 | if (width > 0 && height > 0 && pixels == nullptr && |
| 1539 | context->getState().getTargetBuffer(target: BufferBinding::PixelUnpack) == nullptr) |
| 1540 | { |
| 1541 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kPixelDataNull); |
| 1542 | return false; |
| 1543 | } |
| 1544 | } |
| 1545 | else |
| 1546 | { |
| 1547 | if (texture->getImmutableFormat()) |
| 1548 | { |
| 1549 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kTextureIsImmutable); |
| 1550 | return false; |
| 1551 | } |
| 1552 | } |
| 1553 | |
| 1554 | // From GL_CHROMIUM_color_buffer_float_rgb[a]: |
| 1555 | // GL_RGB[A] / GL_RGB[A]32F becomes an allowable format / internalformat parameter pair for |
| 1556 | // TexImage2D. The restriction in section 3.7.1 of the OpenGL ES 2.0 spec that the |
| 1557 | // internalformat parameter and format parameter of TexImage2D must match is lifted for this |
| 1558 | // case. |
| 1559 | if (!isSubImage && !isCompressed && internalformat != format && !nonEqualFormatsAllowed) |
| 1560 | { |
| 1561 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormatCombination); |
| 1562 | return false; |
| 1563 | } |
| 1564 | |
| 1565 | GLenum sizeCheckFormat = isSubImage ? format : internalformat; |
| 1566 | return ValidImageDataSize(context, entryPoint, texType, width, height, depth: 1, format: sizeCheckFormat, type, |
| 1567 | pixels, imageSize); |
| 1568 | } |
| 1569 | |
| 1570 | bool ValidateES2TexStorageParametersBase(const Context *context, |
| 1571 | angle::EntryPoint entryPoint, |
| 1572 | TextureType target, |
| 1573 | GLsizei levels, |
| 1574 | GLenum internalformat, |
| 1575 | GLsizei width, |
| 1576 | GLsizei height) |
| 1577 | { |
| 1578 | if (target != TextureType::_2D && target != TextureType::CubeMap && |
| 1579 | target != TextureType::Rectangle) |
| 1580 | { |
| 1581 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidTextureTarget); |
| 1582 | return false; |
| 1583 | } |
| 1584 | |
| 1585 | if (width < 1 || height < 1 || levels < 1) |
| 1586 | { |
| 1587 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kTextureSizeTooSmall); |
| 1588 | return false; |
| 1589 | } |
| 1590 | |
| 1591 | if (target == TextureType::CubeMap && width != height) |
| 1592 | { |
| 1593 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kCubemapFacesEqualDimensions); |
| 1594 | return false; |
| 1595 | } |
| 1596 | |
| 1597 | if (levels != 1 && levels != log2(x: std::max(a: width, b: height)) + 1) |
| 1598 | { |
| 1599 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidMipLevels); |
| 1600 | return false; |
| 1601 | } |
| 1602 | |
| 1603 | const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalFormat: internalformat); |
| 1604 | if (formatInfo.format == GL_NONE || formatInfo.type == GL_NONE) |
| 1605 | { |
| 1606 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidFormat); |
| 1607 | return false; |
| 1608 | } |
| 1609 | |
| 1610 | const Caps &caps = context->getCaps(); |
| 1611 | |
| 1612 | switch (target) |
| 1613 | { |
| 1614 | case TextureType::_2D: |
| 1615 | if (width > caps.max2DTextureSize || height > caps.max2DTextureSize) |
| 1616 | { |
| 1617 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kResourceMaxTextureSize); |
| 1618 | return false; |
| 1619 | } |
| 1620 | break; |
| 1621 | case TextureType::Rectangle: |
| 1622 | if (levels != 1) |
| 1623 | { |
| 1624 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidMipLevel); |
| 1625 | return false; |
| 1626 | } |
| 1627 | |
| 1628 | if (width > caps.maxRectangleTextureSize || height > caps.maxRectangleTextureSize) |
| 1629 | { |
| 1630 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kResourceMaxTextureSize); |
| 1631 | return false; |
| 1632 | } |
| 1633 | if (formatInfo.compressed) |
| 1634 | { |
| 1635 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kRectangleTextureCompressed); |
| 1636 | return false; |
| 1637 | } |
| 1638 | break; |
| 1639 | case TextureType::CubeMap: |
| 1640 | if (width > caps.maxCubeMapTextureSize || height > caps.maxCubeMapTextureSize) |
| 1641 | { |
| 1642 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kResourceMaxTextureSize); |
| 1643 | return false; |
| 1644 | } |
| 1645 | break; |
| 1646 | case TextureType::InvalidEnum: |
| 1647 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kEnumInvalid); |
| 1648 | return false; |
| 1649 | default: |
| 1650 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, ToGLenum(target)); |
| 1651 | return false; |
| 1652 | } |
| 1653 | |
| 1654 | if (levels != 1 && !context->getExtensions().textureNpotOES) |
| 1655 | { |
| 1656 | if (!isPow2(x: width) || !isPow2(x: height)) |
| 1657 | { |
| 1658 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kDimensionsMustBePow2); |
| 1659 | return false; |
| 1660 | } |
| 1661 | } |
| 1662 | |
| 1663 | if (!formatInfo.textureSupport(context->getClientVersion(), context->getExtensions())) |
| 1664 | { |
| 1665 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidFormat); |
| 1666 | return false; |
| 1667 | } |
| 1668 | |
| 1669 | // Even with OES_texture_npot, some compressed formats may impose extra restrictions. |
| 1670 | if (formatInfo.compressed) |
| 1671 | { |
| 1672 | if (!ValidCompressedImageSize(context, internalFormat: formatInfo.internalFormat, level: 0, width, height, depth: 1)) |
| 1673 | { |
| 1674 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidCompressedImageSize); |
| 1675 | return false; |
| 1676 | } |
| 1677 | } |
| 1678 | |
| 1679 | switch (internalformat) |
| 1680 | { |
| 1681 | case GL_DEPTH_COMPONENT16: |
| 1682 | case GL_DEPTH_COMPONENT32_OES: |
| 1683 | switch (target) |
| 1684 | { |
| 1685 | case TextureType::_2D: |
| 1686 | break; |
| 1687 | case TextureType::CubeMap: |
| 1688 | if (!context->getExtensions().depthTextureCubeMapOES) |
| 1689 | { |
| 1690 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidTextureTarget); |
| 1691 | return false; |
| 1692 | } |
| 1693 | break; |
| 1694 | default: |
| 1695 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidTextureTarget); |
| 1696 | return false; |
| 1697 | } |
| 1698 | |
| 1699 | // ANGLE_depth_texture only supports 1-level textures |
| 1700 | if (!context->getExtensions().depthTextureOES) |
| 1701 | { |
| 1702 | if (levels != 1) |
| 1703 | { |
| 1704 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidMipLevels); |
| 1705 | return false; |
| 1706 | } |
| 1707 | } |
| 1708 | break; |
| 1709 | case GL_DEPTH24_STENCIL8_OES: |
| 1710 | switch (target) |
| 1711 | { |
| 1712 | case TextureType::_2D: |
| 1713 | break; |
| 1714 | case TextureType::CubeMap: |
| 1715 | if (!context->getExtensions().depthTextureCubeMapOES) |
| 1716 | { |
| 1717 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidTextureTarget); |
| 1718 | return false; |
| 1719 | } |
| 1720 | break; |
| 1721 | default: |
| 1722 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidTextureTarget); |
| 1723 | return false; |
| 1724 | } |
| 1725 | |
| 1726 | if (!context->getExtensions().packedDepthStencilOES && |
| 1727 | !context->getExtensions().depthTextureCubeMapOES) |
| 1728 | { |
| 1729 | // ANGLE_depth_texture only supports 1-level textures |
| 1730 | if (levels != 1) |
| 1731 | { |
| 1732 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidMipLevels); |
| 1733 | return false; |
| 1734 | } |
| 1735 | } |
| 1736 | break; |
| 1737 | |
| 1738 | default: |
| 1739 | break; |
| 1740 | } |
| 1741 | |
| 1742 | Texture *texture = context->getTextureByType(type: target); |
| 1743 | if (!texture || texture->id().value == 0) |
| 1744 | { |
| 1745 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMissingTexture); |
| 1746 | return false; |
| 1747 | } |
| 1748 | |
| 1749 | if (texture->getImmutableFormat()) |
| 1750 | { |
| 1751 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kTextureIsImmutable); |
| 1752 | return false; |
| 1753 | } |
| 1754 | |
| 1755 | return true; |
| 1756 | } |
| 1757 | |
| 1758 | bool ValidateDiscardFramebufferEXT(const Context *context, |
| 1759 | angle::EntryPoint entryPoint, |
| 1760 | GLenum target, |
| 1761 | GLsizei numAttachments, |
| 1762 | const GLenum *attachments) |
| 1763 | { |
| 1764 | if (!context->getExtensions().discardFramebufferEXT) |
| 1765 | { |
| 1766 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 1767 | return false; |
| 1768 | } |
| 1769 | |
| 1770 | bool defaultFramebuffer = false; |
| 1771 | |
| 1772 | switch (target) |
| 1773 | { |
| 1774 | case GL_FRAMEBUFFER: |
| 1775 | defaultFramebuffer = |
| 1776 | (context->getState().getTargetFramebuffer(GL_FRAMEBUFFER)->isDefault()); |
| 1777 | break; |
| 1778 | default: |
| 1779 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidFramebufferTarget); |
| 1780 | return false; |
| 1781 | } |
| 1782 | |
| 1783 | return ValidateDiscardFramebufferBase(context, entryPoint, target, numAttachments, attachments, |
| 1784 | defaultFramebuffer); |
| 1785 | } |
| 1786 | |
| 1787 | bool ValidateBindVertexArrayOES(const Context *context, |
| 1788 | angle::EntryPoint entryPoint, |
| 1789 | VertexArrayID array) |
| 1790 | { |
| 1791 | if (!context->getExtensions().vertexArrayObjectOES) |
| 1792 | { |
| 1793 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 1794 | return false; |
| 1795 | } |
| 1796 | |
| 1797 | return ValidateBindVertexArrayBase(context, entryPoint, array); |
| 1798 | } |
| 1799 | |
| 1800 | bool ValidateDeleteVertexArraysOES(const Context *context, |
| 1801 | angle::EntryPoint entryPoint, |
| 1802 | GLsizei n, |
| 1803 | const VertexArrayID *arrays) |
| 1804 | { |
| 1805 | if (!context->getExtensions().vertexArrayObjectOES) |
| 1806 | { |
| 1807 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 1808 | return false; |
| 1809 | } |
| 1810 | |
| 1811 | return ValidateGenOrDelete(context, entryPoint, n); |
| 1812 | } |
| 1813 | |
| 1814 | bool ValidateGenVertexArraysOES(const Context *context, |
| 1815 | angle::EntryPoint entryPoint, |
| 1816 | GLsizei n, |
| 1817 | const VertexArrayID *arrays) |
| 1818 | { |
| 1819 | if (!context->getExtensions().vertexArrayObjectOES) |
| 1820 | { |
| 1821 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 1822 | return false; |
| 1823 | } |
| 1824 | |
| 1825 | return ValidateGenOrDelete(context, entryPoint, n); |
| 1826 | } |
| 1827 | |
| 1828 | bool ValidateIsVertexArrayOES(const Context *context, |
| 1829 | angle::EntryPoint entryPoint, |
| 1830 | VertexArrayID array) |
| 1831 | { |
| 1832 | if (!context->getExtensions().vertexArrayObjectOES) |
| 1833 | { |
| 1834 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 1835 | return false; |
| 1836 | } |
| 1837 | |
| 1838 | return true; |
| 1839 | } |
| 1840 | |
| 1841 | bool ValidateProgramBinaryOES(const Context *context, |
| 1842 | angle::EntryPoint entryPoint, |
| 1843 | ShaderProgramID program, |
| 1844 | GLenum binaryFormat, |
| 1845 | const void *binary, |
| 1846 | GLint length) |
| 1847 | { |
| 1848 | if (!context->getExtensions().getProgramBinaryOES) |
| 1849 | { |
| 1850 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 1851 | return false; |
| 1852 | } |
| 1853 | |
| 1854 | return ValidateProgramBinaryBase(context, entryPoint, program, binaryFormat, binary, length); |
| 1855 | } |
| 1856 | |
| 1857 | bool ValidateGetProgramBinaryOES(const Context *context, |
| 1858 | angle::EntryPoint entryPoint, |
| 1859 | ShaderProgramID program, |
| 1860 | GLsizei bufSize, |
| 1861 | const GLsizei *length, |
| 1862 | const GLenum *binaryFormat, |
| 1863 | const void *binary) |
| 1864 | { |
| 1865 | if (!context->getExtensions().getProgramBinaryOES) |
| 1866 | { |
| 1867 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 1868 | return false; |
| 1869 | } |
| 1870 | |
| 1871 | return ValidateGetProgramBinaryBase(context, entryPoint, program, bufSize, length, binaryFormat, |
| 1872 | binary); |
| 1873 | } |
| 1874 | |
| 1875 | static bool ValidDebugSource(GLenum source, bool mustBeThirdPartyOrApplication) |
| 1876 | { |
| 1877 | switch (source) |
| 1878 | { |
| 1879 | case GL_DEBUG_SOURCE_API: |
| 1880 | case GL_DEBUG_SOURCE_SHADER_COMPILER: |
| 1881 | case GL_DEBUG_SOURCE_WINDOW_SYSTEM: |
| 1882 | case GL_DEBUG_SOURCE_OTHER: |
| 1883 | // Only THIRD_PARTY and APPLICATION sources are allowed to be manually inserted |
| 1884 | return !mustBeThirdPartyOrApplication; |
| 1885 | |
| 1886 | case GL_DEBUG_SOURCE_THIRD_PARTY: |
| 1887 | case GL_DEBUG_SOURCE_APPLICATION: |
| 1888 | return true; |
| 1889 | |
| 1890 | default: |
| 1891 | return false; |
| 1892 | } |
| 1893 | } |
| 1894 | |
| 1895 | static bool ValidDebugType(GLenum type) |
| 1896 | { |
| 1897 | switch (type) |
| 1898 | { |
| 1899 | case GL_DEBUG_TYPE_ERROR: |
| 1900 | case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: |
| 1901 | case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: |
| 1902 | case GL_DEBUG_TYPE_PERFORMANCE: |
| 1903 | case GL_DEBUG_TYPE_PORTABILITY: |
| 1904 | case GL_DEBUG_TYPE_OTHER: |
| 1905 | case GL_DEBUG_TYPE_MARKER: |
| 1906 | case GL_DEBUG_TYPE_PUSH_GROUP: |
| 1907 | case GL_DEBUG_TYPE_POP_GROUP: |
| 1908 | return true; |
| 1909 | |
| 1910 | default: |
| 1911 | return false; |
| 1912 | } |
| 1913 | } |
| 1914 | |
| 1915 | static bool ValidDebugSeverity(GLenum severity) |
| 1916 | { |
| 1917 | switch (severity) |
| 1918 | { |
| 1919 | case GL_DEBUG_SEVERITY_HIGH: |
| 1920 | case GL_DEBUG_SEVERITY_MEDIUM: |
| 1921 | case GL_DEBUG_SEVERITY_LOW: |
| 1922 | case GL_DEBUG_SEVERITY_NOTIFICATION: |
| 1923 | return true; |
| 1924 | |
| 1925 | default: |
| 1926 | return false; |
| 1927 | } |
| 1928 | } |
| 1929 | |
| 1930 | bool ValidateDebugMessageControlKHR(const Context *context, |
| 1931 | angle::EntryPoint entryPoint, |
| 1932 | GLenum source, |
| 1933 | GLenum type, |
| 1934 | GLenum severity, |
| 1935 | GLsizei count, |
| 1936 | const GLuint *ids, |
| 1937 | GLboolean enabled) |
| 1938 | { |
| 1939 | if (!context->getExtensions().debugKHR) |
| 1940 | { |
| 1941 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 1942 | return false; |
| 1943 | } |
| 1944 | |
| 1945 | if (!ValidDebugSource(source, mustBeThirdPartyOrApplication: false) && source != GL_DONT_CARE) |
| 1946 | { |
| 1947 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidDebugSource); |
| 1948 | return false; |
| 1949 | } |
| 1950 | |
| 1951 | if (!ValidDebugType(type) && type != GL_DONT_CARE) |
| 1952 | { |
| 1953 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidDebugType); |
| 1954 | return false; |
| 1955 | } |
| 1956 | |
| 1957 | if (!ValidDebugSeverity(severity) && severity != GL_DONT_CARE) |
| 1958 | { |
| 1959 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidDebugSeverity); |
| 1960 | return false; |
| 1961 | } |
| 1962 | |
| 1963 | if (count > 0) |
| 1964 | { |
| 1965 | if (source == GL_DONT_CARE || type == GL_DONT_CARE) |
| 1966 | { |
| 1967 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidDebugSourceType); |
| 1968 | return false; |
| 1969 | } |
| 1970 | |
| 1971 | if (severity != GL_DONT_CARE) |
| 1972 | { |
| 1973 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidDebugSeverity); |
| 1974 | return false; |
| 1975 | } |
| 1976 | } |
| 1977 | |
| 1978 | return true; |
| 1979 | } |
| 1980 | |
| 1981 | bool ValidateDebugMessageInsertKHR(const Context *context, |
| 1982 | angle::EntryPoint entryPoint, |
| 1983 | GLenum source, |
| 1984 | GLenum type, |
| 1985 | GLuint id, |
| 1986 | GLenum severity, |
| 1987 | GLsizei length, |
| 1988 | const GLchar *buf) |
| 1989 | { |
| 1990 | if (!context->getExtensions().debugKHR) |
| 1991 | { |
| 1992 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 1993 | return false; |
| 1994 | } |
| 1995 | |
| 1996 | if (!context->getState().getDebug().isOutputEnabled()) |
| 1997 | { |
| 1998 | // If the DEBUG_OUTPUT state is disabled calls to DebugMessageInsert are discarded and do |
| 1999 | // not generate an error. |
| 2000 | return false; |
| 2001 | } |
| 2002 | |
| 2003 | if (!ValidDebugSeverity(severity)) |
| 2004 | { |
| 2005 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidDebugSource); |
| 2006 | return false; |
| 2007 | } |
| 2008 | |
| 2009 | if (!ValidDebugType(type)) |
| 2010 | { |
| 2011 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidDebugType); |
| 2012 | return false; |
| 2013 | } |
| 2014 | |
| 2015 | if (!ValidDebugSource(source, mustBeThirdPartyOrApplication: true)) |
| 2016 | { |
| 2017 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidDebugSource); |
| 2018 | return false; |
| 2019 | } |
| 2020 | |
| 2021 | size_t messageLength = (length < 0) ? strlen(s: buf) : length; |
| 2022 | if (messageLength > context->getCaps().maxDebugMessageLength) |
| 2023 | { |
| 2024 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kExceedsMaxDebugMessageLength); |
| 2025 | return false; |
| 2026 | } |
| 2027 | |
| 2028 | return true; |
| 2029 | } |
| 2030 | |
| 2031 | bool ValidateDebugMessageCallbackKHR(const Context *context, |
| 2032 | angle::EntryPoint entryPoint, |
| 2033 | GLDEBUGPROCKHR callback, |
| 2034 | const void *userParam) |
| 2035 | { |
| 2036 | if (!context->getExtensions().debugKHR) |
| 2037 | { |
| 2038 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 2039 | return false; |
| 2040 | } |
| 2041 | |
| 2042 | return true; |
| 2043 | } |
| 2044 | |
| 2045 | bool ValidateGetDebugMessageLogKHR(const Context *context, |
| 2046 | angle::EntryPoint entryPoint, |
| 2047 | GLuint count, |
| 2048 | GLsizei bufSize, |
| 2049 | const GLenum *sources, |
| 2050 | const GLenum *types, |
| 2051 | const GLuint *ids, |
| 2052 | const GLenum *severities, |
| 2053 | const GLsizei *lengths, |
| 2054 | const GLchar *messageLog) |
| 2055 | { |
| 2056 | if (!context->getExtensions().debugKHR) |
| 2057 | { |
| 2058 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 2059 | return false; |
| 2060 | } |
| 2061 | |
| 2062 | if (bufSize < 0 && messageLog != nullptr) |
| 2063 | { |
| 2064 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeBufferSize); |
| 2065 | return false; |
| 2066 | } |
| 2067 | |
| 2068 | return true; |
| 2069 | } |
| 2070 | |
| 2071 | bool ValidatePushDebugGroupBase(const Context *context, |
| 2072 | angle::EntryPoint entryPoint, |
| 2073 | GLenum source, |
| 2074 | GLuint id, |
| 2075 | GLsizei length, |
| 2076 | const GLchar *message) |
| 2077 | { |
| 2078 | if (!ValidDebugSource(source, mustBeThirdPartyOrApplication: true)) |
| 2079 | { |
| 2080 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidDebugSource); |
| 2081 | return false; |
| 2082 | } |
| 2083 | |
| 2084 | size_t messageLength = (length < 0) ? strlen(s: message) : length; |
| 2085 | if (messageLength > context->getCaps().maxDebugMessageLength) |
| 2086 | { |
| 2087 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kExceedsMaxDebugMessageLength); |
| 2088 | return false; |
| 2089 | } |
| 2090 | |
| 2091 | size_t currentStackSize = context->getState().getDebug().getGroupStackDepth(); |
| 2092 | if (currentStackSize >= context->getCaps().maxDebugGroupStackDepth) |
| 2093 | { |
| 2094 | ANGLE_VALIDATION_ERROR(GL_STACK_OVERFLOW, kExceedsMaxDebugGroupStackDepth); |
| 2095 | return false; |
| 2096 | } |
| 2097 | |
| 2098 | return true; |
| 2099 | } |
| 2100 | |
| 2101 | bool ValidatePopDebugGroupBase(const Context *context, angle::EntryPoint entryPoint) |
| 2102 | { |
| 2103 | size_t currentStackSize = context->getState().getDebug().getGroupStackDepth(); |
| 2104 | if (currentStackSize <= 1) |
| 2105 | { |
| 2106 | ANGLE_VALIDATION_ERROR(GL_STACK_UNDERFLOW, kCannotPopDefaultDebugGroup); |
| 2107 | return false; |
| 2108 | } |
| 2109 | |
| 2110 | return true; |
| 2111 | } |
| 2112 | |
| 2113 | bool ValidatePushDebugGroupKHR(const Context *context, |
| 2114 | angle::EntryPoint entryPoint, |
| 2115 | GLenum source, |
| 2116 | GLuint id, |
| 2117 | GLsizei length, |
| 2118 | const GLchar *message) |
| 2119 | { |
| 2120 | if (!context->getExtensions().debugKHR) |
| 2121 | { |
| 2122 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 2123 | return false; |
| 2124 | } |
| 2125 | |
| 2126 | return ValidatePushDebugGroupBase(context, entryPoint, source, id, length, message); |
| 2127 | } |
| 2128 | |
| 2129 | bool ValidatePopDebugGroupKHR(const Context *context, angle::EntryPoint entryPoint) |
| 2130 | { |
| 2131 | if (!context->getExtensions().debugKHR) |
| 2132 | { |
| 2133 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 2134 | return false; |
| 2135 | } |
| 2136 | |
| 2137 | return ValidatePopDebugGroupBase(context, entryPoint); |
| 2138 | } |
| 2139 | |
| 2140 | static bool ValidateObjectIdentifierAndName(const Context *context, |
| 2141 | angle::EntryPoint entryPoint, |
| 2142 | GLenum identifier, |
| 2143 | GLuint name) |
| 2144 | { |
| 2145 | switch (identifier) |
| 2146 | { |
| 2147 | case GL_BUFFER: |
| 2148 | if (context->getBuffer(handle: {.value: name}) == nullptr) |
| 2149 | { |
| 2150 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidBufferName); |
| 2151 | return false; |
| 2152 | } |
| 2153 | return true; |
| 2154 | |
| 2155 | case GL_SHADER: |
| 2156 | if (context->getShader(handle: {.value: name}) == nullptr) |
| 2157 | { |
| 2158 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidShaderName); |
| 2159 | return false; |
| 2160 | } |
| 2161 | return true; |
| 2162 | |
| 2163 | case GL_PROGRAM: |
| 2164 | if (context->getProgramNoResolveLink(handle: {.value: name}) == nullptr) |
| 2165 | { |
| 2166 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidProgramName); |
| 2167 | return false; |
| 2168 | } |
| 2169 | return true; |
| 2170 | |
| 2171 | case GL_VERTEX_ARRAY: |
| 2172 | if (context->getVertexArray(handle: {.value: name}) == nullptr) |
| 2173 | { |
| 2174 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidVertexArrayName); |
| 2175 | return false; |
| 2176 | } |
| 2177 | return true; |
| 2178 | |
| 2179 | case GL_QUERY: |
| 2180 | if (context->getQuery(handle: {.value: name}) == nullptr) |
| 2181 | { |
| 2182 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidQueryName); |
| 2183 | return false; |
| 2184 | } |
| 2185 | return true; |
| 2186 | |
| 2187 | case GL_TRANSFORM_FEEDBACK: |
| 2188 | if (context->getTransformFeedback(handle: {.value: name}) == nullptr) |
| 2189 | { |
| 2190 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidTransformFeedbackName); |
| 2191 | return false; |
| 2192 | } |
| 2193 | return true; |
| 2194 | |
| 2195 | case GL_SAMPLER: |
| 2196 | if (context->getSampler(handle: {.value: name}) == nullptr) |
| 2197 | { |
| 2198 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidSamplerName); |
| 2199 | return false; |
| 2200 | } |
| 2201 | return true; |
| 2202 | |
| 2203 | case GL_TEXTURE: |
| 2204 | if (context->getTexture(handle: {.value: name}) == nullptr) |
| 2205 | { |
| 2206 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidTextureName); |
| 2207 | return false; |
| 2208 | } |
| 2209 | return true; |
| 2210 | |
| 2211 | case GL_RENDERBUFFER: |
| 2212 | if (!context->isRenderbuffer(renderbufferPacked: {.value: name})) |
| 2213 | { |
| 2214 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidRenderbufferName); |
| 2215 | return false; |
| 2216 | } |
| 2217 | return true; |
| 2218 | |
| 2219 | case GL_FRAMEBUFFER: |
| 2220 | if (context->getFramebuffer(handle: {.value: name}) == nullptr) |
| 2221 | { |
| 2222 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidFramebufferName); |
| 2223 | return false; |
| 2224 | } |
| 2225 | return true; |
| 2226 | |
| 2227 | case GL_PROGRAM_PIPELINE: |
| 2228 | if (context->getProgramPipeline(handle: {.value: name}) == nullptr) |
| 2229 | { |
| 2230 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidProgramPipelineName); |
| 2231 | return false; |
| 2232 | } |
| 2233 | return true; |
| 2234 | |
| 2235 | default: |
| 2236 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidIndentifier); |
| 2237 | return false; |
| 2238 | } |
| 2239 | } |
| 2240 | |
| 2241 | static bool ValidateLabelLength(const Context *context, |
| 2242 | angle::EntryPoint entryPoint, |
| 2243 | GLsizei length, |
| 2244 | const GLchar *label) |
| 2245 | { |
| 2246 | size_t labelLength = 0; |
| 2247 | |
| 2248 | if (length < 0) |
| 2249 | { |
| 2250 | if (label != nullptr) |
| 2251 | { |
| 2252 | labelLength = strlen(s: label); |
| 2253 | } |
| 2254 | } |
| 2255 | else |
| 2256 | { |
| 2257 | labelLength = static_cast<size_t>(length); |
| 2258 | } |
| 2259 | |
| 2260 | if (labelLength > context->getCaps().maxLabelLength) |
| 2261 | { |
| 2262 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kExceedsMaxLabelLength); |
| 2263 | return false; |
| 2264 | } |
| 2265 | |
| 2266 | return true; |
| 2267 | } |
| 2268 | |
| 2269 | bool ValidateObjectLabelKHR(const Context *context, |
| 2270 | angle::EntryPoint entryPoint, |
| 2271 | GLenum identifier, |
| 2272 | GLuint name, |
| 2273 | GLsizei length, |
| 2274 | const GLchar *label) |
| 2275 | { |
| 2276 | if (!context->getExtensions().debugKHR) |
| 2277 | { |
| 2278 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 2279 | return false; |
| 2280 | } |
| 2281 | |
| 2282 | if (!ValidateObjectIdentifierAndName(context, entryPoint, identifier, name)) |
| 2283 | { |
| 2284 | return false; |
| 2285 | } |
| 2286 | |
| 2287 | if (!ValidateLabelLength(context, entryPoint, length, label)) |
| 2288 | { |
| 2289 | return false; |
| 2290 | } |
| 2291 | |
| 2292 | return true; |
| 2293 | } |
| 2294 | |
| 2295 | bool ValidateGetObjectLabelKHR(const Context *context, |
| 2296 | angle::EntryPoint entryPoint, |
| 2297 | GLenum identifier, |
| 2298 | GLuint name, |
| 2299 | GLsizei bufSize, |
| 2300 | const GLsizei *length, |
| 2301 | const GLchar *label) |
| 2302 | { |
| 2303 | if (!context->getExtensions().debugKHR) |
| 2304 | { |
| 2305 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 2306 | return false; |
| 2307 | } |
| 2308 | |
| 2309 | if (bufSize < 0) |
| 2310 | { |
| 2311 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeBufferSize); |
| 2312 | return false; |
| 2313 | } |
| 2314 | |
| 2315 | if (!ValidateObjectIdentifierAndName(context, entryPoint, identifier, name)) |
| 2316 | { |
| 2317 | return false; |
| 2318 | } |
| 2319 | |
| 2320 | return true; |
| 2321 | } |
| 2322 | |
| 2323 | static bool ValidateObjectPtrName(const Context *context, |
| 2324 | angle::EntryPoint entryPoint, |
| 2325 | const void *ptr) |
| 2326 | { |
| 2327 | if (!context->getSync(syncPacked: {.value: unsafe_pointer_to_int_cast<uint32_t>(src: ptr)})) |
| 2328 | { |
| 2329 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidSyncPointer); |
| 2330 | return false; |
| 2331 | } |
| 2332 | |
| 2333 | return true; |
| 2334 | } |
| 2335 | |
| 2336 | bool ValidateObjectPtrLabelKHR(const Context *context, |
| 2337 | angle::EntryPoint entryPoint, |
| 2338 | const void *ptr, |
| 2339 | GLsizei length, |
| 2340 | const GLchar *label) |
| 2341 | { |
| 2342 | if (!context->getExtensions().debugKHR) |
| 2343 | { |
| 2344 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 2345 | return false; |
| 2346 | } |
| 2347 | |
| 2348 | if (!ValidateObjectPtrName(context, entryPoint, ptr)) |
| 2349 | { |
| 2350 | return false; |
| 2351 | } |
| 2352 | |
| 2353 | if (!ValidateLabelLength(context, entryPoint, length, label)) |
| 2354 | { |
| 2355 | return false; |
| 2356 | } |
| 2357 | |
| 2358 | return true; |
| 2359 | } |
| 2360 | |
| 2361 | bool ValidateGetObjectPtrLabelKHR(const Context *context, |
| 2362 | angle::EntryPoint entryPoint, |
| 2363 | const void *ptr, |
| 2364 | GLsizei bufSize, |
| 2365 | const GLsizei *length, |
| 2366 | const GLchar *label) |
| 2367 | { |
| 2368 | if (!context->getExtensions().debugKHR) |
| 2369 | { |
| 2370 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 2371 | return false; |
| 2372 | } |
| 2373 | |
| 2374 | if (bufSize < 0) |
| 2375 | { |
| 2376 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeBufferSize); |
| 2377 | return false; |
| 2378 | } |
| 2379 | |
| 2380 | if (!ValidateObjectPtrName(context, entryPoint, ptr)) |
| 2381 | { |
| 2382 | return false; |
| 2383 | } |
| 2384 | |
| 2385 | return true; |
| 2386 | } |
| 2387 | |
| 2388 | bool ValidateGetPointervKHR(const Context *context, |
| 2389 | angle::EntryPoint entryPoint, |
| 2390 | GLenum pname, |
| 2391 | void *const *params) |
| 2392 | { |
| 2393 | if (!context->getExtensions().debugKHR) |
| 2394 | { |
| 2395 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 2396 | return false; |
| 2397 | } |
| 2398 | |
| 2399 | // TODO: represent this in Context::getQueryParameterInfo. |
| 2400 | switch (pname) |
| 2401 | { |
| 2402 | case GL_DEBUG_CALLBACK_FUNCTION: |
| 2403 | case GL_DEBUG_CALLBACK_USER_PARAM: |
| 2404 | break; |
| 2405 | |
| 2406 | default: |
| 2407 | ANGLE_VALIDATION_ERRORF(GL_INVALID_ENUM, kEnumNotSupported, pname); |
| 2408 | return false; |
| 2409 | } |
| 2410 | |
| 2411 | return true; |
| 2412 | } |
| 2413 | |
| 2414 | bool ValidateGetPointervRobustANGLERobustANGLE(const Context *context, |
| 2415 | angle::EntryPoint entryPoint, |
| 2416 | GLenum pname, |
| 2417 | GLsizei bufSize, |
| 2418 | const GLsizei *length, |
| 2419 | void *const *params) |
| 2420 | { |
| 2421 | UNIMPLEMENTED(); |
| 2422 | return false; |
| 2423 | } |
| 2424 | |
| 2425 | bool ValidateBlitFramebufferANGLE(const Context *context, |
| 2426 | angle::EntryPoint entryPoint, |
| 2427 | GLint srcX0, |
| 2428 | GLint srcY0, |
| 2429 | GLint srcX1, |
| 2430 | GLint srcY1, |
| 2431 | GLint dstX0, |
| 2432 | GLint dstY0, |
| 2433 | GLint dstX1, |
| 2434 | GLint dstY1, |
| 2435 | GLbitfield mask, |
| 2436 | GLenum filter) |
| 2437 | { |
| 2438 | if (!context->getExtensions().framebufferBlitANGLE) |
| 2439 | { |
| 2440 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBlitExtensionNotAvailable); |
| 2441 | return false; |
| 2442 | } |
| 2443 | |
| 2444 | if (srcX1 - srcX0 != dstX1 - dstX0 || srcY1 - srcY0 != dstY1 - dstY0) |
| 2445 | { |
| 2446 | // TODO(jmadill): Determine if this should be available on other implementations. |
| 2447 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBlitExtensionScaleOrFlip); |
| 2448 | return false; |
| 2449 | } |
| 2450 | |
| 2451 | if (filter == GL_LINEAR) |
| 2452 | { |
| 2453 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kBlitExtensionLinear); |
| 2454 | return false; |
| 2455 | } |
| 2456 | |
| 2457 | Framebuffer *readFramebuffer = context->getState().getReadFramebuffer(); |
| 2458 | Framebuffer *drawFramebuffer = context->getState().getDrawFramebuffer(); |
| 2459 | |
| 2460 | if (mask & GL_COLOR_BUFFER_BIT) |
| 2461 | { |
| 2462 | const FramebufferAttachment *readColorAttachment = |
| 2463 | readFramebuffer->getReadColorAttachment(); |
| 2464 | const FramebufferAttachment *drawColorAttachment = |
| 2465 | drawFramebuffer->getFirstColorAttachment(); |
| 2466 | |
| 2467 | if (readColorAttachment && drawColorAttachment) |
| 2468 | { |
| 2469 | if (!(readColorAttachment->type() == GL_TEXTURE && |
| 2470 | (readColorAttachment->getTextureImageIndex().getType() == TextureType::_2D || |
| 2471 | readColorAttachment->getTextureImageIndex().getType() == |
| 2472 | TextureType::Rectangle)) && |
| 2473 | readColorAttachment->type() != GL_RENDERBUFFER && |
| 2474 | readColorAttachment->type() != GL_FRAMEBUFFER_DEFAULT) |
| 2475 | { |
| 2476 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, |
| 2477 | kBlitExtensionFromInvalidAttachmentType); |
| 2478 | return false; |
| 2479 | } |
| 2480 | |
| 2481 | for (size_t drawbufferIdx = 0; |
| 2482 | drawbufferIdx < drawFramebuffer->getDrawbufferStateCount(); ++drawbufferIdx) |
| 2483 | { |
| 2484 | const FramebufferAttachment *attachment = |
| 2485 | drawFramebuffer->getDrawBuffer(drawBuffer: drawbufferIdx); |
| 2486 | if (attachment) |
| 2487 | { |
| 2488 | if (!(attachment->type() == GL_TEXTURE && |
| 2489 | (attachment->getTextureImageIndex().getType() == TextureType::_2D || |
| 2490 | attachment->getTextureImageIndex().getType() == |
| 2491 | TextureType::Rectangle)) && |
| 2492 | attachment->type() != GL_RENDERBUFFER && |
| 2493 | attachment->type() != GL_FRAMEBUFFER_DEFAULT) |
| 2494 | { |
| 2495 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, |
| 2496 | kBlitExtensionToInvalidAttachmentType); |
| 2497 | return false; |
| 2498 | } |
| 2499 | |
| 2500 | // Return an error if the destination formats do not match |
| 2501 | if (!Format::EquivalentForBlit(a: attachment->getFormat(), |
| 2502 | b: readColorAttachment->getFormat())) |
| 2503 | { |
| 2504 | ANGLE_VALIDATION_ERRORF( |
| 2505 | GL_INVALID_OPERATION, kBlitExtensionFormatMismatch, |
| 2506 | readColorAttachment->getFormat().info->sizedInternalFormat, |
| 2507 | attachment->getFormat().info->sizedInternalFormat); |
| 2508 | return false; |
| 2509 | } |
| 2510 | } |
| 2511 | } |
| 2512 | |
| 2513 | GLint samples = readFramebuffer->getSamples(context); |
| 2514 | if (samples != 0 && |
| 2515 | IsPartialBlit(context, readBuffer: readColorAttachment, writeBuffer: drawColorAttachment, srcX0, srcY0, |
| 2516 | srcX1, srcY1, dstX0, dstY0, dstX1, dstY1)) |
| 2517 | { |
| 2518 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, |
| 2519 | kBlitExtensionMultisampledWholeBufferBlit); |
| 2520 | return false; |
| 2521 | } |
| 2522 | } |
| 2523 | } |
| 2524 | |
| 2525 | GLenum masks[] = {GL_DEPTH_BUFFER_BIT, GL_STENCIL_BUFFER_BIT}; |
| 2526 | GLenum attachments[] = {GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT}; |
| 2527 | for (size_t i = 0; i < 2; i++) |
| 2528 | { |
| 2529 | if (mask & masks[i]) |
| 2530 | { |
| 2531 | const FramebufferAttachment *readBuffer = |
| 2532 | readFramebuffer->getAttachment(context, attachment: attachments[i]); |
| 2533 | const FramebufferAttachment *drawBuffer = |
| 2534 | drawFramebuffer->getAttachment(context, attachment: attachments[i]); |
| 2535 | |
| 2536 | if (readBuffer && drawBuffer) |
| 2537 | { |
| 2538 | if (IsPartialBlit(context, readBuffer, writeBuffer: drawBuffer, srcX0, srcY0, srcX1, srcY1, |
| 2539 | dstX0, dstY0, dstX1, dstY1)) |
| 2540 | { |
| 2541 | // only whole-buffer copies are permitted |
| 2542 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, |
| 2543 | kBlitExtensionDepthStencilWholeBufferBlit); |
| 2544 | return false; |
| 2545 | } |
| 2546 | |
| 2547 | if (readBuffer->getResourceSamples() != 0 || drawBuffer->getResourceSamples() != 0) |
| 2548 | { |
| 2549 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, |
| 2550 | kBlitExtensionMultisampledDepthOrStencil); |
| 2551 | return false; |
| 2552 | } |
| 2553 | } |
| 2554 | } |
| 2555 | } |
| 2556 | |
| 2557 | return ValidateBlitFramebufferParameters(context, entryPoint, srcX0, srcY0, srcX1, srcY1, dstX0, |
| 2558 | dstY0, dstX1, dstY1, mask, filter); |
| 2559 | } |
| 2560 | |
| 2561 | bool ValidateBlitFramebufferNV(const Context *context, |
| 2562 | angle::EntryPoint entryPoint, |
| 2563 | GLint srcX0, |
| 2564 | GLint srcY0, |
| 2565 | GLint srcX1, |
| 2566 | GLint srcY1, |
| 2567 | GLint dstX0, |
| 2568 | GLint dstY0, |
| 2569 | GLint dstX1, |
| 2570 | GLint dstY1, |
| 2571 | GLbitfield mask, |
| 2572 | GLenum filter) |
| 2573 | { |
| 2574 | if (!context->getExtensions().framebufferBlitANGLE) |
| 2575 | { |
| 2576 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBlitExtensionNotAvailable); |
| 2577 | return false; |
| 2578 | } |
| 2579 | |
| 2580 | return ValidateBlitFramebufferParameters(context, entryPoint, srcX0, srcY0, srcX1, srcY1, dstX0, |
| 2581 | dstY0, dstX1, dstY1, mask, filter); |
| 2582 | } |
| 2583 | |
| 2584 | bool ValidateClear(const Context *context, angle::EntryPoint entryPoint, GLbitfield mask) |
| 2585 | { |
| 2586 | Framebuffer *fbo = context->getState().getDrawFramebuffer(); |
| 2587 | const Extensions &extensions = context->getExtensions(); |
| 2588 | |
| 2589 | if (!ValidateFramebufferComplete(context, entryPoint, framebuffer: fbo)) |
| 2590 | { |
| 2591 | return false; |
| 2592 | } |
| 2593 | |
| 2594 | if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) != 0) |
| 2595 | { |
| 2596 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidClearMask); |
| 2597 | return false; |
| 2598 | } |
| 2599 | |
| 2600 | if (extensions.webglCompatibilityANGLE && (mask & GL_COLOR_BUFFER_BIT) != 0) |
| 2601 | { |
| 2602 | constexpr GLenum validComponentTypes[] = {GL_FLOAT, GL_UNSIGNED_NORMALIZED, |
| 2603 | GL_SIGNED_NORMALIZED}; |
| 2604 | |
| 2605 | for (GLuint drawBufferIdx = 0; drawBufferIdx < fbo->getDrawbufferStateCount(); |
| 2606 | drawBufferIdx++) |
| 2607 | { |
| 2608 | if (!ValidateWebGLFramebufferAttachmentClearType(context, entryPoint, drawbuffer: drawBufferIdx, |
| 2609 | validComponentTypes, |
| 2610 | validComponentTypeCount: ArraySize(validComponentTypes))) |
| 2611 | { |
| 2612 | return false; |
| 2613 | } |
| 2614 | } |
| 2615 | } |
| 2616 | |
| 2617 | if (extensions.renderSharedExponentQCOM && (mask & GL_COLOR_BUFFER_BIT) != 0) |
| 2618 | { |
| 2619 | const State &state = context->getState(); |
| 2620 | if (!ValidateColorMasksForSharedExponentColorBuffers(blendState: state.getBlendStateExt(), |
| 2621 | framebuffer: state.getDrawFramebuffer())) |
| 2622 | { |
| 2623 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, |
| 2624 | kUnsupportedColorMaskForSharedExponentColorBuffer); |
| 2625 | return false; |
| 2626 | } |
| 2627 | } |
| 2628 | |
| 2629 | if ((extensions.multiviewOVR || extensions.multiview2OVR) && extensions.disjointTimerQueryEXT) |
| 2630 | { |
| 2631 | const State &state = context->getState(); |
| 2632 | Framebuffer *framebuffer = state.getDrawFramebuffer(); |
| 2633 | if (framebuffer->getNumViews() > 1 && state.isQueryActive(type: QueryType::TimeElapsed)) |
| 2634 | { |
| 2635 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMultiviewTimerQuery); |
| 2636 | return false; |
| 2637 | } |
| 2638 | } |
| 2639 | |
| 2640 | return true; |
| 2641 | } |
| 2642 | |
| 2643 | bool ValidateDrawBuffersEXT(const Context *context, |
| 2644 | angle::EntryPoint entryPoint, |
| 2645 | GLsizei n, |
| 2646 | const GLenum *bufs) |
| 2647 | { |
| 2648 | if (!context->getExtensions().drawBuffersEXT) |
| 2649 | { |
| 2650 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 2651 | return false; |
| 2652 | } |
| 2653 | |
| 2654 | return ValidateDrawBuffersBase(context, entryPoint, n, bufs); |
| 2655 | } |
| 2656 | |
| 2657 | bool ValidateTexImage2D(const Context *context, |
| 2658 | angle::EntryPoint entryPoint, |
| 2659 | TextureTarget target, |
| 2660 | GLint level, |
| 2661 | GLint internalformat, |
| 2662 | GLsizei width, |
| 2663 | GLsizei height, |
| 2664 | GLint border, |
| 2665 | GLenum format, |
| 2666 | GLenum type, |
| 2667 | const void *pixels) |
| 2668 | { |
| 2669 | if (context->getClientMajorVersion() < 3) |
| 2670 | { |
| 2671 | return ValidateES2TexImageParameters(context, entryPoint, target, level, internalformat, |
| 2672 | isCompressed: false, isSubImage: false, xoffset: 0, yoffset: 0, width, height, border, format, |
| 2673 | type, imageSize: -1, pixels); |
| 2674 | } |
| 2675 | |
| 2676 | ASSERT(context->getClientMajorVersion() >= 3); |
| 2677 | return ValidateES3TexImage2DParameters(context, entryPoint, target, level, internalformat, |
| 2678 | isCompressed: false, isSubImage: false, xoffset: 0, yoffset: 0, zoffset: 0, width, height, depth: 1, border, format, |
| 2679 | type, imageSize: -1, pixels); |
| 2680 | } |
| 2681 | |
| 2682 | bool ValidateTexImage2DRobustANGLE(const Context *context, |
| 2683 | angle::EntryPoint entryPoint, |
| 2684 | TextureTarget target, |
| 2685 | GLint level, |
| 2686 | GLint internalformat, |
| 2687 | GLsizei width, |
| 2688 | GLsizei height, |
| 2689 | GLint border, |
| 2690 | GLenum format, |
| 2691 | GLenum type, |
| 2692 | GLsizei bufSize, |
| 2693 | const void *pixels) |
| 2694 | { |
| 2695 | if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) |
| 2696 | { |
| 2697 | return false; |
| 2698 | } |
| 2699 | |
| 2700 | if (context->getClientMajorVersion() < 3) |
| 2701 | { |
| 2702 | return ValidateES2TexImageParameters(context, entryPoint, target, level, internalformat, |
| 2703 | isCompressed: false, isSubImage: false, xoffset: 0, yoffset: 0, width, height, border, format, |
| 2704 | type, imageSize: bufSize, pixels); |
| 2705 | } |
| 2706 | |
| 2707 | ASSERT(context->getClientMajorVersion() >= 3); |
| 2708 | return ValidateES3TexImage2DParameters(context, entryPoint, target, level, internalformat, |
| 2709 | isCompressed: false, isSubImage: false, xoffset: 0, yoffset: 0, zoffset: 0, width, height, depth: 1, border, format, |
| 2710 | type, imageSize: bufSize, pixels); |
| 2711 | } |
| 2712 | |
| 2713 | bool ValidateTexSubImage2D(const Context *context, |
| 2714 | angle::EntryPoint entryPoint, |
| 2715 | TextureTarget target, |
| 2716 | GLint level, |
| 2717 | GLint xoffset, |
| 2718 | GLint yoffset, |
| 2719 | GLsizei width, |
| 2720 | GLsizei height, |
| 2721 | GLenum format, |
| 2722 | GLenum type, |
| 2723 | const void *pixels) |
| 2724 | { |
| 2725 | |
| 2726 | if (context->getClientMajorVersion() < 3) |
| 2727 | { |
| 2728 | return ValidateES2TexImageParameters(context, entryPoint, target, level, GL_NONE, isCompressed: false, |
| 2729 | isSubImage: true, xoffset, yoffset, width, height, border: 0, format, type, |
| 2730 | imageSize: -1, pixels); |
| 2731 | } |
| 2732 | |
| 2733 | ASSERT(context->getClientMajorVersion() >= 3); |
| 2734 | return ValidateES3TexImage2DParameters(context, entryPoint, target, level, GL_NONE, isCompressed: false, isSubImage: true, |
| 2735 | xoffset, yoffset, zoffset: 0, width, height, depth: 1, border: 0, format, type, |
| 2736 | imageSize: -1, pixels); |
| 2737 | } |
| 2738 | |
| 2739 | bool ValidateTexSubImage2DRobustANGLE(const Context *context, |
| 2740 | angle::EntryPoint entryPoint, |
| 2741 | TextureTarget target, |
| 2742 | GLint level, |
| 2743 | GLint xoffset, |
| 2744 | GLint yoffset, |
| 2745 | GLsizei width, |
| 2746 | GLsizei height, |
| 2747 | GLenum format, |
| 2748 | GLenum type, |
| 2749 | GLsizei bufSize, |
| 2750 | const void *pixels) |
| 2751 | { |
| 2752 | if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) |
| 2753 | { |
| 2754 | return false; |
| 2755 | } |
| 2756 | |
| 2757 | if (context->getClientMajorVersion() < 3) |
| 2758 | { |
| 2759 | return ValidateES2TexImageParameters(context, entryPoint, target, level, GL_NONE, isCompressed: false, |
| 2760 | isSubImage: true, xoffset, yoffset, width, height, border: 0, format, type, |
| 2761 | imageSize: bufSize, pixels); |
| 2762 | } |
| 2763 | |
| 2764 | ASSERT(context->getClientMajorVersion() >= 3); |
| 2765 | return ValidateES3TexImage2DParameters(context, entryPoint, target, level, GL_NONE, isCompressed: false, isSubImage: true, |
| 2766 | xoffset, yoffset, zoffset: 0, width, height, depth: 1, border: 0, format, type, |
| 2767 | imageSize: bufSize, pixels); |
| 2768 | } |
| 2769 | |
| 2770 | bool ValidateTexSubImage3DOES(const Context *context, |
| 2771 | angle::EntryPoint entryPoint, |
| 2772 | TextureTarget target, |
| 2773 | GLint level, |
| 2774 | GLint xoffset, |
| 2775 | GLint yoffset, |
| 2776 | GLint zoffset, |
| 2777 | GLsizei width, |
| 2778 | GLsizei height, |
| 2779 | GLsizei depth, |
| 2780 | GLenum format, |
| 2781 | GLenum type, |
| 2782 | const void *pixels) |
| 2783 | { |
| 2784 | return ValidateTexSubImage3D(context, entryPoint, targetPacked: target, level, xoffset, yoffset, zoffset, |
| 2785 | width, height, depth, format, type, pixels); |
| 2786 | } |
| 2787 | |
| 2788 | bool ValidateCompressedTexImage2D(const Context *context, |
| 2789 | angle::EntryPoint entryPoint, |
| 2790 | TextureTarget target, |
| 2791 | GLint level, |
| 2792 | GLenum internalformat, |
| 2793 | GLsizei width, |
| 2794 | GLsizei height, |
| 2795 | GLint border, |
| 2796 | GLsizei imageSize, |
| 2797 | const void *data) |
| 2798 | { |
| 2799 | if (context->getClientMajorVersion() < 3) |
| 2800 | { |
| 2801 | if (!ValidateES2TexImageParameters(context, entryPoint, target, level, internalformat, isCompressed: true, |
| 2802 | isSubImage: false, xoffset: 0, yoffset: 0, width, height, border, GL_NONE, GL_NONE, imageSize: -1, |
| 2803 | pixels: data)) |
| 2804 | { |
| 2805 | return false; |
| 2806 | } |
| 2807 | } |
| 2808 | else |
| 2809 | { |
| 2810 | ASSERT(context->getClientMajorVersion() >= 3); |
| 2811 | if (!ValidateES3TexImage2DParameters(context, entryPoint, target, level, internalformat, |
| 2812 | isCompressed: true, isSubImage: false, xoffset: 0, yoffset: 0, zoffset: 0, width, height, depth: 1, border, |
| 2813 | GL_NONE, GL_NONE, imageSize: -1, pixels: data)) |
| 2814 | { |
| 2815 | return false; |
| 2816 | } |
| 2817 | } |
| 2818 | |
| 2819 | const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalFormat: internalformat); |
| 2820 | |
| 2821 | GLuint expectedImageSize = 0; |
| 2822 | if (!formatInfo.computeCompressedImageSize(size: Extents(width, height, 1), resultOut: &expectedImageSize)) |
| 2823 | { |
| 2824 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kIntegerOverflow); |
| 2825 | return false; |
| 2826 | } |
| 2827 | |
| 2828 | if (imageSize < 0 || static_cast<GLuint>(imageSize) != expectedImageSize) |
| 2829 | { |
| 2830 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kCompressedTextureDimensionsMustMatchData); |
| 2831 | return false; |
| 2832 | } |
| 2833 | |
| 2834 | if (target == TextureTarget::Rectangle) |
| 2835 | { |
| 2836 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kRectangleTextureCompressed); |
| 2837 | return false; |
| 2838 | } |
| 2839 | |
| 2840 | return true; |
| 2841 | } |
| 2842 | |
| 2843 | bool ValidateCompressedTexImage2DRobustANGLE(const Context *context, |
| 2844 | angle::EntryPoint entryPoint, |
| 2845 | TextureTarget target, |
| 2846 | GLint level, |
| 2847 | GLenum internalformat, |
| 2848 | GLsizei width, |
| 2849 | GLsizei height, |
| 2850 | GLint border, |
| 2851 | GLsizei imageSize, |
| 2852 | GLsizei dataSize, |
| 2853 | const void *data) |
| 2854 | { |
| 2855 | if (!ValidateRobustCompressedTexImageBase(context, entryPoint, imageSize, dataSize)) |
| 2856 | { |
| 2857 | return false; |
| 2858 | } |
| 2859 | |
| 2860 | return ValidateCompressedTexImage2D(context, entryPoint, target, level, internalformat, width, |
| 2861 | height, border, imageSize, data); |
| 2862 | } |
| 2863 | |
| 2864 | bool ValidateCompressedTexImage3DOES(const Context *context, |
| 2865 | angle::EntryPoint entryPoint, |
| 2866 | TextureTarget target, |
| 2867 | GLint level, |
| 2868 | GLenum internalformat, |
| 2869 | GLsizei width, |
| 2870 | GLsizei height, |
| 2871 | GLsizei depth, |
| 2872 | GLint border, |
| 2873 | GLsizei imageSize, |
| 2874 | const void *data) |
| 2875 | { |
| 2876 | return ValidateCompressedTexImage3D(context, entryPoint, targetPacked: target, level, internalformat, width, |
| 2877 | height, depth, border, imageSize, data); |
| 2878 | } |
| 2879 | |
| 2880 | bool ValidateCompressedTexSubImage2DRobustANGLE(const Context *context, |
| 2881 | angle::EntryPoint entryPoint, |
| 2882 | TextureTarget target, |
| 2883 | GLint level, |
| 2884 | GLint xoffset, |
| 2885 | GLint yoffset, |
| 2886 | GLsizei width, |
| 2887 | GLsizei height, |
| 2888 | GLenum format, |
| 2889 | GLsizei imageSize, |
| 2890 | GLsizei dataSize, |
| 2891 | const void *data) |
| 2892 | { |
| 2893 | if (!ValidateRobustCompressedTexImageBase(context, entryPoint, imageSize, dataSize)) |
| 2894 | { |
| 2895 | return false; |
| 2896 | } |
| 2897 | |
| 2898 | return ValidateCompressedTexSubImage2D(context, entryPoint, targetPacked: target, level, xoffset, yoffset, |
| 2899 | width, height, format, imageSize, data); |
| 2900 | } |
| 2901 | |
| 2902 | bool ValidateCompressedTexSubImage2D(const Context *context, |
| 2903 | angle::EntryPoint entryPoint, |
| 2904 | TextureTarget target, |
| 2905 | GLint level, |
| 2906 | GLint xoffset, |
| 2907 | GLint yoffset, |
| 2908 | GLsizei width, |
| 2909 | GLsizei height, |
| 2910 | GLenum format, |
| 2911 | GLsizei imageSize, |
| 2912 | const void *data) |
| 2913 | { |
| 2914 | if (context->getClientMajorVersion() < 3) |
| 2915 | { |
| 2916 | if (!ValidateES2TexImageParameters(context, entryPoint, target, level, GL_NONE, isCompressed: true, isSubImage: true, |
| 2917 | xoffset, yoffset, width, height, border: 0, format, GL_NONE, imageSize: -1, |
| 2918 | pixels: data)) |
| 2919 | { |
| 2920 | return false; |
| 2921 | } |
| 2922 | } |
| 2923 | else |
| 2924 | { |
| 2925 | ASSERT(context->getClientMajorVersion() >= 3); |
| 2926 | if (!ValidateES3TexImage2DParameters(context, entryPoint, target, level, GL_NONE, isCompressed: true, |
| 2927 | isSubImage: true, xoffset, yoffset, zoffset: 0, width, height, depth: 1, border: 0, format, |
| 2928 | GL_NONE, imageSize: -1, pixels: data)) |
| 2929 | { |
| 2930 | return false; |
| 2931 | } |
| 2932 | } |
| 2933 | |
| 2934 | const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalFormat: format); |
| 2935 | GLuint blockSize = 0; |
| 2936 | if (!formatInfo.computeCompressedImageSize(size: Extents(width, height, 1), resultOut: &blockSize)) |
| 2937 | { |
| 2938 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kIntegerOverflow); |
| 2939 | return false; |
| 2940 | } |
| 2941 | |
| 2942 | if (imageSize < 0 || static_cast<GLuint>(imageSize) != blockSize) |
| 2943 | { |
| 2944 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidCompressedImageSize); |
| 2945 | return false; |
| 2946 | } |
| 2947 | |
| 2948 | return true; |
| 2949 | } |
| 2950 | |
| 2951 | bool ValidateCompressedTexSubImage3DOES(const Context *context, |
| 2952 | angle::EntryPoint entryPoint, |
| 2953 | TextureTarget target, |
| 2954 | GLint level, |
| 2955 | GLint xoffset, |
| 2956 | GLint yoffset, |
| 2957 | GLint zoffset, |
| 2958 | GLsizei width, |
| 2959 | GLsizei height, |
| 2960 | GLsizei depth, |
| 2961 | GLenum format, |
| 2962 | GLsizei imageSize, |
| 2963 | const void *data) |
| 2964 | { |
| 2965 | return ValidateCompressedTexSubImage3D(context, entryPoint, targetPacked: target, level, xoffset, yoffset, |
| 2966 | zoffset, width, height, depth, format, imageSize, data); |
| 2967 | } |
| 2968 | |
| 2969 | bool ValidateGetBufferPointervOES(const Context *context, |
| 2970 | angle::EntryPoint entryPoint, |
| 2971 | BufferBinding target, |
| 2972 | GLenum pname, |
| 2973 | void *const *params) |
| 2974 | { |
| 2975 | if (!context->getExtensions().mapbufferOES) |
| 2976 | { |
| 2977 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 2978 | return false; |
| 2979 | } |
| 2980 | |
| 2981 | return ValidateGetBufferPointervBase(context, entryPoint, target, pname, length: nullptr, params); |
| 2982 | } |
| 2983 | |
| 2984 | bool ValidateMapBufferOES(const Context *context, |
| 2985 | angle::EntryPoint entryPoint, |
| 2986 | BufferBinding target, |
| 2987 | GLenum access) |
| 2988 | { |
| 2989 | if (!context->getExtensions().mapbufferOES) |
| 2990 | { |
| 2991 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 2992 | return false; |
| 2993 | } |
| 2994 | |
| 2995 | if (!context->isValidBufferBinding(binding: target)) |
| 2996 | { |
| 2997 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidBufferTypes); |
| 2998 | return false; |
| 2999 | } |
| 3000 | |
| 3001 | Buffer *buffer = context->getState().getTargetBuffer(target); |
| 3002 | |
| 3003 | if (buffer == nullptr) |
| 3004 | { |
| 3005 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBufferNotMappable); |
| 3006 | return false; |
| 3007 | } |
| 3008 | |
| 3009 | if (access != GL_WRITE_ONLY_OES) |
| 3010 | { |
| 3011 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidAccessBits); |
| 3012 | return false; |
| 3013 | } |
| 3014 | |
| 3015 | // Though there is no explicit mention of an interaction between GL_EXT_buffer_storage |
| 3016 | // and GL_OES_mapbuffer extension, allow it as long as the access type of glmapbufferOES |
| 3017 | // is compatible with the buffer's usage flags specified during glBufferStorageEXT |
| 3018 | if (buffer->isImmutable() && (buffer->getStorageExtUsageFlags() & GL_MAP_WRITE_BIT) == 0) |
| 3019 | { |
| 3020 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBufferNotMappable); |
| 3021 | return false; |
| 3022 | } |
| 3023 | |
| 3024 | if (buffer->isMapped()) |
| 3025 | { |
| 3026 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBufferAlreadyMapped); |
| 3027 | return false; |
| 3028 | } |
| 3029 | |
| 3030 | return ValidateMapBufferBase(context, entryPoint, target); |
| 3031 | } |
| 3032 | |
| 3033 | bool ValidateUnmapBufferOES(const Context *context, |
| 3034 | angle::EntryPoint entryPoint, |
| 3035 | BufferBinding target) |
| 3036 | { |
| 3037 | if (!context->getExtensions().mapbufferOES) |
| 3038 | { |
| 3039 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 3040 | return false; |
| 3041 | } |
| 3042 | |
| 3043 | return ValidateUnmapBufferBase(context, entryPoint, target); |
| 3044 | } |
| 3045 | |
| 3046 | bool ValidateMapBufferRangeEXT(const Context *context, |
| 3047 | angle::EntryPoint entryPoint, |
| 3048 | BufferBinding target, |
| 3049 | GLintptr offset, |
| 3050 | GLsizeiptr length, |
| 3051 | GLbitfield access) |
| 3052 | { |
| 3053 | if (!context->getExtensions().mapBufferRangeEXT) |
| 3054 | { |
| 3055 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 3056 | return false; |
| 3057 | } |
| 3058 | |
| 3059 | return ValidateMapBufferRangeBase(context, entryPoint, target, offset, length, access); |
| 3060 | } |
| 3061 | |
| 3062 | bool ValidateMapBufferBase(const Context *context, |
| 3063 | angle::EntryPoint entryPoint, |
| 3064 | BufferBinding target) |
| 3065 | { |
| 3066 | Buffer *buffer = context->getState().getTargetBuffer(target); |
| 3067 | ASSERT(buffer != nullptr); |
| 3068 | |
| 3069 | // Check if this buffer is currently being used as a transform feedback output buffer |
| 3070 | if (context->getState().isTransformFeedbackActive()) |
| 3071 | { |
| 3072 | TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); |
| 3073 | for (size_t i = 0; i < transformFeedback->getIndexedBufferCount(); i++) |
| 3074 | { |
| 3075 | const auto &transformFeedbackBuffer = transformFeedback->getIndexedBuffer(index: i); |
| 3076 | if (transformFeedbackBuffer.get() == buffer) |
| 3077 | { |
| 3078 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBufferBoundForTransformFeedback); |
| 3079 | return false; |
| 3080 | } |
| 3081 | } |
| 3082 | } |
| 3083 | |
| 3084 | if (buffer->hasWebGLXFBBindingConflict(isWebGL: context->isWebGL())) |
| 3085 | { |
| 3086 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBufferBoundForTransformFeedback); |
| 3087 | return false; |
| 3088 | } |
| 3089 | |
| 3090 | return true; |
| 3091 | } |
| 3092 | |
| 3093 | bool ValidateFlushMappedBufferRangeEXT(const Context *context, |
| 3094 | angle::EntryPoint entryPoint, |
| 3095 | BufferBinding target, |
| 3096 | GLintptr offset, |
| 3097 | GLsizeiptr length) |
| 3098 | { |
| 3099 | if (!context->getExtensions().mapBufferRangeEXT) |
| 3100 | { |
| 3101 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 3102 | return false; |
| 3103 | } |
| 3104 | |
| 3105 | return ValidateFlushMappedBufferRangeBase(context, entryPoint, target, offset, length); |
| 3106 | } |
| 3107 | |
| 3108 | bool ValidateBindUniformLocationCHROMIUM(const Context *context, |
| 3109 | angle::EntryPoint entryPoint, |
| 3110 | ShaderProgramID program, |
| 3111 | UniformLocation location, |
| 3112 | const GLchar *name) |
| 3113 | { |
| 3114 | if (!context->getExtensions().bindUniformLocationCHROMIUM) |
| 3115 | { |
| 3116 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 3117 | return false; |
| 3118 | } |
| 3119 | |
| 3120 | Program *programObject = GetValidProgram(context, entryPoint, id: program); |
| 3121 | if (!programObject) |
| 3122 | { |
| 3123 | return false; |
| 3124 | } |
| 3125 | |
| 3126 | if (location.value < 0) |
| 3127 | { |
| 3128 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeLocation); |
| 3129 | return false; |
| 3130 | } |
| 3131 | |
| 3132 | const Caps &caps = context->getCaps(); |
| 3133 | if (static_cast<long>(location.value) >= |
| 3134 | (caps.maxVertexUniformVectors + caps.maxFragmentUniformVectors) * 4) |
| 3135 | { |
| 3136 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidBindUniformLocation); |
| 3137 | return false; |
| 3138 | } |
| 3139 | |
| 3140 | // The WebGL spec (section 6.20) disallows strings containing invalid ESSL characters for |
| 3141 | // shader-related entry points |
| 3142 | if (context->isWebGL() && !IsValidESSLString(str: name, len: strlen(s: name))) |
| 3143 | { |
| 3144 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidNameCharacters); |
| 3145 | return false; |
| 3146 | } |
| 3147 | |
| 3148 | if (strncmp(s1: name, s2: "gl_" , n: 3) == 0) |
| 3149 | { |
| 3150 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNameBeginsWithGL); |
| 3151 | return false; |
| 3152 | } |
| 3153 | |
| 3154 | return true; |
| 3155 | } |
| 3156 | |
| 3157 | bool ValidateCoverageModulationCHROMIUM(const PrivateState &state, |
| 3158 | ErrorSet *errors, |
| 3159 | angle::EntryPoint entryPoint, |
| 3160 | GLenum components) |
| 3161 | { |
| 3162 | if (!state.getExtensions().framebufferMixedSamplesCHROMIUM) |
| 3163 | { |
| 3164 | errors->validationError(entryPoint, GL_INVALID_OPERATION, message: kExtensionNotEnabled); |
| 3165 | return false; |
| 3166 | } |
| 3167 | switch (components) |
| 3168 | { |
| 3169 | case GL_RGB: |
| 3170 | case GL_RGBA: |
| 3171 | case GL_ALPHA: |
| 3172 | case GL_NONE: |
| 3173 | break; |
| 3174 | default: |
| 3175 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidCoverageComponents); |
| 3176 | return false; |
| 3177 | } |
| 3178 | |
| 3179 | return true; |
| 3180 | } |
| 3181 | |
| 3182 | bool ValidateCopyTextureCHROMIUM(const Context *context, |
| 3183 | angle::EntryPoint entryPoint, |
| 3184 | TextureID sourceId, |
| 3185 | GLint sourceLevel, |
| 3186 | TextureTarget destTarget, |
| 3187 | TextureID destId, |
| 3188 | GLint destLevel, |
| 3189 | GLint internalFormat, |
| 3190 | GLenum destType, |
| 3191 | GLboolean unpackFlipY, |
| 3192 | GLboolean unpackPremultiplyAlpha, |
| 3193 | GLboolean unpackUnmultiplyAlpha) |
| 3194 | { |
| 3195 | if (!context->getExtensions().copyTextureCHROMIUM) |
| 3196 | { |
| 3197 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 3198 | return false; |
| 3199 | } |
| 3200 | |
| 3201 | const Texture *source = context->getTexture(handle: sourceId); |
| 3202 | if (source == nullptr) |
| 3203 | { |
| 3204 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidSourceTexture); |
| 3205 | return false; |
| 3206 | } |
| 3207 | |
| 3208 | if (!IsValidCopyTextureSourceTarget(context, type: source->getType())) |
| 3209 | { |
| 3210 | ANGLE_VALIDATION_ERRORF(GL_INVALID_OPERATION, kInvalidInternalFormat, internalFormat); |
| 3211 | return false; |
| 3212 | } |
| 3213 | |
| 3214 | TextureType sourceType = source->getType(); |
| 3215 | ASSERT(sourceType != TextureType::CubeMap); |
| 3216 | TextureTarget sourceTarget = NonCubeTextureTypeToTarget(type: sourceType); |
| 3217 | |
| 3218 | if (!IsValidCopyTextureSourceLevel(context, type: sourceType, level: sourceLevel)) |
| 3219 | { |
| 3220 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidSourceTextureLevel); |
| 3221 | return false; |
| 3222 | } |
| 3223 | |
| 3224 | GLsizei sourceWidth = static_cast<GLsizei>(source->getWidth(target: sourceTarget, level: sourceLevel)); |
| 3225 | GLsizei sourceHeight = static_cast<GLsizei>(source->getHeight(target: sourceTarget, level: sourceLevel)); |
| 3226 | if (sourceWidth == 0 || sourceHeight == 0) |
| 3227 | { |
| 3228 | ANGLE_VALIDATION_ERRORF(GL_INVALID_OPERATION, kInvalidInternalFormat, internalFormat); |
| 3229 | return false; |
| 3230 | } |
| 3231 | |
| 3232 | const InternalFormat &sourceFormat = *source->getFormat(target: sourceTarget, level: sourceLevel).info; |
| 3233 | if (!IsValidCopyTextureSourceInternalFormatEnum(internalFormat: sourceFormat.internalFormat)) |
| 3234 | { |
| 3235 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidSourceTextureInternalFormat); |
| 3236 | return false; |
| 3237 | } |
| 3238 | |
| 3239 | if (!IsValidCopyTextureDestinationTargetEnum(context, target: destTarget)) |
| 3240 | { |
| 3241 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidTextureTarget); |
| 3242 | return false; |
| 3243 | } |
| 3244 | |
| 3245 | const Texture *dest = context->getTexture(handle: destId); |
| 3246 | if (dest == nullptr) |
| 3247 | { |
| 3248 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidDestinationTexture); |
| 3249 | return false; |
| 3250 | } |
| 3251 | |
| 3252 | const InternalFormat &destInternalFormatInfo = GetInternalFormatInfo(internalFormat, type: destType); |
| 3253 | if (sourceType == TextureType::External && destInternalFormatInfo.isInt() && |
| 3254 | !context->getExtensions().EGLImageExternalEssl3OES) |
| 3255 | { |
| 3256 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kANGLECopyTextureMissingRequiredExtension); |
| 3257 | return false; |
| 3258 | } |
| 3259 | |
| 3260 | if (!IsValidCopyTextureDestinationTarget(context, textureType: dest->getType(), target: destTarget)) |
| 3261 | { |
| 3262 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidDestinationTextureType); |
| 3263 | return false; |
| 3264 | } |
| 3265 | |
| 3266 | if (!IsValidCopyTextureDestinationLevel(context, entryPoint, type: dest->getType(), level: destLevel, |
| 3267 | width: sourceWidth, height: sourceHeight, isSubImage: false)) |
| 3268 | { |
| 3269 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidMipLevel); |
| 3270 | return false; |
| 3271 | } |
| 3272 | |
| 3273 | if (!IsValidCopyTextureDestinationFormatType(context, entryPoint, internalFormat, type: destType)) |
| 3274 | { |
| 3275 | return false; |
| 3276 | } |
| 3277 | |
| 3278 | if (dest->getType() == TextureType::CubeMap && sourceWidth != sourceHeight) |
| 3279 | { |
| 3280 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kCubemapFacesEqualDimensions); |
| 3281 | return false; |
| 3282 | } |
| 3283 | |
| 3284 | if (dest->getImmutableFormat()) |
| 3285 | { |
| 3286 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kDestinationImmutable); |
| 3287 | return false; |
| 3288 | } |
| 3289 | |
| 3290 | return true; |
| 3291 | } |
| 3292 | |
| 3293 | bool ValidateCopySubTextureCHROMIUM(const Context *context, |
| 3294 | angle::EntryPoint entryPoint, |
| 3295 | TextureID sourceId, |
| 3296 | GLint sourceLevel, |
| 3297 | TextureTarget destTarget, |
| 3298 | TextureID destId, |
| 3299 | GLint destLevel, |
| 3300 | GLint xoffset, |
| 3301 | GLint yoffset, |
| 3302 | GLint x, |
| 3303 | GLint y, |
| 3304 | GLsizei width, |
| 3305 | GLsizei height, |
| 3306 | GLboolean unpackFlipY, |
| 3307 | GLboolean unpackPremultiplyAlpha, |
| 3308 | GLboolean unpackUnmultiplyAlpha) |
| 3309 | { |
| 3310 | if (!context->getExtensions().copyTextureCHROMIUM) |
| 3311 | { |
| 3312 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 3313 | return false; |
| 3314 | } |
| 3315 | |
| 3316 | const Texture *source = context->getTexture(handle: sourceId); |
| 3317 | if (source == nullptr) |
| 3318 | { |
| 3319 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidSourceTexture); |
| 3320 | return false; |
| 3321 | } |
| 3322 | |
| 3323 | if (!IsValidCopyTextureSourceTarget(context, type: source->getType())) |
| 3324 | { |
| 3325 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidSourceTextureType); |
| 3326 | return false; |
| 3327 | } |
| 3328 | |
| 3329 | TextureType sourceType = source->getType(); |
| 3330 | ASSERT(sourceType != TextureType::CubeMap); |
| 3331 | TextureTarget sourceTarget = NonCubeTextureTypeToTarget(type: sourceType); |
| 3332 | |
| 3333 | if (!IsValidCopyTextureSourceLevel(context, type: sourceType, level: sourceLevel)) |
| 3334 | { |
| 3335 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidMipLevel); |
| 3336 | return false; |
| 3337 | } |
| 3338 | |
| 3339 | if (source->getWidth(target: sourceTarget, level: sourceLevel) == 0 || |
| 3340 | source->getHeight(target: sourceTarget, level: sourceLevel) == 0) |
| 3341 | { |
| 3342 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidSourceTextureLevel); |
| 3343 | return false; |
| 3344 | } |
| 3345 | |
| 3346 | if (x < 0 || y < 0) |
| 3347 | { |
| 3348 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeOffset); |
| 3349 | return false; |
| 3350 | } |
| 3351 | |
| 3352 | if (width < 0 || height < 0) |
| 3353 | { |
| 3354 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeSize); |
| 3355 | return false; |
| 3356 | } |
| 3357 | |
| 3358 | if (static_cast<size_t>(x + width) > source->getWidth(target: sourceTarget, level: sourceLevel) || |
| 3359 | static_cast<size_t>(y + height) > source->getHeight(target: sourceTarget, level: sourceLevel)) |
| 3360 | { |
| 3361 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kSourceTextureTooSmall); |
| 3362 | return false; |
| 3363 | } |
| 3364 | |
| 3365 | const Format &sourceFormat = source->getFormat(target: sourceTarget, level: sourceLevel); |
| 3366 | if (!IsValidCopySubTextureSourceInternalFormat(internalFormat: sourceFormat.info->internalFormat)) |
| 3367 | { |
| 3368 | ANGLE_VALIDATION_ERRORF(GL_INVALID_OPERATION, kInvalidInternalFormat, |
| 3369 | sourceFormat.info->internalFormat); |
| 3370 | return false; |
| 3371 | } |
| 3372 | |
| 3373 | if (!IsValidCopyTextureDestinationTargetEnum(context, target: destTarget)) |
| 3374 | { |
| 3375 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidTextureTarget); |
| 3376 | return false; |
| 3377 | } |
| 3378 | |
| 3379 | const Texture *dest = context->getTexture(handle: destId); |
| 3380 | if (dest == nullptr) |
| 3381 | { |
| 3382 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidDestinationTexture); |
| 3383 | return false; |
| 3384 | } |
| 3385 | |
| 3386 | if (!IsValidCopyTextureDestinationTarget(context, textureType: dest->getType(), target: destTarget)) |
| 3387 | { |
| 3388 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidDestinationTextureType); |
| 3389 | return false; |
| 3390 | } |
| 3391 | |
| 3392 | if (!IsValidCopyTextureDestinationLevel(context, entryPoint, type: dest->getType(), level: destLevel, width, |
| 3393 | height, isSubImage: true)) |
| 3394 | { |
| 3395 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidMipLevel); |
| 3396 | return false; |
| 3397 | } |
| 3398 | |
| 3399 | if (dest->getWidth(target: destTarget, level: destLevel) == 0 || dest->getHeight(target: destTarget, level: destLevel) == 0) |
| 3400 | { |
| 3401 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kDestinationLevelNotDefined); |
| 3402 | return false; |
| 3403 | } |
| 3404 | |
| 3405 | const InternalFormat &destFormat = *dest->getFormat(target: destTarget, level: destLevel).info; |
| 3406 | if (!IsValidCopySubTextureDestionationInternalFormat(internalFormat: destFormat.internalFormat)) |
| 3407 | { |
| 3408 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFormatCombination); |
| 3409 | return false; |
| 3410 | } |
| 3411 | |
| 3412 | if (sourceType == TextureType::External && destFormat.isInt() && |
| 3413 | !context->getExtensions().EGLImageExternalEssl3OES) |
| 3414 | { |
| 3415 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kANGLECopyTextureMissingRequiredExtension); |
| 3416 | return false; |
| 3417 | } |
| 3418 | |
| 3419 | if (xoffset < 0 || yoffset < 0) |
| 3420 | { |
| 3421 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeOffset); |
| 3422 | return false; |
| 3423 | } |
| 3424 | |
| 3425 | if (static_cast<size_t>(xoffset + width) > dest->getWidth(target: destTarget, level: destLevel) || |
| 3426 | static_cast<size_t>(yoffset + height) > dest->getHeight(target: destTarget, level: destLevel)) |
| 3427 | { |
| 3428 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kOffsetOverflow); |
| 3429 | return false; |
| 3430 | } |
| 3431 | |
| 3432 | return true; |
| 3433 | } |
| 3434 | |
| 3435 | bool ValidateCompressedCopyTextureCHROMIUM(const Context *context, |
| 3436 | angle::EntryPoint entryPoint, |
| 3437 | TextureID sourceId, |
| 3438 | TextureID destId) |
| 3439 | { |
| 3440 | if (!context->getExtensions().copyCompressedTextureCHROMIUM) |
| 3441 | { |
| 3442 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 3443 | return false; |
| 3444 | } |
| 3445 | |
| 3446 | const Texture *source = context->getTexture(handle: sourceId); |
| 3447 | if (source == nullptr) |
| 3448 | { |
| 3449 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidSourceTexture); |
| 3450 | return false; |
| 3451 | } |
| 3452 | |
| 3453 | if (source->getType() != TextureType::_2D) |
| 3454 | { |
| 3455 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidSourceTextureType); |
| 3456 | return false; |
| 3457 | } |
| 3458 | |
| 3459 | if (source->getWidth(target: TextureTarget::_2D, level: 0) == 0 || |
| 3460 | source->getHeight(target: TextureTarget::_2D, level: 0) == 0) |
| 3461 | { |
| 3462 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kSourceTextureLevelZeroDefined); |
| 3463 | return false; |
| 3464 | } |
| 3465 | |
| 3466 | const Format &sourceFormat = source->getFormat(target: TextureTarget::_2D, level: 0); |
| 3467 | if (!sourceFormat.info->compressed) |
| 3468 | { |
| 3469 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kSourceTextureMustBeCompressed); |
| 3470 | return false; |
| 3471 | } |
| 3472 | |
| 3473 | const Texture *dest = context->getTexture(handle: destId); |
| 3474 | if (dest == nullptr) |
| 3475 | { |
| 3476 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidDestinationTexture); |
| 3477 | return false; |
| 3478 | } |
| 3479 | |
| 3480 | if (dest->getType() != TextureType::_2D) |
| 3481 | { |
| 3482 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidDestinationTextureType); |
| 3483 | return false; |
| 3484 | } |
| 3485 | |
| 3486 | if (dest->getImmutableFormat()) |
| 3487 | { |
| 3488 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kDestinationImmutable); |
| 3489 | return false; |
| 3490 | } |
| 3491 | |
| 3492 | return true; |
| 3493 | } |
| 3494 | |
| 3495 | bool ValidateCreateShader(const Context *context, angle::EntryPoint entryPoint, ShaderType type) |
| 3496 | { |
| 3497 | switch (type) |
| 3498 | { |
| 3499 | case ShaderType::Vertex: |
| 3500 | case ShaderType::Fragment: |
| 3501 | break; |
| 3502 | |
| 3503 | case ShaderType::Compute: |
| 3504 | if (context->getClientVersion() < ES_3_1) |
| 3505 | { |
| 3506 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kES31Required); |
| 3507 | return false; |
| 3508 | } |
| 3509 | break; |
| 3510 | |
| 3511 | case ShaderType::Geometry: |
| 3512 | if (!context->getExtensions().geometryShaderAny() && |
| 3513 | context->getClientVersion() < ES_3_2) |
| 3514 | { |
| 3515 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidShaderType); |
| 3516 | return false; |
| 3517 | } |
| 3518 | break; |
| 3519 | |
| 3520 | case ShaderType::TessControl: |
| 3521 | if (!context->getExtensions().tessellationShaderEXT && |
| 3522 | context->getClientVersion() < ES_3_2) |
| 3523 | { |
| 3524 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidShaderType); |
| 3525 | return false; |
| 3526 | } |
| 3527 | break; |
| 3528 | |
| 3529 | case ShaderType::TessEvaluation: |
| 3530 | if (!context->getExtensions().tessellationShaderEXT && |
| 3531 | context->getClientVersion() < ES_3_2) |
| 3532 | { |
| 3533 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidShaderType); |
| 3534 | return false; |
| 3535 | } |
| 3536 | break; |
| 3537 | |
| 3538 | default: |
| 3539 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidShaderType); |
| 3540 | return false; |
| 3541 | } |
| 3542 | |
| 3543 | return true; |
| 3544 | } |
| 3545 | |
| 3546 | bool ValidateBufferData(const Context *context, |
| 3547 | angle::EntryPoint entryPoint, |
| 3548 | BufferBinding target, |
| 3549 | GLsizeiptr size, |
| 3550 | const void *data, |
| 3551 | BufferUsage usage) |
| 3552 | { |
| 3553 | if (size < 0) |
| 3554 | { |
| 3555 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeSize); |
| 3556 | return false; |
| 3557 | } |
| 3558 | |
| 3559 | switch (usage) |
| 3560 | { |
| 3561 | case BufferUsage::StreamDraw: |
| 3562 | case BufferUsage::StaticDraw: |
| 3563 | case BufferUsage::DynamicDraw: |
| 3564 | break; |
| 3565 | |
| 3566 | case BufferUsage::StreamRead: |
| 3567 | case BufferUsage::StaticRead: |
| 3568 | case BufferUsage::DynamicRead: |
| 3569 | case BufferUsage::StreamCopy: |
| 3570 | case BufferUsage::StaticCopy: |
| 3571 | case BufferUsage::DynamicCopy: |
| 3572 | if (context->getClientMajorVersion() < 3) |
| 3573 | { |
| 3574 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidBufferUsage); |
| 3575 | return false; |
| 3576 | } |
| 3577 | break; |
| 3578 | |
| 3579 | default: |
| 3580 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidBufferUsage); |
| 3581 | return false; |
| 3582 | } |
| 3583 | |
| 3584 | if (!context->isValidBufferBinding(binding: target)) |
| 3585 | { |
| 3586 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidBufferTypes); |
| 3587 | return false; |
| 3588 | } |
| 3589 | |
| 3590 | Buffer *buffer = context->getState().getTargetBuffer(target); |
| 3591 | |
| 3592 | if (!buffer) |
| 3593 | { |
| 3594 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBufferNotBound); |
| 3595 | return false; |
| 3596 | } |
| 3597 | |
| 3598 | if (buffer->hasWebGLXFBBindingConflict(isWebGL: context->isWebGL())) |
| 3599 | { |
| 3600 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBufferBoundForTransformFeedback); |
| 3601 | return false; |
| 3602 | } |
| 3603 | |
| 3604 | if (buffer->isImmutable()) |
| 3605 | { |
| 3606 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBufferImmutable); |
| 3607 | return false; |
| 3608 | } |
| 3609 | |
| 3610 | return true; |
| 3611 | } |
| 3612 | |
| 3613 | bool ValidateBufferSubData(const Context *context, |
| 3614 | angle::EntryPoint entryPoint, |
| 3615 | BufferBinding target, |
| 3616 | GLintptr offset, |
| 3617 | GLsizeiptr size, |
| 3618 | const void *data) |
| 3619 | { |
| 3620 | if (size < 0) |
| 3621 | { |
| 3622 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeSize); |
| 3623 | return false; |
| 3624 | } |
| 3625 | |
| 3626 | if (offset < 0) |
| 3627 | { |
| 3628 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeOffset); |
| 3629 | return false; |
| 3630 | } |
| 3631 | |
| 3632 | if (!context->isValidBufferBinding(binding: target)) |
| 3633 | { |
| 3634 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidBufferTypes); |
| 3635 | return false; |
| 3636 | } |
| 3637 | |
| 3638 | Buffer *buffer = context->getState().getTargetBuffer(target); |
| 3639 | |
| 3640 | if (!buffer) |
| 3641 | { |
| 3642 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBufferNotBound); |
| 3643 | return false; |
| 3644 | } |
| 3645 | |
| 3646 | // EXT_buffer_storage allows persistently mapped buffers to be updated via glBufferSubData |
| 3647 | bool isPersistent = (buffer->getAccessFlags() & GL_MAP_PERSISTENT_BIT_EXT) != 0; |
| 3648 | |
| 3649 | // Verify that buffer is not currently mapped unless persistent |
| 3650 | if (buffer->isMapped() && !isPersistent) |
| 3651 | { |
| 3652 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBufferMapped); |
| 3653 | return false; |
| 3654 | } |
| 3655 | |
| 3656 | if (buffer->hasWebGLXFBBindingConflict(isWebGL: context->isWebGL())) |
| 3657 | { |
| 3658 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBufferBoundForTransformFeedback); |
| 3659 | return false; |
| 3660 | } |
| 3661 | |
| 3662 | if (buffer->isImmutable() && |
| 3663 | (buffer->getStorageExtUsageFlags() & GL_DYNAMIC_STORAGE_BIT_EXT) == 0) |
| 3664 | { |
| 3665 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kBufferNotUpdatable); |
| 3666 | return false; |
| 3667 | } |
| 3668 | |
| 3669 | // Check for possible overflow of size + offset |
| 3670 | angle::CheckedNumeric<decltype(size + offset)> checkedSize(size); |
| 3671 | checkedSize += offset; |
| 3672 | if (!checkedSize.IsValid()) |
| 3673 | { |
| 3674 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kParamOverflow); |
| 3675 | return false; |
| 3676 | } |
| 3677 | |
| 3678 | if (size + offset > buffer->getSize()) |
| 3679 | { |
| 3680 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInsufficientBufferSize); |
| 3681 | return false; |
| 3682 | } |
| 3683 | |
| 3684 | return true; |
| 3685 | } |
| 3686 | |
| 3687 | bool ValidateRequestExtensionANGLE(const Context *context, |
| 3688 | angle::EntryPoint entryPoint, |
| 3689 | const GLchar *name) |
| 3690 | { |
| 3691 | if (!context->getExtensions().requestExtensionANGLE) |
| 3692 | { |
| 3693 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 3694 | return false; |
| 3695 | } |
| 3696 | |
| 3697 | if (!context->isExtensionRequestable(name)) |
| 3698 | { |
| 3699 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotRequestable); |
| 3700 | return false; |
| 3701 | } |
| 3702 | |
| 3703 | return true; |
| 3704 | } |
| 3705 | |
| 3706 | bool ValidateDisableExtensionANGLE(const Context *context, |
| 3707 | angle::EntryPoint entryPoint, |
| 3708 | const GLchar *name) |
| 3709 | { |
| 3710 | if (!context->getExtensions().requestExtensionANGLE) |
| 3711 | { |
| 3712 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 3713 | return false; |
| 3714 | } |
| 3715 | |
| 3716 | if (!context->isExtensionDisablable(name)) |
| 3717 | { |
| 3718 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotDisablable); |
| 3719 | return false; |
| 3720 | } |
| 3721 | |
| 3722 | return true; |
| 3723 | } |
| 3724 | |
| 3725 | bool ValidateActiveTexture(const PrivateState &state, |
| 3726 | ErrorSet *errors, |
| 3727 | angle::EntryPoint entryPoint, |
| 3728 | GLenum texture) |
| 3729 | { |
| 3730 | if (state.getClientMajorVersion() < 2) |
| 3731 | { |
| 3732 | return ValidateMultitextureUnit(state, errors, entryPoint, texture); |
| 3733 | } |
| 3734 | |
| 3735 | if (texture < GL_TEXTURE0 || |
| 3736 | texture > |
| 3737 | GL_TEXTURE0 + static_cast<GLuint>(state.getCaps().maxCombinedTextureImageUnits) - 1) |
| 3738 | { |
| 3739 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidCombinedImageUnit); |
| 3740 | return false; |
| 3741 | } |
| 3742 | |
| 3743 | return true; |
| 3744 | } |
| 3745 | |
| 3746 | bool ValidateAttachShader(const Context *context, |
| 3747 | angle::EntryPoint entryPoint, |
| 3748 | ShaderProgramID program, |
| 3749 | ShaderProgramID shader) |
| 3750 | { |
| 3751 | Program *programObject = GetValidProgram(context, entryPoint, id: program); |
| 3752 | if (!programObject) |
| 3753 | { |
| 3754 | return false; |
| 3755 | } |
| 3756 | |
| 3757 | Shader *shaderObject = GetValidShader(context, entryPoint, id: shader); |
| 3758 | if (!shaderObject) |
| 3759 | { |
| 3760 | return false; |
| 3761 | } |
| 3762 | |
| 3763 | if (programObject->getAttachedShader(shaderType: shaderObject->getType())) |
| 3764 | { |
| 3765 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kShaderAttachmentHasShader); |
| 3766 | return false; |
| 3767 | } |
| 3768 | |
| 3769 | return true; |
| 3770 | } |
| 3771 | |
| 3772 | bool ValidateBindAttribLocation(const Context *context, |
| 3773 | angle::EntryPoint entryPoint, |
| 3774 | ShaderProgramID program, |
| 3775 | GLuint index, |
| 3776 | const GLchar *name) |
| 3777 | { |
| 3778 | if (index >= static_cast<GLuint>(context->getCaps().maxVertexAttributes)) |
| 3779 | { |
| 3780 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kIndexExceedsMaxVertexAttribute); |
| 3781 | return false; |
| 3782 | } |
| 3783 | |
| 3784 | if (strncmp(s1: name, s2: "gl_" , n: 3) == 0) |
| 3785 | { |
| 3786 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kNameBeginsWithGL); |
| 3787 | return false; |
| 3788 | } |
| 3789 | |
| 3790 | if (context->isWebGL()) |
| 3791 | { |
| 3792 | const size_t length = strlen(s: name); |
| 3793 | |
| 3794 | if (!IsValidESSLString(str: name, len: length)) |
| 3795 | { |
| 3796 | // The WebGL spec (section 6.20) disallows strings containing invalid ESSL characters |
| 3797 | // for shader-related entry points |
| 3798 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidNameCharacters); |
| 3799 | return false; |
| 3800 | } |
| 3801 | |
| 3802 | if (!ValidateWebGLNameLength(context, entryPoint, length) || |
| 3803 | !ValidateWebGLNamePrefix(context, entryPoint, name)) |
| 3804 | { |
| 3805 | return false; |
| 3806 | } |
| 3807 | } |
| 3808 | |
| 3809 | return GetValidProgram(context, entryPoint, id: program) != nullptr; |
| 3810 | } |
| 3811 | |
| 3812 | bool ValidateBindFramebuffer(const Context *context, |
| 3813 | angle::EntryPoint entryPoint, |
| 3814 | GLenum target, |
| 3815 | FramebufferID framebuffer) |
| 3816 | { |
| 3817 | return ValidateBindFramebufferBase(context, entryPoint, target, framebuffer); |
| 3818 | } |
| 3819 | |
| 3820 | bool ValidateBindRenderbuffer(const Context *context, |
| 3821 | angle::EntryPoint entryPoint, |
| 3822 | GLenum target, |
| 3823 | RenderbufferID renderbuffer) |
| 3824 | { |
| 3825 | return ValidateBindRenderbufferBase(context, entryPoint, target, renderbuffer); |
| 3826 | } |
| 3827 | |
| 3828 | static bool ValidBlendEquationMode(const PrivateState &state, ErrorSet *errors, GLenum mode) |
| 3829 | { |
| 3830 | switch (mode) |
| 3831 | { |
| 3832 | case GL_FUNC_ADD: |
| 3833 | case GL_FUNC_SUBTRACT: |
| 3834 | case GL_FUNC_REVERSE_SUBTRACT: |
| 3835 | return true; |
| 3836 | |
| 3837 | case GL_MIN: |
| 3838 | case GL_MAX: |
| 3839 | return state.getClientVersion() >= ES_3_0 || state.getExtensions().blendMinmaxEXT; |
| 3840 | |
| 3841 | default: |
| 3842 | return false; |
| 3843 | } |
| 3844 | } |
| 3845 | |
| 3846 | static bool ValidAdvancedBlendEquationMode(const PrivateState &state, GLenum mode) |
| 3847 | { |
| 3848 | switch (mode) |
| 3849 | { |
| 3850 | case GL_MULTIPLY_KHR: |
| 3851 | case GL_SCREEN_KHR: |
| 3852 | case GL_OVERLAY_KHR: |
| 3853 | case GL_DARKEN_KHR: |
| 3854 | case GL_LIGHTEN_KHR: |
| 3855 | case GL_COLORDODGE_KHR: |
| 3856 | case GL_COLORBURN_KHR: |
| 3857 | case GL_HARDLIGHT_KHR: |
| 3858 | case GL_SOFTLIGHT_KHR: |
| 3859 | case GL_DIFFERENCE_KHR: |
| 3860 | case GL_EXCLUSION_KHR: |
| 3861 | case GL_HSL_HUE_KHR: |
| 3862 | case GL_HSL_SATURATION_KHR: |
| 3863 | case GL_HSL_COLOR_KHR: |
| 3864 | case GL_HSL_LUMINOSITY_KHR: |
| 3865 | return state.getClientVersion() >= ES_3_2 || |
| 3866 | state.getExtensions().blendEquationAdvancedKHR; |
| 3867 | |
| 3868 | default: |
| 3869 | return false; |
| 3870 | } |
| 3871 | } |
| 3872 | |
| 3873 | bool ValidateBlendColor(const PrivateState &state, |
| 3874 | ErrorSet *errors, |
| 3875 | angle::EntryPoint entryPoint, |
| 3876 | GLfloat red, |
| 3877 | GLfloat green, |
| 3878 | GLfloat blue, |
| 3879 | GLfloat alpha) |
| 3880 | { |
| 3881 | return true; |
| 3882 | } |
| 3883 | |
| 3884 | bool ValidateBlendEquation(const PrivateState &state, |
| 3885 | ErrorSet *errors, |
| 3886 | angle::EntryPoint entryPoint, |
| 3887 | GLenum mode) |
| 3888 | { |
| 3889 | if (ValidBlendEquationMode(state, errors, mode)) |
| 3890 | { |
| 3891 | return true; |
| 3892 | } |
| 3893 | |
| 3894 | if (ValidAdvancedBlendEquationMode(state, mode)) |
| 3895 | { |
| 3896 | if (state.getPixelLocalStorageActivePlanes() != 0) |
| 3897 | { |
| 3898 | // INVALID_OPERATION is generated by BlendEquationi*() if <mode> is one of the advanced |
| 3899 | // blend equations defined in KHR_blend_equation_advanced. |
| 3900 | errors->validationError(entryPoint, GL_INVALID_OPERATION, |
| 3901 | message: kPLSAdvancedBlendNotSupported); |
| 3902 | return false; |
| 3903 | } |
| 3904 | return true; |
| 3905 | } |
| 3906 | |
| 3907 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidBlendEquation); |
| 3908 | return false; |
| 3909 | } |
| 3910 | |
| 3911 | bool ValidateBlendEquationSeparate(const PrivateState &state, |
| 3912 | ErrorSet *errors, |
| 3913 | angle::EntryPoint entryPoint, |
| 3914 | GLenum modeRGB, |
| 3915 | GLenum modeAlpha) |
| 3916 | { |
| 3917 | if (!ValidBlendEquationMode(state, errors, mode: modeRGB)) |
| 3918 | { |
| 3919 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidBlendEquation); |
| 3920 | return false; |
| 3921 | } |
| 3922 | |
| 3923 | if (!ValidBlendEquationMode(state, errors, mode: modeAlpha)) |
| 3924 | { |
| 3925 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidBlendEquation); |
| 3926 | return false; |
| 3927 | } |
| 3928 | |
| 3929 | return true; |
| 3930 | } |
| 3931 | |
| 3932 | bool ValidateBlendFunc(const PrivateState &state, |
| 3933 | ErrorSet *errors, |
| 3934 | angle::EntryPoint entryPoint, |
| 3935 | GLenum sfactor, |
| 3936 | GLenum dfactor) |
| 3937 | { |
| 3938 | return ValidateBlendFuncSeparate(state, errors, entryPoint, sfactorRGB: sfactor, dfactorRGB: dfactor, sfactorAlpha: sfactor, dfactorAlpha: dfactor); |
| 3939 | } |
| 3940 | |
| 3941 | bool ValidateBlendFuncSeparate(const PrivateState &state, |
| 3942 | ErrorSet *errors, |
| 3943 | angle::EntryPoint entryPoint, |
| 3944 | GLenum srcRGB, |
| 3945 | GLenum dstRGB, |
| 3946 | GLenum srcAlpha, |
| 3947 | GLenum dstAlpha) |
| 3948 | { |
| 3949 | if (!ValidateSrcBlendFunc(state, errors, entryPoint, val: srcRGB) || |
| 3950 | !ValidateDstBlendFunc(state, errors, entryPoint, val: dstRGB) || |
| 3951 | !ValidateSrcBlendFunc(state, errors, entryPoint, val: srcAlpha) || |
| 3952 | !ValidateDstBlendFunc(state, errors, entryPoint, val: dstAlpha)) |
| 3953 | { |
| 3954 | return false; |
| 3955 | } |
| 3956 | |
| 3957 | if (state.getLimitations().noSimultaneousConstantColorAndAlphaBlendFunc || state.isWebGL()) |
| 3958 | { |
| 3959 | bool constantColorUsed = |
| 3960 | (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR || |
| 3961 | dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR); |
| 3962 | |
| 3963 | bool constantAlphaUsed = |
| 3964 | (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA || |
| 3965 | dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA); |
| 3966 | |
| 3967 | if (constantColorUsed && constantAlphaUsed) |
| 3968 | { |
| 3969 | if (state.isWebGL()) |
| 3970 | { |
| 3971 | errors->validationError(entryPoint, GL_INVALID_OPERATION, message: kInvalidConstantColor); |
| 3972 | return false; |
| 3973 | } |
| 3974 | |
| 3975 | WARN() << kConstantColorAlphaLimitation; |
| 3976 | errors->validationError(entryPoint, GL_INVALID_OPERATION, |
| 3977 | message: kConstantColorAlphaLimitation); |
| 3978 | return false; |
| 3979 | } |
| 3980 | } |
| 3981 | |
| 3982 | return true; |
| 3983 | } |
| 3984 | |
| 3985 | bool ValidateGetString(const Context *context, angle::EntryPoint entryPoint, GLenum name) |
| 3986 | { |
| 3987 | switch (name) |
| 3988 | { |
| 3989 | case GL_VENDOR: |
| 3990 | case GL_RENDERER: |
| 3991 | case GL_VERSION: |
| 3992 | case GL_SHADING_LANGUAGE_VERSION: |
| 3993 | case GL_EXTENSIONS: |
| 3994 | break; |
| 3995 | |
| 3996 | case GL_REQUESTABLE_EXTENSIONS_ANGLE: |
| 3997 | if (!context->getExtensions().requestExtensionANGLE) |
| 3998 | { |
| 3999 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidName); |
| 4000 | return false; |
| 4001 | } |
| 4002 | break; |
| 4003 | |
| 4004 | case GL_SERIALIZED_CONTEXT_STRING_ANGLE: |
| 4005 | if (!context->getExtensions().getSerializedContextStringANGLE) |
| 4006 | { |
| 4007 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidName); |
| 4008 | return false; |
| 4009 | } |
| 4010 | break; |
| 4011 | |
| 4012 | default: |
| 4013 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidName); |
| 4014 | return false; |
| 4015 | } |
| 4016 | |
| 4017 | return true; |
| 4018 | } |
| 4019 | |
| 4020 | bool ValidateLineWidth(const PrivateState &state, |
| 4021 | ErrorSet *errors, |
| 4022 | angle::EntryPoint entryPoint, |
| 4023 | GLfloat width) |
| 4024 | { |
| 4025 | if (width <= 0.0f || isNaN(f: width)) |
| 4026 | { |
| 4027 | errors->validationError(entryPoint, GL_INVALID_VALUE, message: kInvalidWidth); |
| 4028 | return false; |
| 4029 | } |
| 4030 | |
| 4031 | return true; |
| 4032 | } |
| 4033 | |
| 4034 | bool ValidateDepthRangef(const PrivateState &state, |
| 4035 | ErrorSet *errors, |
| 4036 | angle::EntryPoint entryPoint, |
| 4037 | GLfloat zNear, |
| 4038 | GLfloat zFar) |
| 4039 | { |
| 4040 | if (state.isWebGL() && zNear > zFar) |
| 4041 | { |
| 4042 | errors->validationError(entryPoint, GL_INVALID_OPERATION, message: kInvalidDepthRange); |
| 4043 | return false; |
| 4044 | } |
| 4045 | |
| 4046 | return true; |
| 4047 | } |
| 4048 | |
| 4049 | bool ValidateRenderbufferStorage(const Context *context, |
| 4050 | angle::EntryPoint entryPoint, |
| 4051 | GLenum target, |
| 4052 | GLenum internalformat, |
| 4053 | GLsizei width, |
| 4054 | GLsizei height) |
| 4055 | { |
| 4056 | return ValidateRenderbufferStorageParametersBase(context, entryPoint, target, samples: 0, internalformat, |
| 4057 | width, height); |
| 4058 | } |
| 4059 | |
| 4060 | bool ValidateRenderbufferStorageMultisampleANGLE(const Context *context, |
| 4061 | angle::EntryPoint entryPoint, |
| 4062 | GLenum target, |
| 4063 | GLsizei samples, |
| 4064 | GLenum internalformat, |
| 4065 | GLsizei width, |
| 4066 | GLsizei height) |
| 4067 | { |
| 4068 | if (!context->getExtensions().framebufferMultisampleANGLE) |
| 4069 | { |
| 4070 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 4071 | return false; |
| 4072 | } |
| 4073 | |
| 4074 | // ANGLE_framebuffer_multisample states that the value of samples must be less than or equal |
| 4075 | // to MAX_SAMPLES_ANGLE (Context::getCaps().maxSamples) otherwise GL_INVALID_VALUE is |
| 4076 | // generated. |
| 4077 | if (samples > context->getCaps().maxSamples) |
| 4078 | { |
| 4079 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kSamplesOutOfRange); |
| 4080 | return false; |
| 4081 | } |
| 4082 | |
| 4083 | // ANGLE_framebuffer_multisample states GL_OUT_OF_MEMORY is generated on a failure to create |
| 4084 | // the specified storage. This is different than ES 3.0 in which a sample number higher |
| 4085 | // than the maximum sample number supported by this format generates a GL_INVALID_VALUE. |
| 4086 | // The TextureCaps::getMaxSamples method is only guarenteed to be valid when the context is ES3. |
| 4087 | if (context->getClientMajorVersion() >= 3) |
| 4088 | { |
| 4089 | const TextureCaps &formatCaps = context->getTextureCaps().get(internalFormat: internalformat); |
| 4090 | if (static_cast<GLuint>(samples) > formatCaps.getMaxSamples()) |
| 4091 | { |
| 4092 | ANGLE_VALIDATION_ERROR(GL_OUT_OF_MEMORY, kSamplesOutOfRange); |
| 4093 | return false; |
| 4094 | } |
| 4095 | } |
| 4096 | |
| 4097 | return ValidateRenderbufferStorageParametersBase(context, entryPoint, target, samples, |
| 4098 | internalformat, width, height); |
| 4099 | } |
| 4100 | |
| 4101 | bool ValidateCheckFramebufferStatus(const Context *context, |
| 4102 | angle::EntryPoint entryPoint, |
| 4103 | GLenum target) |
| 4104 | { |
| 4105 | if (!ValidFramebufferTarget(context, target)) |
| 4106 | { |
| 4107 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidFramebufferTarget); |
| 4108 | return false; |
| 4109 | } |
| 4110 | |
| 4111 | return true; |
| 4112 | } |
| 4113 | |
| 4114 | bool ValidateClearColor(const PrivateState &state, |
| 4115 | ErrorSet *errors, |
| 4116 | angle::EntryPoint entryPoint, |
| 4117 | GLfloat red, |
| 4118 | GLfloat green, |
| 4119 | GLfloat blue, |
| 4120 | GLfloat alpha) |
| 4121 | { |
| 4122 | return true; |
| 4123 | } |
| 4124 | |
| 4125 | bool ValidateClearDepthf(const PrivateState &state, |
| 4126 | ErrorSet *errors, |
| 4127 | angle::EntryPoint entryPoint, |
| 4128 | GLfloat depth) |
| 4129 | { |
| 4130 | return true; |
| 4131 | } |
| 4132 | |
| 4133 | bool ValidateClearStencil(const PrivateState &state, |
| 4134 | ErrorSet *errors, |
| 4135 | angle::EntryPoint entryPoint, |
| 4136 | GLint s) |
| 4137 | { |
| 4138 | return true; |
| 4139 | } |
| 4140 | |
| 4141 | bool ValidateColorMask(const PrivateState &state, |
| 4142 | ErrorSet *errors, |
| 4143 | angle::EntryPoint entryPoint, |
| 4144 | GLboolean red, |
| 4145 | GLboolean green, |
| 4146 | GLboolean blue, |
| 4147 | GLboolean alpha) |
| 4148 | { |
| 4149 | return true; |
| 4150 | } |
| 4151 | |
| 4152 | bool ValidateCompileShader(const Context *context, |
| 4153 | angle::EntryPoint entryPoint, |
| 4154 | ShaderProgramID shader) |
| 4155 | { |
| 4156 | return true; |
| 4157 | } |
| 4158 | |
| 4159 | bool ValidateCreateProgram(const Context *context, angle::EntryPoint entryPoint) |
| 4160 | { |
| 4161 | return true; |
| 4162 | } |
| 4163 | |
| 4164 | bool ValidateCullFace(const PrivateState &state, |
| 4165 | ErrorSet *errors, |
| 4166 | angle::EntryPoint entryPoint, |
| 4167 | CullFaceMode mode) |
| 4168 | { |
| 4169 | switch (mode) |
| 4170 | { |
| 4171 | case CullFaceMode::Front: |
| 4172 | case CullFaceMode::Back: |
| 4173 | case CullFaceMode::FrontAndBack: |
| 4174 | break; |
| 4175 | |
| 4176 | default: |
| 4177 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidCullMode); |
| 4178 | return false; |
| 4179 | } |
| 4180 | |
| 4181 | return true; |
| 4182 | } |
| 4183 | |
| 4184 | bool ValidateDeleteProgram(const Context *context, |
| 4185 | angle::EntryPoint entryPoint, |
| 4186 | ShaderProgramID program) |
| 4187 | { |
| 4188 | if (program.value == 0) |
| 4189 | { |
| 4190 | return false; |
| 4191 | } |
| 4192 | |
| 4193 | if (!context->getProgramResolveLink(handle: program)) |
| 4194 | { |
| 4195 | if (context->getShader(handle: program)) |
| 4196 | { |
| 4197 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExpectedProgramName); |
| 4198 | return false; |
| 4199 | } |
| 4200 | else |
| 4201 | { |
| 4202 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidProgramName); |
| 4203 | return false; |
| 4204 | } |
| 4205 | } |
| 4206 | |
| 4207 | return true; |
| 4208 | } |
| 4209 | |
| 4210 | bool ValidateDeleteShader(const Context *context, |
| 4211 | angle::EntryPoint entryPoint, |
| 4212 | ShaderProgramID shader) |
| 4213 | { |
| 4214 | if (shader.value == 0) |
| 4215 | { |
| 4216 | return false; |
| 4217 | } |
| 4218 | |
| 4219 | if (!context->getShader(handle: shader)) |
| 4220 | { |
| 4221 | if (context->getProgramResolveLink(handle: shader)) |
| 4222 | { |
| 4223 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidShaderName); |
| 4224 | return false; |
| 4225 | } |
| 4226 | else |
| 4227 | { |
| 4228 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kExpectedShaderName); |
| 4229 | return false; |
| 4230 | } |
| 4231 | } |
| 4232 | |
| 4233 | return true; |
| 4234 | } |
| 4235 | |
| 4236 | bool ValidateDepthFunc(const PrivateState &state, |
| 4237 | ErrorSet *errors, |
| 4238 | angle::EntryPoint entryPoint, |
| 4239 | GLenum func) |
| 4240 | { |
| 4241 | switch (func) |
| 4242 | { |
| 4243 | case GL_NEVER: |
| 4244 | case GL_ALWAYS: |
| 4245 | case GL_LESS: |
| 4246 | case GL_LEQUAL: |
| 4247 | case GL_EQUAL: |
| 4248 | case GL_GREATER: |
| 4249 | case GL_GEQUAL: |
| 4250 | case GL_NOTEQUAL: |
| 4251 | break; |
| 4252 | |
| 4253 | default: |
| 4254 | errors->validationErrorF(entryPoint, GL_INVALID_ENUM, format: kEnumNotSupported, func); |
| 4255 | return false; |
| 4256 | } |
| 4257 | |
| 4258 | return true; |
| 4259 | } |
| 4260 | |
| 4261 | bool ValidateDepthMask(const PrivateState &state, |
| 4262 | ErrorSet *errors, |
| 4263 | angle::EntryPoint entryPoint, |
| 4264 | GLboolean flag) |
| 4265 | { |
| 4266 | return true; |
| 4267 | } |
| 4268 | |
| 4269 | bool ValidateDetachShader(const Context *context, |
| 4270 | angle::EntryPoint entryPoint, |
| 4271 | ShaderProgramID program, |
| 4272 | ShaderProgramID shader) |
| 4273 | { |
| 4274 | Program *programObject = GetValidProgram(context, entryPoint, id: program); |
| 4275 | if (!programObject) |
| 4276 | { |
| 4277 | return false; |
| 4278 | } |
| 4279 | |
| 4280 | Shader *shaderObject = GetValidShader(context, entryPoint, id: shader); |
| 4281 | if (!shaderObject) |
| 4282 | { |
| 4283 | return false; |
| 4284 | } |
| 4285 | |
| 4286 | const Shader *attachedShader = programObject->getAttachedShader(shaderType: shaderObject->getType()); |
| 4287 | if (attachedShader != shaderObject) |
| 4288 | { |
| 4289 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kShaderToDetachMustBeAttached); |
| 4290 | return false; |
| 4291 | } |
| 4292 | |
| 4293 | return true; |
| 4294 | } |
| 4295 | |
| 4296 | bool ValidateDisableVertexAttribArray(const Context *context, |
| 4297 | angle::EntryPoint entryPoint, |
| 4298 | GLuint index) |
| 4299 | { |
| 4300 | if (index >= static_cast<GLuint>(context->getCaps().maxVertexAttributes)) |
| 4301 | { |
| 4302 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kIndexExceedsMaxVertexAttribute); |
| 4303 | return false; |
| 4304 | } |
| 4305 | |
| 4306 | return true; |
| 4307 | } |
| 4308 | |
| 4309 | bool ValidateEnableVertexAttribArray(const Context *context, |
| 4310 | angle::EntryPoint entryPoint, |
| 4311 | GLuint index) |
| 4312 | { |
| 4313 | if (index >= static_cast<GLuint>(context->getCaps().maxVertexAttributes)) |
| 4314 | { |
| 4315 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kIndexExceedsMaxVertexAttribute); |
| 4316 | return false; |
| 4317 | } |
| 4318 | |
| 4319 | return true; |
| 4320 | } |
| 4321 | |
| 4322 | bool ValidateFinish(const Context *context, angle::EntryPoint entryPoint) |
| 4323 | { |
| 4324 | return true; |
| 4325 | } |
| 4326 | |
| 4327 | bool ValidateFlush(const Context *context, angle::EntryPoint entryPoint) |
| 4328 | { |
| 4329 | return true; |
| 4330 | } |
| 4331 | |
| 4332 | bool ValidateFrontFace(const PrivateState &state, |
| 4333 | ErrorSet *errors, |
| 4334 | angle::EntryPoint entryPoint, |
| 4335 | GLenum mode) |
| 4336 | { |
| 4337 | switch (mode) |
| 4338 | { |
| 4339 | case GL_CW: |
| 4340 | case GL_CCW: |
| 4341 | break; |
| 4342 | default: |
| 4343 | errors->validationErrorF(entryPoint, GL_INVALID_ENUM, format: kEnumNotSupported, mode); |
| 4344 | return false; |
| 4345 | } |
| 4346 | |
| 4347 | return true; |
| 4348 | } |
| 4349 | |
| 4350 | bool ValidateGetActiveAttrib(const Context *context, |
| 4351 | angle::EntryPoint entryPoint, |
| 4352 | ShaderProgramID program, |
| 4353 | GLuint index, |
| 4354 | GLsizei bufsize, |
| 4355 | const GLsizei *length, |
| 4356 | const GLint *size, |
| 4357 | const GLenum *type, |
| 4358 | const GLchar *name) |
| 4359 | { |
| 4360 | if (bufsize < 0) |
| 4361 | { |
| 4362 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeBufferSize); |
| 4363 | return false; |
| 4364 | } |
| 4365 | |
| 4366 | Program *programObject = GetValidProgram(context, entryPoint, id: program); |
| 4367 | |
| 4368 | if (!programObject) |
| 4369 | { |
| 4370 | return false; |
| 4371 | } |
| 4372 | |
| 4373 | if (index >= static_cast<GLuint>(programObject->getActiveAttributeCount())) |
| 4374 | { |
| 4375 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kIndexExceedsMaxActiveUniform); |
| 4376 | return false; |
| 4377 | } |
| 4378 | |
| 4379 | return true; |
| 4380 | } |
| 4381 | |
| 4382 | bool ValidateGetActiveUniform(const Context *context, |
| 4383 | angle::EntryPoint entryPoint, |
| 4384 | ShaderProgramID program, |
| 4385 | GLuint index, |
| 4386 | GLsizei bufsize, |
| 4387 | const GLsizei *length, |
| 4388 | const GLint *size, |
| 4389 | const GLenum *type, |
| 4390 | const GLchar *name) |
| 4391 | { |
| 4392 | if (bufsize < 0) |
| 4393 | { |
| 4394 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeBufferSize); |
| 4395 | return false; |
| 4396 | } |
| 4397 | |
| 4398 | Program *programObject = GetValidProgram(context, entryPoint, id: program); |
| 4399 | |
| 4400 | if (!programObject) |
| 4401 | { |
| 4402 | return false; |
| 4403 | } |
| 4404 | |
| 4405 | if (index >= static_cast<GLuint>(programObject->getActiveUniformCount())) |
| 4406 | { |
| 4407 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kIndexExceedsMaxActiveUniform); |
| 4408 | return false; |
| 4409 | } |
| 4410 | |
| 4411 | return true; |
| 4412 | } |
| 4413 | |
| 4414 | bool ValidateGetAttachedShaders(const Context *context, |
| 4415 | angle::EntryPoint entryPoint, |
| 4416 | ShaderProgramID program, |
| 4417 | GLsizei maxcount, |
| 4418 | const GLsizei *count, |
| 4419 | const ShaderProgramID *shaders) |
| 4420 | { |
| 4421 | if (maxcount < 0) |
| 4422 | { |
| 4423 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeMaxCount); |
| 4424 | return false; |
| 4425 | } |
| 4426 | |
| 4427 | Program *programObject = GetValidProgram(context, entryPoint, id: program); |
| 4428 | |
| 4429 | if (!programObject) |
| 4430 | { |
| 4431 | return false; |
| 4432 | } |
| 4433 | |
| 4434 | return true; |
| 4435 | } |
| 4436 | |
| 4437 | bool ValidateGetAttribLocation(const Context *context, |
| 4438 | angle::EntryPoint entryPoint, |
| 4439 | ShaderProgramID program, |
| 4440 | const GLchar *name) |
| 4441 | { |
| 4442 | if (strncmp(s1: name, s2: "gl_" , n: 3) == 0) |
| 4443 | { |
| 4444 | return false; |
| 4445 | } |
| 4446 | |
| 4447 | if (context->isWebGL()) |
| 4448 | { |
| 4449 | const size_t length = strlen(s: name); |
| 4450 | |
| 4451 | if (!IsValidESSLString(str: name, len: length)) |
| 4452 | { |
| 4453 | // The WebGL spec (section 6.20) disallows strings containing invalid ESSL characters |
| 4454 | // for shader-related entry points |
| 4455 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidNameCharacters); |
| 4456 | return false; |
| 4457 | } |
| 4458 | |
| 4459 | if (!ValidateWebGLNameLength(context, entryPoint, length) || |
| 4460 | strncmp(s1: name, s2: "webgl_" , n: 6) == 0 || strncmp(s1: name, s2: "_webgl_" , n: 7) == 0) |
| 4461 | { |
| 4462 | return false; |
| 4463 | } |
| 4464 | } |
| 4465 | |
| 4466 | Program *programObject = GetValidProgram(context, entryPoint, id: program); |
| 4467 | |
| 4468 | if (!programObject) |
| 4469 | { |
| 4470 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kProgramNotBound); |
| 4471 | return false; |
| 4472 | } |
| 4473 | |
| 4474 | if (!programObject->isLinked()) |
| 4475 | { |
| 4476 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kProgramNotLinked); |
| 4477 | return false; |
| 4478 | } |
| 4479 | |
| 4480 | return true; |
| 4481 | } |
| 4482 | |
| 4483 | bool ValidateGetBooleanv(const Context *context, |
| 4484 | angle::EntryPoint entryPoint, |
| 4485 | GLenum pname, |
| 4486 | const GLboolean *params) |
| 4487 | { |
| 4488 | GLenum nativeType; |
| 4489 | unsigned int numParams = 0; |
| 4490 | return ValidateStateQuery(context, entryPoint, pname, nativeType: &nativeType, numParams: &numParams); |
| 4491 | } |
| 4492 | |
| 4493 | bool ValidateGetError(const Context *context, angle::EntryPoint entryPoint) |
| 4494 | { |
| 4495 | return true; |
| 4496 | } |
| 4497 | |
| 4498 | bool ValidateGetFloatv(const Context *context, |
| 4499 | angle::EntryPoint entryPoint, |
| 4500 | GLenum pname, |
| 4501 | const GLfloat *params) |
| 4502 | { |
| 4503 | GLenum nativeType; |
| 4504 | unsigned int numParams = 0; |
| 4505 | return ValidateStateQuery(context, entryPoint, pname, nativeType: &nativeType, numParams: &numParams); |
| 4506 | } |
| 4507 | |
| 4508 | bool ValidateGetIntegerv(const Context *context, |
| 4509 | angle::EntryPoint entryPoint, |
| 4510 | GLenum pname, |
| 4511 | const GLint *params) |
| 4512 | { |
| 4513 | GLenum nativeType; |
| 4514 | unsigned int numParams = 0; |
| 4515 | return ValidateStateQuery(context, entryPoint, pname, nativeType: &nativeType, numParams: &numParams); |
| 4516 | } |
| 4517 | |
| 4518 | bool ValidateGetProgramInfoLog(const Context *context, |
| 4519 | angle::EntryPoint entryPoint, |
| 4520 | ShaderProgramID program, |
| 4521 | GLsizei bufsize, |
| 4522 | const GLsizei *length, |
| 4523 | const GLchar *infolog) |
| 4524 | { |
| 4525 | if (bufsize < 0) |
| 4526 | { |
| 4527 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeBufferSize); |
| 4528 | return false; |
| 4529 | } |
| 4530 | |
| 4531 | Program *programObject = GetValidProgram(context, entryPoint, id: program); |
| 4532 | if (!programObject) |
| 4533 | { |
| 4534 | return false; |
| 4535 | } |
| 4536 | |
| 4537 | return true; |
| 4538 | } |
| 4539 | |
| 4540 | bool ValidateGetShaderInfoLog(const Context *context, |
| 4541 | angle::EntryPoint entryPoint, |
| 4542 | ShaderProgramID shader, |
| 4543 | GLsizei bufsize, |
| 4544 | const GLsizei *length, |
| 4545 | const GLchar *infolog) |
| 4546 | { |
| 4547 | if (bufsize < 0) |
| 4548 | { |
| 4549 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeBufferSize); |
| 4550 | return false; |
| 4551 | } |
| 4552 | |
| 4553 | Shader *shaderObject = GetValidShader(context, entryPoint, id: shader); |
| 4554 | if (!shaderObject) |
| 4555 | { |
| 4556 | return false; |
| 4557 | } |
| 4558 | |
| 4559 | return true; |
| 4560 | } |
| 4561 | |
| 4562 | bool ValidateGetShaderPrecisionFormat(const Context *context, |
| 4563 | angle::EntryPoint entryPoint, |
| 4564 | GLenum shadertype, |
| 4565 | GLenum precisiontype, |
| 4566 | const GLint *range, |
| 4567 | const GLint *precision) |
| 4568 | { |
| 4569 | switch (shadertype) |
| 4570 | { |
| 4571 | case GL_VERTEX_SHADER: |
| 4572 | case GL_FRAGMENT_SHADER: |
| 4573 | break; |
| 4574 | case GL_COMPUTE_SHADER: |
| 4575 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kUnimplementedComputeShaderPrecision); |
| 4576 | return false; |
| 4577 | default: |
| 4578 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidShaderType); |
| 4579 | return false; |
| 4580 | } |
| 4581 | |
| 4582 | switch (precisiontype) |
| 4583 | { |
| 4584 | case GL_LOW_FLOAT: |
| 4585 | case GL_MEDIUM_FLOAT: |
| 4586 | case GL_HIGH_FLOAT: |
| 4587 | case GL_LOW_INT: |
| 4588 | case GL_MEDIUM_INT: |
| 4589 | case GL_HIGH_INT: |
| 4590 | break; |
| 4591 | |
| 4592 | default: |
| 4593 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidPrecision); |
| 4594 | return false; |
| 4595 | } |
| 4596 | |
| 4597 | return true; |
| 4598 | } |
| 4599 | |
| 4600 | bool ValidateGetShaderSource(const Context *context, |
| 4601 | angle::EntryPoint entryPoint, |
| 4602 | ShaderProgramID shader, |
| 4603 | GLsizei bufsize, |
| 4604 | const GLsizei *length, |
| 4605 | const GLchar *source) |
| 4606 | { |
| 4607 | if (bufsize < 0) |
| 4608 | { |
| 4609 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeBufferSize); |
| 4610 | return false; |
| 4611 | } |
| 4612 | |
| 4613 | Shader *shaderObject = GetValidShader(context, entryPoint, id: shader); |
| 4614 | if (!shaderObject) |
| 4615 | { |
| 4616 | return false; |
| 4617 | } |
| 4618 | |
| 4619 | return true; |
| 4620 | } |
| 4621 | |
| 4622 | bool ValidateGetUniformLocation(const Context *context, |
| 4623 | angle::EntryPoint entryPoint, |
| 4624 | ShaderProgramID program, |
| 4625 | const GLchar *name) |
| 4626 | { |
| 4627 | if (strstr(s1: name, s2: "gl_" ) == name) |
| 4628 | { |
| 4629 | return false; |
| 4630 | } |
| 4631 | |
| 4632 | // The WebGL spec (section 6.20) disallows strings containing invalid ESSL characters for |
| 4633 | // shader-related entry points |
| 4634 | if (context->isWebGL() && !IsValidESSLString(str: name, len: strlen(s: name))) |
| 4635 | { |
| 4636 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidNameCharacters); |
| 4637 | return false; |
| 4638 | } |
| 4639 | |
| 4640 | Program *programObject = GetValidProgram(context, entryPoint, id: program); |
| 4641 | |
| 4642 | if (!programObject) |
| 4643 | { |
| 4644 | return false; |
| 4645 | } |
| 4646 | |
| 4647 | if (!programObject->isLinked()) |
| 4648 | { |
| 4649 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kProgramNotLinked); |
| 4650 | return false; |
| 4651 | } |
| 4652 | |
| 4653 | return true; |
| 4654 | } |
| 4655 | |
| 4656 | bool ValidateHint(const PrivateState &state, |
| 4657 | ErrorSet *errors, |
| 4658 | angle::EntryPoint entryPoint, |
| 4659 | GLenum target, |
| 4660 | GLenum mode) |
| 4661 | { |
| 4662 | switch (mode) |
| 4663 | { |
| 4664 | case GL_FASTEST: |
| 4665 | case GL_NICEST: |
| 4666 | case GL_DONT_CARE: |
| 4667 | break; |
| 4668 | |
| 4669 | default: |
| 4670 | errors->validationErrorF(entryPoint, GL_INVALID_ENUM, format: kEnumNotSupported, mode); |
| 4671 | return false; |
| 4672 | } |
| 4673 | |
| 4674 | switch (target) |
| 4675 | { |
| 4676 | case GL_GENERATE_MIPMAP_HINT: |
| 4677 | break; |
| 4678 | |
| 4679 | case GL_TEXTURE_FILTERING_HINT_CHROMIUM: |
| 4680 | if (!state.getExtensions().textureFilteringHintCHROMIUM) |
| 4681 | { |
| 4682 | errors->validationErrorF(entryPoint, GL_INVALID_ENUM, format: kEnumNotSupported, target); |
| 4683 | return false; |
| 4684 | } |
| 4685 | break; |
| 4686 | |
| 4687 | case GL_FRAGMENT_SHADER_DERIVATIVE_HINT: |
| 4688 | if (state.getClientVersion() < ES_3_0 && !state.getExtensions().standardDerivativesOES) |
| 4689 | { |
| 4690 | errors->validationErrorF(entryPoint, GL_INVALID_ENUM, format: kEnumNotSupported, target); |
| 4691 | return false; |
| 4692 | } |
| 4693 | break; |
| 4694 | |
| 4695 | case GL_PERSPECTIVE_CORRECTION_HINT: |
| 4696 | case GL_POINT_SMOOTH_HINT: |
| 4697 | case GL_LINE_SMOOTH_HINT: |
| 4698 | case GL_FOG_HINT: |
| 4699 | if (state.getClientMajorVersion() >= 2) |
| 4700 | { |
| 4701 | errors->validationErrorF(entryPoint, GL_INVALID_ENUM, format: kEnumNotSupported, target); |
| 4702 | return false; |
| 4703 | } |
| 4704 | break; |
| 4705 | |
| 4706 | default: |
| 4707 | errors->validationErrorF(entryPoint, GL_INVALID_ENUM, format: kEnumNotSupported, target); |
| 4708 | return false; |
| 4709 | } |
| 4710 | |
| 4711 | return true; |
| 4712 | } |
| 4713 | |
| 4714 | bool ValidateIsBuffer(const Context *context, angle::EntryPoint entryPoint, BufferID buffer) |
| 4715 | { |
| 4716 | return true; |
| 4717 | } |
| 4718 | |
| 4719 | bool ValidateIsFramebuffer(const Context *context, |
| 4720 | angle::EntryPoint entryPoint, |
| 4721 | FramebufferID framebuffer) |
| 4722 | { |
| 4723 | return true; |
| 4724 | } |
| 4725 | |
| 4726 | bool ValidateIsProgram(const Context *context, |
| 4727 | angle::EntryPoint entryPoint, |
| 4728 | ShaderProgramID program) |
| 4729 | { |
| 4730 | return true; |
| 4731 | } |
| 4732 | |
| 4733 | bool ValidateIsRenderbuffer(const Context *context, |
| 4734 | angle::EntryPoint entryPoint, |
| 4735 | RenderbufferID renderbuffer) |
| 4736 | { |
| 4737 | return true; |
| 4738 | } |
| 4739 | |
| 4740 | bool ValidateIsShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID shader) |
| 4741 | { |
| 4742 | return true; |
| 4743 | } |
| 4744 | |
| 4745 | bool ValidateIsTexture(const Context *context, angle::EntryPoint entryPoint, TextureID texture) |
| 4746 | { |
| 4747 | return true; |
| 4748 | } |
| 4749 | |
| 4750 | bool ValidatePixelStorei(const PrivateState &state, |
| 4751 | ErrorSet *errors, |
| 4752 | angle::EntryPoint entryPoint, |
| 4753 | GLenum pname, |
| 4754 | GLint param) |
| 4755 | { |
| 4756 | if (state.getClientMajorVersion() < 3) |
| 4757 | { |
| 4758 | switch (pname) |
| 4759 | { |
| 4760 | case GL_UNPACK_IMAGE_HEIGHT: |
| 4761 | case GL_UNPACK_SKIP_IMAGES: |
| 4762 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidPname); |
| 4763 | return false; |
| 4764 | |
| 4765 | case GL_UNPACK_ROW_LENGTH: |
| 4766 | case GL_UNPACK_SKIP_ROWS: |
| 4767 | case GL_UNPACK_SKIP_PIXELS: |
| 4768 | if (!state.getExtensions().unpackSubimageEXT) |
| 4769 | { |
| 4770 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidPname); |
| 4771 | return false; |
| 4772 | } |
| 4773 | break; |
| 4774 | |
| 4775 | case GL_PACK_ROW_LENGTH: |
| 4776 | case GL_PACK_SKIP_ROWS: |
| 4777 | case GL_PACK_SKIP_PIXELS: |
| 4778 | if (!state.getExtensions().packSubimageNV) |
| 4779 | { |
| 4780 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidPname); |
| 4781 | return false; |
| 4782 | } |
| 4783 | break; |
| 4784 | } |
| 4785 | } |
| 4786 | |
| 4787 | if (param < 0) |
| 4788 | { |
| 4789 | errors->validationError(entryPoint, GL_INVALID_VALUE, message: kNegativeParam); |
| 4790 | return false; |
| 4791 | } |
| 4792 | |
| 4793 | switch (pname) |
| 4794 | { |
| 4795 | case GL_UNPACK_ALIGNMENT: |
| 4796 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 4797 | { |
| 4798 | errors->validationError(entryPoint, GL_INVALID_VALUE, message: kInvalidUnpackAlignment); |
| 4799 | return false; |
| 4800 | } |
| 4801 | break; |
| 4802 | |
| 4803 | case GL_PACK_ALIGNMENT: |
| 4804 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 4805 | { |
| 4806 | errors->validationError(entryPoint, GL_INVALID_VALUE, message: kInvalidUnpackAlignment); |
| 4807 | return false; |
| 4808 | } |
| 4809 | break; |
| 4810 | |
| 4811 | case GL_PACK_REVERSE_ROW_ORDER_ANGLE: |
| 4812 | if (!state.getExtensions().packReverseRowOrderANGLE) |
| 4813 | { |
| 4814 | errors->validationErrorF(entryPoint, GL_INVALID_ENUM, format: kEnumNotSupported, pname); |
| 4815 | } |
| 4816 | break; |
| 4817 | |
| 4818 | case GL_UNPACK_ROW_LENGTH: |
| 4819 | case GL_UNPACK_IMAGE_HEIGHT: |
| 4820 | case GL_UNPACK_SKIP_IMAGES: |
| 4821 | case GL_UNPACK_SKIP_ROWS: |
| 4822 | case GL_UNPACK_SKIP_PIXELS: |
| 4823 | case GL_PACK_ROW_LENGTH: |
| 4824 | case GL_PACK_SKIP_ROWS: |
| 4825 | case GL_PACK_SKIP_PIXELS: |
| 4826 | break; |
| 4827 | |
| 4828 | default: |
| 4829 | errors->validationErrorF(entryPoint, GL_INVALID_ENUM, format: kEnumNotSupported, pname); |
| 4830 | return false; |
| 4831 | } |
| 4832 | |
| 4833 | return true; |
| 4834 | } |
| 4835 | |
| 4836 | bool ValidatePolygonOffset(const PrivateState &state, |
| 4837 | ErrorSet *errors, |
| 4838 | angle::EntryPoint entryPoint, |
| 4839 | GLfloat factor, |
| 4840 | GLfloat units) |
| 4841 | { |
| 4842 | return true; |
| 4843 | } |
| 4844 | |
| 4845 | bool ValidateReleaseShaderCompiler(const Context *context, angle::EntryPoint entryPoint) |
| 4846 | { |
| 4847 | return true; |
| 4848 | } |
| 4849 | |
| 4850 | bool ValidateSampleCoverage(const PrivateState &state, |
| 4851 | ErrorSet *errors, |
| 4852 | angle::EntryPoint entryPoint, |
| 4853 | GLfloat value, |
| 4854 | GLboolean invert) |
| 4855 | { |
| 4856 | return true; |
| 4857 | } |
| 4858 | |
| 4859 | bool ValidateScissor(const PrivateState &state, |
| 4860 | ErrorSet *errors, |
| 4861 | angle::EntryPoint entryPoint, |
| 4862 | GLint x, |
| 4863 | GLint y, |
| 4864 | GLsizei width, |
| 4865 | GLsizei height) |
| 4866 | { |
| 4867 | if (width < 0 || height < 0) |
| 4868 | { |
| 4869 | errors->validationError(entryPoint, GL_INVALID_VALUE, message: kNegativeSize); |
| 4870 | return false; |
| 4871 | } |
| 4872 | |
| 4873 | return true; |
| 4874 | } |
| 4875 | |
| 4876 | bool ValidateShaderBinary(const Context *context, |
| 4877 | angle::EntryPoint entryPoint, |
| 4878 | GLsizei n, |
| 4879 | const ShaderProgramID *shaders, |
| 4880 | GLenum binaryformat, |
| 4881 | const void *binary, |
| 4882 | GLsizei length) |
| 4883 | { |
| 4884 | const std::vector<GLenum> &shaderBinaryFormats = context->getCaps().shaderBinaryFormats; |
| 4885 | if (std::find(first: shaderBinaryFormats.begin(), last: shaderBinaryFormats.end(), value: binaryformat) == |
| 4886 | shaderBinaryFormats.end()) |
| 4887 | { |
| 4888 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidShaderBinaryFormat); |
| 4889 | return false; |
| 4890 | } |
| 4891 | |
| 4892 | ASSERT(binaryformat == GL_SHADER_BINARY_ANGLE); |
| 4893 | |
| 4894 | if (n <= 0) |
| 4895 | { |
| 4896 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidShaderCount); |
| 4897 | return false; |
| 4898 | } |
| 4899 | |
| 4900 | if (length < 0) |
| 4901 | { |
| 4902 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeLength); |
| 4903 | return false; |
| 4904 | } |
| 4905 | |
| 4906 | // GL_SHADER_BINARY_ANGLE shader binaries contain a single shader. |
| 4907 | if (n > 1) |
| 4908 | { |
| 4909 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidShaderCount); |
| 4910 | return false; |
| 4911 | } |
| 4912 | |
| 4913 | Shader *shaderObject = GetValidShader(context, entryPoint, id: shaders[0]); |
| 4914 | if (!shaderObject) |
| 4915 | { |
| 4916 | return false; |
| 4917 | } |
| 4918 | |
| 4919 | // Check ANGLE version used to generate binary matches the current version. |
| 4920 | BinaryInputStream stream(binary, length); |
| 4921 | std::vector<uint8_t> versionString(angle::GetANGLEShaderProgramVersionHashSize(), 0); |
| 4922 | stream.readBytes(outArray: versionString.data(), count: versionString.size()); |
| 4923 | if (memcmp(s1: versionString.data(), s2: angle::GetANGLEShaderProgramVersion(), n: versionString.size()) != |
| 4924 | 0) |
| 4925 | { |
| 4926 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidShaderBinary); |
| 4927 | return false; |
| 4928 | } |
| 4929 | |
| 4930 | // Check that the shader type of the binary matches the type of target shader. |
| 4931 | gl::ShaderType shaderType; |
| 4932 | stream.readEnum(outValue: &shaderType); |
| 4933 | if (shaderObject->getType() != shaderType) |
| 4934 | { |
| 4935 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kMismatchedShaderBinaryType); |
| 4936 | return false; |
| 4937 | } |
| 4938 | |
| 4939 | return true; |
| 4940 | } |
| 4941 | |
| 4942 | bool ValidateShaderSource(const Context *context, |
| 4943 | angle::EntryPoint entryPoint, |
| 4944 | ShaderProgramID shader, |
| 4945 | GLsizei count, |
| 4946 | const GLchar *const *string, |
| 4947 | const GLint *length) |
| 4948 | { |
| 4949 | if (count < 0) |
| 4950 | { |
| 4951 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeCount); |
| 4952 | return false; |
| 4953 | } |
| 4954 | |
| 4955 | Shader *shaderObject = GetValidShader(context, entryPoint, id: shader); |
| 4956 | if (!shaderObject) |
| 4957 | { |
| 4958 | return false; |
| 4959 | } |
| 4960 | |
| 4961 | return true; |
| 4962 | } |
| 4963 | |
| 4964 | bool ValidateStencilFunc(const PrivateState &state, |
| 4965 | ErrorSet *errors, |
| 4966 | angle::EntryPoint entryPoint, |
| 4967 | GLenum func, |
| 4968 | GLint ref, |
| 4969 | GLuint mask) |
| 4970 | { |
| 4971 | if (!IsValidStencilFunc(func)) |
| 4972 | { |
| 4973 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidStencil); |
| 4974 | return false; |
| 4975 | } |
| 4976 | |
| 4977 | return true; |
| 4978 | } |
| 4979 | |
| 4980 | bool ValidateStencilFuncSeparate(const PrivateState &state, |
| 4981 | ErrorSet *errors, |
| 4982 | angle::EntryPoint entryPoint, |
| 4983 | GLenum face, |
| 4984 | GLenum func, |
| 4985 | GLint ref, |
| 4986 | GLuint mask) |
| 4987 | { |
| 4988 | if (!IsValidStencilFace(face)) |
| 4989 | { |
| 4990 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidStencil); |
| 4991 | return false; |
| 4992 | } |
| 4993 | |
| 4994 | if (!IsValidStencilFunc(func)) |
| 4995 | { |
| 4996 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidStencil); |
| 4997 | return false; |
| 4998 | } |
| 4999 | |
| 5000 | return true; |
| 5001 | } |
| 5002 | |
| 5003 | bool ValidateStencilMask(const PrivateState &state, |
| 5004 | ErrorSet *errors, |
| 5005 | angle::EntryPoint entryPoint, |
| 5006 | GLuint mask) |
| 5007 | { |
| 5008 | return true; |
| 5009 | } |
| 5010 | |
| 5011 | bool ValidateStencilMaskSeparate(const PrivateState &state, |
| 5012 | ErrorSet *errors, |
| 5013 | angle::EntryPoint entryPoint, |
| 5014 | GLenum face, |
| 5015 | GLuint mask) |
| 5016 | { |
| 5017 | if (!IsValidStencilFace(face)) |
| 5018 | { |
| 5019 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidStencil); |
| 5020 | return false; |
| 5021 | } |
| 5022 | |
| 5023 | return true; |
| 5024 | } |
| 5025 | |
| 5026 | bool ValidateStencilOp(const PrivateState &state, |
| 5027 | ErrorSet *errors, |
| 5028 | angle::EntryPoint entryPoint, |
| 5029 | GLenum fail, |
| 5030 | GLenum zfail, |
| 5031 | GLenum zpass) |
| 5032 | { |
| 5033 | if (!IsValidStencilOp(op: fail)) |
| 5034 | { |
| 5035 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidStencil); |
| 5036 | return false; |
| 5037 | } |
| 5038 | |
| 5039 | if (!IsValidStencilOp(op: zfail)) |
| 5040 | { |
| 5041 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidStencil); |
| 5042 | return false; |
| 5043 | } |
| 5044 | |
| 5045 | if (!IsValidStencilOp(op: zpass)) |
| 5046 | { |
| 5047 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidStencil); |
| 5048 | return false; |
| 5049 | } |
| 5050 | |
| 5051 | return true; |
| 5052 | } |
| 5053 | |
| 5054 | bool ValidateStencilOpSeparate(const PrivateState &state, |
| 5055 | ErrorSet *errors, |
| 5056 | angle::EntryPoint entryPoint, |
| 5057 | GLenum face, |
| 5058 | GLenum fail, |
| 5059 | GLenum zfail, |
| 5060 | GLenum zpass) |
| 5061 | { |
| 5062 | if (!IsValidStencilFace(face)) |
| 5063 | { |
| 5064 | errors->validationError(entryPoint, GL_INVALID_ENUM, message: kInvalidStencil); |
| 5065 | return false; |
| 5066 | } |
| 5067 | |
| 5068 | return ValidateStencilOp(state, errors, entryPoint, fail, zfail, zpass); |
| 5069 | } |
| 5070 | |
| 5071 | bool ValidateUniform1f(const Context *context, |
| 5072 | angle::EntryPoint entryPoint, |
| 5073 | UniformLocation location, |
| 5074 | GLfloat x) |
| 5075 | { |
| 5076 | return ValidateUniform(context, entryPoint, GL_FLOAT, location, count: 1); |
| 5077 | } |
| 5078 | |
| 5079 | bool ValidateUniform1fv(const Context *context, |
| 5080 | angle::EntryPoint entryPoint, |
| 5081 | UniformLocation location, |
| 5082 | GLsizei count, |
| 5083 | const GLfloat *v) |
| 5084 | { |
| 5085 | return ValidateUniform(context, entryPoint, GL_FLOAT, location, count); |
| 5086 | } |
| 5087 | |
| 5088 | bool ValidateUniform1i(const Context *context, |
| 5089 | angle::EntryPoint entryPoint, |
| 5090 | UniformLocation location, |
| 5091 | GLint x) |
| 5092 | { |
| 5093 | return ValidateUniform1iv(context, entryPoint, locationPacked: location, count: 1, value: &x); |
| 5094 | } |
| 5095 | |
| 5096 | bool ValidateUniform2fv(const Context *context, |
| 5097 | angle::EntryPoint entryPoint, |
| 5098 | UniformLocation location, |
| 5099 | GLsizei count, |
| 5100 | const GLfloat *v) |
| 5101 | { |
| 5102 | return ValidateUniform(context, entryPoint, GL_FLOAT_VEC2, location, count); |
| 5103 | } |
| 5104 | |
| 5105 | bool ValidateUniform2i(const Context *context, |
| 5106 | angle::EntryPoint entryPoint, |
| 5107 | UniformLocation location, |
| 5108 | GLint x, |
| 5109 | GLint y) |
| 5110 | { |
| 5111 | return ValidateUniform(context, entryPoint, GL_INT_VEC2, location, count: 1); |
| 5112 | } |
| 5113 | |
| 5114 | bool ValidateUniform2iv(const Context *context, |
| 5115 | angle::EntryPoint entryPoint, |
| 5116 | UniformLocation location, |
| 5117 | GLsizei count, |
| 5118 | const GLint *v) |
| 5119 | { |
| 5120 | return ValidateUniform(context, entryPoint, GL_INT_VEC2, location, count); |
| 5121 | } |
| 5122 | |
| 5123 | bool ValidateUniform3f(const Context *context, |
| 5124 | angle::EntryPoint entryPoint, |
| 5125 | UniformLocation location, |
| 5126 | GLfloat x, |
| 5127 | GLfloat y, |
| 5128 | GLfloat z) |
| 5129 | { |
| 5130 | return ValidateUniform(context, entryPoint, GL_FLOAT_VEC3, location, count: 1); |
| 5131 | } |
| 5132 | |
| 5133 | bool ValidateUniform3fv(const Context *context, |
| 5134 | angle::EntryPoint entryPoint, |
| 5135 | UniformLocation location, |
| 5136 | GLsizei count, |
| 5137 | const GLfloat *v) |
| 5138 | { |
| 5139 | return ValidateUniform(context, entryPoint, GL_FLOAT_VEC3, location, count); |
| 5140 | } |
| 5141 | |
| 5142 | bool ValidateUniform3i(const Context *context, |
| 5143 | angle::EntryPoint entryPoint, |
| 5144 | UniformLocation location, |
| 5145 | GLint x, |
| 5146 | GLint y, |
| 5147 | GLint z) |
| 5148 | { |
| 5149 | return ValidateUniform(context, entryPoint, GL_INT_VEC3, location, count: 1); |
| 5150 | } |
| 5151 | |
| 5152 | bool ValidateUniform3iv(const Context *context, |
| 5153 | angle::EntryPoint entryPoint, |
| 5154 | UniformLocation location, |
| 5155 | GLsizei count, |
| 5156 | const GLint *v) |
| 5157 | { |
| 5158 | return ValidateUniform(context, entryPoint, GL_INT_VEC3, location, count); |
| 5159 | } |
| 5160 | |
| 5161 | bool ValidateUniform4f(const Context *context, |
| 5162 | angle::EntryPoint entryPoint, |
| 5163 | UniformLocation location, |
| 5164 | GLfloat x, |
| 5165 | GLfloat y, |
| 5166 | GLfloat z, |
| 5167 | GLfloat w) |
| 5168 | { |
| 5169 | return ValidateUniform(context, entryPoint, GL_FLOAT_VEC4, location, count: 1); |
| 5170 | } |
| 5171 | |
| 5172 | bool ValidateUniform4fv(const Context *context, |
| 5173 | angle::EntryPoint entryPoint, |
| 5174 | UniformLocation location, |
| 5175 | GLsizei count, |
| 5176 | const GLfloat *v) |
| 5177 | { |
| 5178 | return ValidateUniform(context, entryPoint, GL_FLOAT_VEC4, location, count); |
| 5179 | } |
| 5180 | |
| 5181 | bool ValidateUniform4i(const Context *context, |
| 5182 | angle::EntryPoint entryPoint, |
| 5183 | UniformLocation location, |
| 5184 | GLint x, |
| 5185 | GLint y, |
| 5186 | GLint z, |
| 5187 | GLint w) |
| 5188 | { |
| 5189 | return ValidateUniform(context, entryPoint, GL_INT_VEC4, location, count: 1); |
| 5190 | } |
| 5191 | |
| 5192 | bool ValidateUniform4iv(const Context *context, |
| 5193 | angle::EntryPoint entryPoint, |
| 5194 | UniformLocation location, |
| 5195 | GLsizei count, |
| 5196 | const GLint *v) |
| 5197 | { |
| 5198 | return ValidateUniform(context, entryPoint, GL_INT_VEC4, location, count); |
| 5199 | } |
| 5200 | |
| 5201 | bool ValidateUniformMatrix2fv(const Context *context, |
| 5202 | angle::EntryPoint entryPoint, |
| 5203 | UniformLocation location, |
| 5204 | GLsizei count, |
| 5205 | GLboolean transpose, |
| 5206 | const GLfloat *value) |
| 5207 | { |
| 5208 | return ValidateUniformMatrix(context, entryPoint, GL_FLOAT_MAT2, location, count, transpose); |
| 5209 | } |
| 5210 | |
| 5211 | bool ValidateUniformMatrix3fv(const Context *context, |
| 5212 | angle::EntryPoint entryPoint, |
| 5213 | UniformLocation location, |
| 5214 | GLsizei count, |
| 5215 | GLboolean transpose, |
| 5216 | const GLfloat *value) |
| 5217 | { |
| 5218 | return ValidateUniformMatrix(context, entryPoint, GL_FLOAT_MAT3, location, count, transpose); |
| 5219 | } |
| 5220 | |
| 5221 | bool ValidateUniformMatrix4fv(const Context *context, |
| 5222 | angle::EntryPoint entryPoint, |
| 5223 | UniformLocation location, |
| 5224 | GLsizei count, |
| 5225 | GLboolean transpose, |
| 5226 | const GLfloat *value) |
| 5227 | { |
| 5228 | return ValidateUniformMatrix(context, entryPoint, GL_FLOAT_MAT4, location, count, transpose); |
| 5229 | } |
| 5230 | |
| 5231 | bool ValidateValidateProgram(const Context *context, |
| 5232 | angle::EntryPoint entryPoint, |
| 5233 | ShaderProgramID program) |
| 5234 | { |
| 5235 | Program *programObject = GetValidProgram(context, entryPoint, id: program); |
| 5236 | |
| 5237 | if (!programObject) |
| 5238 | { |
| 5239 | return false; |
| 5240 | } |
| 5241 | |
| 5242 | return true; |
| 5243 | } |
| 5244 | |
| 5245 | bool ValidateVertexAttrib1f(const PrivateState &state, |
| 5246 | ErrorSet *errors, |
| 5247 | angle::EntryPoint entryPoint, |
| 5248 | GLuint index, |
| 5249 | GLfloat x) |
| 5250 | { |
| 5251 | return ValidateVertexAttribIndex(state, errors, entryPoint, index); |
| 5252 | } |
| 5253 | |
| 5254 | bool ValidateVertexAttrib1fv(const PrivateState &state, |
| 5255 | ErrorSet *errors, |
| 5256 | angle::EntryPoint entryPoint, |
| 5257 | GLuint index, |
| 5258 | const GLfloat *values) |
| 5259 | { |
| 5260 | return ValidateVertexAttribIndex(state, errors, entryPoint, index); |
| 5261 | } |
| 5262 | |
| 5263 | bool ValidateVertexAttrib2f(const PrivateState &state, |
| 5264 | ErrorSet *errors, |
| 5265 | angle::EntryPoint entryPoint, |
| 5266 | GLuint index, |
| 5267 | GLfloat x, |
| 5268 | GLfloat y) |
| 5269 | { |
| 5270 | return ValidateVertexAttribIndex(state, errors, entryPoint, index); |
| 5271 | } |
| 5272 | |
| 5273 | bool ValidateVertexAttrib2fv(const PrivateState &state, |
| 5274 | ErrorSet *errors, |
| 5275 | angle::EntryPoint entryPoint, |
| 5276 | GLuint index, |
| 5277 | const GLfloat *values) |
| 5278 | { |
| 5279 | return ValidateVertexAttribIndex(state, errors, entryPoint, index); |
| 5280 | } |
| 5281 | |
| 5282 | bool ValidateVertexAttrib3f(const PrivateState &state, |
| 5283 | ErrorSet *errors, |
| 5284 | angle::EntryPoint entryPoint, |
| 5285 | GLuint index, |
| 5286 | GLfloat x, |
| 5287 | GLfloat y, |
| 5288 | GLfloat z) |
| 5289 | { |
| 5290 | return ValidateVertexAttribIndex(state, errors, entryPoint, index); |
| 5291 | } |
| 5292 | |
| 5293 | bool ValidateVertexAttrib3fv(const PrivateState &state, |
| 5294 | ErrorSet *errors, |
| 5295 | angle::EntryPoint entryPoint, |
| 5296 | GLuint index, |
| 5297 | const GLfloat *values) |
| 5298 | { |
| 5299 | return ValidateVertexAttribIndex(state, errors, entryPoint, index); |
| 5300 | } |
| 5301 | |
| 5302 | bool ValidateVertexAttrib4f(const PrivateState &state, |
| 5303 | ErrorSet *errors, |
| 5304 | angle::EntryPoint entryPoint, |
| 5305 | GLuint index, |
| 5306 | GLfloat x, |
| 5307 | GLfloat y, |
| 5308 | GLfloat z, |
| 5309 | GLfloat w) |
| 5310 | { |
| 5311 | return ValidateVertexAttribIndex(state, errors, entryPoint, index); |
| 5312 | } |
| 5313 | |
| 5314 | bool ValidateVertexAttrib4fv(const PrivateState &state, |
| 5315 | ErrorSet *errors, |
| 5316 | angle::EntryPoint entryPoint, |
| 5317 | GLuint index, |
| 5318 | const GLfloat *values) |
| 5319 | { |
| 5320 | return ValidateVertexAttribIndex(state, errors, entryPoint, index); |
| 5321 | } |
| 5322 | |
| 5323 | bool ValidateViewport(const PrivateState &state, |
| 5324 | ErrorSet *errors, |
| 5325 | angle::EntryPoint entryPoint, |
| 5326 | GLint x, |
| 5327 | GLint y, |
| 5328 | GLsizei width, |
| 5329 | GLsizei height) |
| 5330 | { |
| 5331 | if (width < 0 || height < 0) |
| 5332 | { |
| 5333 | errors->validationError(entryPoint, GL_INVALID_VALUE, message: kViewportNegativeSize); |
| 5334 | return false; |
| 5335 | } |
| 5336 | |
| 5337 | return true; |
| 5338 | } |
| 5339 | |
| 5340 | bool ValidateGetFramebufferAttachmentParameteriv(const Context *context, |
| 5341 | angle::EntryPoint entryPoint, |
| 5342 | GLenum target, |
| 5343 | GLenum attachment, |
| 5344 | GLenum pname, |
| 5345 | const GLint *params) |
| 5346 | { |
| 5347 | return ValidateGetFramebufferAttachmentParameterivBase(context, entryPoint, target, attachment, |
| 5348 | pname, numParams: nullptr); |
| 5349 | } |
| 5350 | |
| 5351 | bool ValidateGetProgramiv(const Context *context, |
| 5352 | angle::EntryPoint entryPoint, |
| 5353 | ShaderProgramID program, |
| 5354 | GLenum pname, |
| 5355 | const GLint *params) |
| 5356 | { |
| 5357 | return ValidateGetProgramivBase(context, entryPoint, program, pname, numParams: nullptr); |
| 5358 | } |
| 5359 | |
| 5360 | bool ValidateCopyTexImage2D(const Context *context, |
| 5361 | angle::EntryPoint entryPoint, |
| 5362 | TextureTarget target, |
| 5363 | GLint level, |
| 5364 | GLenum internalformat, |
| 5365 | GLint x, |
| 5366 | GLint y, |
| 5367 | GLsizei width, |
| 5368 | GLsizei height, |
| 5369 | GLint border) |
| 5370 | { |
| 5371 | if (context->getClientMajorVersion() < 3) |
| 5372 | { |
| 5373 | return ValidateES2CopyTexImageParameters(context, entryPoint, target, level, internalformat, |
| 5374 | isSubImage: false, xoffset: 0, yoffset: 0, x, y, width, height, border); |
| 5375 | } |
| 5376 | |
| 5377 | ASSERT(context->getClientMajorVersion() == 3); |
| 5378 | return ValidateES3CopyTexImage2DParameters(context, entryPoint, target, level, internalformat, |
| 5379 | isSubImage: false, xoffset: 0, yoffset: 0, zoffset: 0, x, y, width, height, border); |
| 5380 | } |
| 5381 | |
| 5382 | bool ValidateCopyTexSubImage2D(const Context *context, |
| 5383 | angle::EntryPoint entryPoint, |
| 5384 | TextureTarget target, |
| 5385 | GLint level, |
| 5386 | GLint xoffset, |
| 5387 | GLint yoffset, |
| 5388 | GLint x, |
| 5389 | GLint y, |
| 5390 | GLsizei width, |
| 5391 | GLsizei height) |
| 5392 | { |
| 5393 | if (context->getClientMajorVersion() < 3) |
| 5394 | { |
| 5395 | return ValidateES2CopyTexImageParameters(context, entryPoint, target, level, GL_NONE, isSubImage: true, |
| 5396 | xoffset, yoffset, x, y, width, height, border: 0); |
| 5397 | } |
| 5398 | |
| 5399 | return ValidateES3CopyTexImage2DParameters(context, entryPoint, target, level, GL_NONE, isSubImage: true, |
| 5400 | xoffset, yoffset, zoffset: 0, x, y, width, height, border: 0); |
| 5401 | } |
| 5402 | |
| 5403 | bool ValidateCopyTexSubImage3DOES(const Context *context, |
| 5404 | angle::EntryPoint entryPoint, |
| 5405 | TextureTarget target, |
| 5406 | GLint level, |
| 5407 | GLint xoffset, |
| 5408 | GLint yoffset, |
| 5409 | GLint zoffset, |
| 5410 | GLint x, |
| 5411 | GLint y, |
| 5412 | GLsizei width, |
| 5413 | GLsizei height) |
| 5414 | { |
| 5415 | return ValidateCopyTexSubImage3D(context, entryPoint, targetPacked: target, level, xoffset, yoffset, zoffset, |
| 5416 | x, y, width, height); |
| 5417 | } |
| 5418 | |
| 5419 | bool ValidateDeleteBuffers(const Context *context, |
| 5420 | angle::EntryPoint entryPoint, |
| 5421 | GLint n, |
| 5422 | const BufferID *buffers) |
| 5423 | { |
| 5424 | return ValidateGenOrDelete(context, entryPoint, n); |
| 5425 | } |
| 5426 | |
| 5427 | bool ValidateDeleteFramebuffers(const Context *context, |
| 5428 | angle::EntryPoint entryPoint, |
| 5429 | GLint n, |
| 5430 | const FramebufferID *framebuffers) |
| 5431 | { |
| 5432 | return ValidateGenOrDelete(context, entryPoint, n); |
| 5433 | } |
| 5434 | |
| 5435 | bool ValidateDeleteRenderbuffers(const Context *context, |
| 5436 | angle::EntryPoint entryPoint, |
| 5437 | GLint n, |
| 5438 | const RenderbufferID *renderbuffers) |
| 5439 | { |
| 5440 | return ValidateGenOrDelete(context, entryPoint, n); |
| 5441 | } |
| 5442 | |
| 5443 | bool ValidateDeleteTextures(const Context *context, |
| 5444 | angle::EntryPoint entryPoint, |
| 5445 | GLint n, |
| 5446 | const TextureID *textures) |
| 5447 | { |
| 5448 | return ValidateGenOrDelete(context, entryPoint, n); |
| 5449 | } |
| 5450 | |
| 5451 | bool ValidateDisable(const PrivateState &state, |
| 5452 | ErrorSet *errors, |
| 5453 | angle::EntryPoint entryPoint, |
| 5454 | GLenum cap) |
| 5455 | { |
| 5456 | if (!ValidCap(state, errors, cap, queryOnly: false)) |
| 5457 | { |
| 5458 | errors->validationErrorF(entryPoint, GL_INVALID_ENUM, format: kEnumNotSupported, cap); |
| 5459 | return false; |
| 5460 | } |
| 5461 | |
| 5462 | if (state.getPixelLocalStorageActivePlanes() != 0) |
| 5463 | { |
| 5464 | if (IsCapBannedWithActivePLS(cap)) |
| 5465 | { |
| 5466 | errors->validationErrorF(entryPoint, GL_INVALID_OPERATION, format: kPLSCapNotAllowed, cap); |
| 5467 | return false; |
| 5468 | } |
| 5469 | } |
| 5470 | |
| 5471 | return true; |
| 5472 | } |
| 5473 | |
| 5474 | bool ValidateEnable(const PrivateState &state, |
| 5475 | ErrorSet *errors, |
| 5476 | angle::EntryPoint entryPoint, |
| 5477 | GLenum cap) |
| 5478 | { |
| 5479 | if (!ValidCap(state, errors, cap, queryOnly: false)) |
| 5480 | { |
| 5481 | errors->validationErrorF(entryPoint, GL_INVALID_ENUM, format: kEnumNotSupported, cap); |
| 5482 | return false; |
| 5483 | } |
| 5484 | |
| 5485 | if (state.getLimitations().noSampleAlphaToCoverageSupport && cap == GL_SAMPLE_ALPHA_TO_COVERAGE) |
| 5486 | { |
| 5487 | errors->validationError(entryPoint, GL_INVALID_OPERATION, |
| 5488 | message: kNoSampleAlphaToCoveragesLimitation); |
| 5489 | |
| 5490 | // We also output an error message to the debugger window if tracing is active, so that |
| 5491 | // developers can see the error message. |
| 5492 | ERR() << kNoSampleAlphaToCoveragesLimitation; |
| 5493 | return false; |
| 5494 | } |
| 5495 | |
| 5496 | if (state.getPixelLocalStorageActivePlanes() != 0) |
| 5497 | { |
| 5498 | if (IsCapBannedWithActivePLS(cap)) |
| 5499 | { |
| 5500 | errors->validationErrorF(entryPoint, GL_INVALID_OPERATION, format: kPLSCapNotAllowed, cap); |
| 5501 | return false; |
| 5502 | } |
| 5503 | } |
| 5504 | |
| 5505 | return true; |
| 5506 | } |
| 5507 | |
| 5508 | bool ValidateFramebufferRenderbuffer(const Context *context, |
| 5509 | angle::EntryPoint entryPoint, |
| 5510 | GLenum target, |
| 5511 | GLenum attachment, |
| 5512 | GLenum renderbuffertarget, |
| 5513 | RenderbufferID renderbuffer) |
| 5514 | { |
| 5515 | return ValidateFramebufferRenderbufferBase(context, entryPoint, target, attachment, |
| 5516 | renderbuffertarget, renderbuffer); |
| 5517 | } |
| 5518 | |
| 5519 | bool ValidateFramebufferTexture2D(const Context *context, |
| 5520 | angle::EntryPoint entryPoint, |
| 5521 | GLenum target, |
| 5522 | GLenum attachment, |
| 5523 | TextureTarget textarget, |
| 5524 | TextureID texture, |
| 5525 | GLint level) |
| 5526 | { |
| 5527 | // Attachments are required to be bound to level 0 without ES3 or the GL_OES_fbo_render_mipmap |
| 5528 | // extension |
| 5529 | if (context->getClientMajorVersion() < 3 && !context->getExtensions().fboRenderMipmapOES && |
| 5530 | level != 0) |
| 5531 | { |
| 5532 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidFramebufferTextureLevel); |
| 5533 | return false; |
| 5534 | } |
| 5535 | |
| 5536 | if (!ValidateFramebufferTextureBase(context, entryPoint, target, attachment, texture, level)) |
| 5537 | { |
| 5538 | return false; |
| 5539 | } |
| 5540 | |
| 5541 | if (texture.value != 0) |
| 5542 | { |
| 5543 | Texture *tex = context->getTexture(handle: texture); |
| 5544 | ASSERT(tex); |
| 5545 | |
| 5546 | const Caps &caps = context->getCaps(); |
| 5547 | |
| 5548 | switch (textarget) |
| 5549 | { |
| 5550 | case TextureTarget::_2D: |
| 5551 | { |
| 5552 | if (level > log2(x: caps.max2DTextureSize)) |
| 5553 | { |
| 5554 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidMipLevel); |
| 5555 | return false; |
| 5556 | } |
| 5557 | if (tex->getType() != TextureType::_2D) |
| 5558 | { |
| 5559 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidTextureTarget); |
| 5560 | return false; |
| 5561 | } |
| 5562 | } |
| 5563 | break; |
| 5564 | |
| 5565 | case TextureTarget::Rectangle: |
| 5566 | { |
| 5567 | if (level != 0) |
| 5568 | { |
| 5569 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidMipLevel); |
| 5570 | return false; |
| 5571 | } |
| 5572 | if (tex->getType() != TextureType::Rectangle) |
| 5573 | { |
| 5574 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kTextureTargetMismatch); |
| 5575 | return false; |
| 5576 | } |
| 5577 | } |
| 5578 | break; |
| 5579 | |
| 5580 | case TextureTarget::CubeMapNegativeX: |
| 5581 | case TextureTarget::CubeMapNegativeY: |
| 5582 | case TextureTarget::CubeMapNegativeZ: |
| 5583 | case TextureTarget::CubeMapPositiveX: |
| 5584 | case TextureTarget::CubeMapPositiveY: |
| 5585 | case TextureTarget::CubeMapPositiveZ: |
| 5586 | { |
| 5587 | if (level > log2(x: caps.maxCubeMapTextureSize)) |
| 5588 | { |
| 5589 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidMipLevel); |
| 5590 | return false; |
| 5591 | } |
| 5592 | if (tex->getType() != TextureType::CubeMap) |
| 5593 | { |
| 5594 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kTextureTargetMismatch); |
| 5595 | return false; |
| 5596 | } |
| 5597 | } |
| 5598 | break; |
| 5599 | |
| 5600 | case TextureTarget::_2DMultisample: |
| 5601 | { |
| 5602 | if (context->getClientVersion() < ES_3_1 && |
| 5603 | !context->getExtensions().textureMultisampleANGLE) |
| 5604 | { |
| 5605 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, |
| 5606 | kMultisampleTextureExtensionOrES31Required); |
| 5607 | return false; |
| 5608 | } |
| 5609 | |
| 5610 | if (level != 0) |
| 5611 | { |
| 5612 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kLevelNotZero); |
| 5613 | return false; |
| 5614 | } |
| 5615 | if (tex->getType() != TextureType::_2DMultisample) |
| 5616 | { |
| 5617 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kTextureTargetMismatch); |
| 5618 | return false; |
| 5619 | } |
| 5620 | } |
| 5621 | break; |
| 5622 | |
| 5623 | case TextureTarget::External: |
| 5624 | { |
| 5625 | if (!context->getExtensions().YUVTargetEXT) |
| 5626 | { |
| 5627 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kYUVTargetExtensionRequired); |
| 5628 | return false; |
| 5629 | } |
| 5630 | |
| 5631 | if (attachment != GL_COLOR_ATTACHMENT0) |
| 5632 | { |
| 5633 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidAttachment); |
| 5634 | return false; |
| 5635 | } |
| 5636 | |
| 5637 | if (tex->getType() != TextureType::External) |
| 5638 | { |
| 5639 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kTextureTargetMismatch); |
| 5640 | return false; |
| 5641 | } |
| 5642 | } |
| 5643 | break; |
| 5644 | |
| 5645 | default: |
| 5646 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidTextureTarget); |
| 5647 | return false; |
| 5648 | } |
| 5649 | } |
| 5650 | |
| 5651 | return true; |
| 5652 | } |
| 5653 | |
| 5654 | bool ValidateFramebufferTexture3DOES(const Context *context, |
| 5655 | angle::EntryPoint entryPoint, |
| 5656 | GLenum target, |
| 5657 | GLenum attachment, |
| 5658 | TextureTarget textargetPacked, |
| 5659 | TextureID texture, |
| 5660 | GLint level, |
| 5661 | GLint zoffset) |
| 5662 | { |
| 5663 | // We don't call into a base ValidateFramebufferTexture3D here because |
| 5664 | // it doesn't exist for OpenGL ES. This function is replaced by |
| 5665 | // FramebufferTextureLayer in ES 3.x, which has broader support. |
| 5666 | if (!context->getExtensions().texture3DOES) |
| 5667 | { |
| 5668 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 5669 | return false; |
| 5670 | } |
| 5671 | |
| 5672 | // Attachments are required to be bound to level 0 without ES3 or the |
| 5673 | // GL_OES_fbo_render_mipmap extension |
| 5674 | if (context->getClientMajorVersion() < 3 && !context->getExtensions().fboRenderMipmapOES && |
| 5675 | level != 0) |
| 5676 | { |
| 5677 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidFramebufferTextureLevel); |
| 5678 | return false; |
| 5679 | } |
| 5680 | |
| 5681 | if (!ValidateFramebufferTextureBase(context, entryPoint, target, attachment, texture, level)) |
| 5682 | { |
| 5683 | return false; |
| 5684 | } |
| 5685 | |
| 5686 | if (texture.value != 0) |
| 5687 | { |
| 5688 | Texture *tex = context->getTexture(handle: texture); |
| 5689 | ASSERT(tex); |
| 5690 | |
| 5691 | const Caps &caps = context->getCaps(); |
| 5692 | |
| 5693 | switch (textargetPacked) |
| 5694 | { |
| 5695 | case TextureTarget::_3D: |
| 5696 | { |
| 5697 | if (level > log2(x: caps.max3DTextureSize)) |
| 5698 | { |
| 5699 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidMipLevel); |
| 5700 | return false; |
| 5701 | } |
| 5702 | if (zoffset >= caps.max3DTextureSize) |
| 5703 | { |
| 5704 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidZOffset); |
| 5705 | return false; |
| 5706 | } |
| 5707 | if (tex->getType() != TextureType::_3D) |
| 5708 | { |
| 5709 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidTextureType); |
| 5710 | return false; |
| 5711 | } |
| 5712 | } |
| 5713 | break; |
| 5714 | |
| 5715 | default: |
| 5716 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidTextureTarget); |
| 5717 | return false; |
| 5718 | } |
| 5719 | } |
| 5720 | |
| 5721 | return true; |
| 5722 | } |
| 5723 | |
| 5724 | bool ValidateGenBuffers(const Context *context, |
| 5725 | angle::EntryPoint entryPoint, |
| 5726 | GLint n, |
| 5727 | const BufferID *buffers) |
| 5728 | { |
| 5729 | return ValidateGenOrDelete(context, entryPoint, n); |
| 5730 | } |
| 5731 | |
| 5732 | bool ValidateGenFramebuffers(const Context *context, |
| 5733 | angle::EntryPoint entryPoint, |
| 5734 | GLint n, |
| 5735 | const FramebufferID *framebuffers) |
| 5736 | { |
| 5737 | return ValidateGenOrDelete(context, entryPoint, n); |
| 5738 | } |
| 5739 | |
| 5740 | bool ValidateGenRenderbuffers(const Context *context, |
| 5741 | angle::EntryPoint entryPoint, |
| 5742 | GLint n, |
| 5743 | const RenderbufferID *renderbuffers) |
| 5744 | { |
| 5745 | return ValidateGenOrDelete(context, entryPoint, n); |
| 5746 | } |
| 5747 | |
| 5748 | bool ValidateGenTextures(const Context *context, |
| 5749 | angle::EntryPoint entryPoint, |
| 5750 | GLint n, |
| 5751 | const TextureID *textures) |
| 5752 | { |
| 5753 | return ValidateGenOrDelete(context, entryPoint, n); |
| 5754 | } |
| 5755 | |
| 5756 | bool ValidateGenerateMipmap(const Context *context, |
| 5757 | angle::EntryPoint entryPoint, |
| 5758 | TextureType target) |
| 5759 | { |
| 5760 | return ValidateGenerateMipmapBase(context, entryPoint, target); |
| 5761 | } |
| 5762 | |
| 5763 | bool ValidateGetBufferParameteriv(const Context *context, |
| 5764 | angle::EntryPoint entryPoint, |
| 5765 | BufferBinding target, |
| 5766 | GLenum pname, |
| 5767 | const GLint *params) |
| 5768 | { |
| 5769 | return ValidateGetBufferParameterBase(context, entryPoint, target, pname, pointerVersion: false, numParams: nullptr); |
| 5770 | } |
| 5771 | |
| 5772 | bool ValidateGetRenderbufferParameteriv(const Context *context, |
| 5773 | angle::EntryPoint entryPoint, |
| 5774 | GLenum target, |
| 5775 | GLenum pname, |
| 5776 | const GLint *params) |
| 5777 | { |
| 5778 | return ValidateGetRenderbufferParameterivBase(context, entryPoint, target, pname, length: nullptr); |
| 5779 | } |
| 5780 | |
| 5781 | bool ValidateGetShaderiv(const Context *context, |
| 5782 | angle::EntryPoint entryPoint, |
| 5783 | ShaderProgramID shader, |
| 5784 | GLenum pname, |
| 5785 | const GLint *params) |
| 5786 | { |
| 5787 | return ValidateGetShaderivBase(context, entryPoint, shader, pname, length: nullptr); |
| 5788 | } |
| 5789 | |
| 5790 | bool ValidateGetTexParameterfv(const Context *context, |
| 5791 | angle::EntryPoint entryPoint, |
| 5792 | TextureType target, |
| 5793 | GLenum pname, |
| 5794 | const GLfloat *params) |
| 5795 | { |
| 5796 | return ValidateGetTexParameterBase(context, entryPoint, target, pname, length: nullptr); |
| 5797 | } |
| 5798 | |
| 5799 | bool ValidateGetTexParameteriv(const Context *context, |
| 5800 | angle::EntryPoint entryPoint, |
| 5801 | TextureType target, |
| 5802 | GLenum pname, |
| 5803 | const GLint *params) |
| 5804 | { |
| 5805 | return ValidateGetTexParameterBase(context, entryPoint, target, pname, length: nullptr); |
| 5806 | } |
| 5807 | |
| 5808 | bool ValidateGetTexParameterIivOES(const Context *context, |
| 5809 | angle::EntryPoint entryPoint, |
| 5810 | TextureType target, |
| 5811 | GLenum pname, |
| 5812 | const GLint *params) |
| 5813 | { |
| 5814 | if (context->getClientMajorVersion() < 3) |
| 5815 | { |
| 5816 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kES3Required); |
| 5817 | return false; |
| 5818 | } |
| 5819 | return ValidateGetTexParameterBase(context, entryPoint, target, pname, length: nullptr); |
| 5820 | } |
| 5821 | |
| 5822 | bool ValidateGetTexParameterIuivOES(const Context *context, |
| 5823 | angle::EntryPoint entryPoint, |
| 5824 | TextureType target, |
| 5825 | GLenum pname, |
| 5826 | const GLuint *params) |
| 5827 | { |
| 5828 | if (context->getClientMajorVersion() < 3) |
| 5829 | { |
| 5830 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kES3Required); |
| 5831 | return false; |
| 5832 | } |
| 5833 | return ValidateGetTexParameterBase(context, entryPoint, target, pname, length: nullptr); |
| 5834 | } |
| 5835 | |
| 5836 | bool ValidateGetUniformfv(const Context *context, |
| 5837 | angle::EntryPoint entryPoint, |
| 5838 | ShaderProgramID program, |
| 5839 | UniformLocation location, |
| 5840 | const GLfloat *params) |
| 5841 | { |
| 5842 | return ValidateGetUniformBase(context, entryPoint, program, location); |
| 5843 | } |
| 5844 | |
| 5845 | bool ValidateGetUniformiv(const Context *context, |
| 5846 | angle::EntryPoint entryPoint, |
| 5847 | ShaderProgramID program, |
| 5848 | UniformLocation location, |
| 5849 | const GLint *params) |
| 5850 | { |
| 5851 | return ValidateGetUniformBase(context, entryPoint, program, location); |
| 5852 | } |
| 5853 | |
| 5854 | bool ValidateGetVertexAttribfv(const Context *context, |
| 5855 | angle::EntryPoint entryPoint, |
| 5856 | GLuint index, |
| 5857 | GLenum pname, |
| 5858 | const GLfloat *params) |
| 5859 | { |
| 5860 | return ValidateGetVertexAttribBase(context, entryPoint, index, pname, length: nullptr, pointer: false, pureIntegerEntryPoint: false); |
| 5861 | } |
| 5862 | |
| 5863 | bool ValidateGetVertexAttribiv(const Context *context, |
| 5864 | angle::EntryPoint entryPoint, |
| 5865 | GLuint index, |
| 5866 | GLenum pname, |
| 5867 | const GLint *params) |
| 5868 | { |
| 5869 | return ValidateGetVertexAttribBase(context, entryPoint, index, pname, length: nullptr, pointer: false, pureIntegerEntryPoint: false); |
| 5870 | } |
| 5871 | |
| 5872 | bool ValidateGetVertexAttribPointerv(const Context *context, |
| 5873 | angle::EntryPoint entryPoint, |
| 5874 | GLuint index, |
| 5875 | GLenum pname, |
| 5876 | void *const *pointer) |
| 5877 | { |
| 5878 | return ValidateGetVertexAttribBase(context, entryPoint, index, pname, length: nullptr, pointer: true, pureIntegerEntryPoint: false); |
| 5879 | } |
| 5880 | |
| 5881 | bool ValidateIsEnabled(const PrivateState &state, |
| 5882 | ErrorSet *errors, |
| 5883 | angle::EntryPoint entryPoint, |
| 5884 | GLenum cap) |
| 5885 | { |
| 5886 | if (!ValidCap(state, errors, cap, queryOnly: true)) |
| 5887 | { |
| 5888 | errors->validationErrorF(entryPoint, GL_INVALID_ENUM, format: kEnumNotSupported, cap); |
| 5889 | return false; |
| 5890 | } |
| 5891 | |
| 5892 | return true; |
| 5893 | } |
| 5894 | |
| 5895 | bool ValidateLinkProgram(const Context *context, |
| 5896 | angle::EntryPoint entryPoint, |
| 5897 | ShaderProgramID program) |
| 5898 | { |
| 5899 | if (context->hasActiveTransformFeedback(program)) |
| 5900 | { |
| 5901 | // ES 3.0.4 section 2.15 page 91 |
| 5902 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kTransformFeedbackActiveDuringLink); |
| 5903 | return false; |
| 5904 | } |
| 5905 | |
| 5906 | Program *programObject = GetValidProgram(context, entryPoint, id: program); |
| 5907 | if (!programObject) |
| 5908 | { |
| 5909 | return false; |
| 5910 | } |
| 5911 | |
| 5912 | return true; |
| 5913 | } |
| 5914 | |
| 5915 | bool ValidateReadPixels(const Context *context, |
| 5916 | angle::EntryPoint entryPoint, |
| 5917 | GLint x, |
| 5918 | GLint y, |
| 5919 | GLsizei width, |
| 5920 | GLsizei height, |
| 5921 | GLenum format, |
| 5922 | GLenum type, |
| 5923 | const void *pixels) |
| 5924 | { |
| 5925 | return ValidateReadPixelsBase(context, entryPoint, x, y, width, height, format, type, bufSize: -1, |
| 5926 | length: nullptr, columns: nullptr, rows: nullptr, pixels); |
| 5927 | } |
| 5928 | |
| 5929 | bool ValidateTexParameterf(const Context *context, |
| 5930 | angle::EntryPoint entryPoint, |
| 5931 | TextureType target, |
| 5932 | GLenum pname, |
| 5933 | GLfloat param) |
| 5934 | { |
| 5935 | return ValidateTexParameterBase(context, entryPoint, target, pname, bufSize: -1, vectorParams: false, params: ¶m); |
| 5936 | } |
| 5937 | |
| 5938 | bool ValidateTexParameterfv(const Context *context, |
| 5939 | angle::EntryPoint entryPoint, |
| 5940 | TextureType target, |
| 5941 | GLenum pname, |
| 5942 | const GLfloat *params) |
| 5943 | { |
| 5944 | return ValidateTexParameterBase(context, entryPoint, target, pname, bufSize: -1, vectorParams: true, params); |
| 5945 | } |
| 5946 | |
| 5947 | bool ValidateTexParameteri(const Context *context, |
| 5948 | angle::EntryPoint entryPoint, |
| 5949 | TextureType target, |
| 5950 | GLenum pname, |
| 5951 | GLint param) |
| 5952 | { |
| 5953 | return ValidateTexParameterBase(context, entryPoint, target, pname, bufSize: -1, vectorParams: false, params: ¶m); |
| 5954 | } |
| 5955 | |
| 5956 | bool ValidateTexParameteriv(const Context *context, |
| 5957 | angle::EntryPoint entryPoint, |
| 5958 | TextureType target, |
| 5959 | GLenum pname, |
| 5960 | const GLint *params) |
| 5961 | { |
| 5962 | return ValidateTexParameterBase(context, entryPoint, target, pname, bufSize: -1, vectorParams: true, params); |
| 5963 | } |
| 5964 | |
| 5965 | bool ValidateTexParameterIivOES(const Context *context, |
| 5966 | angle::EntryPoint entryPoint, |
| 5967 | TextureType target, |
| 5968 | GLenum pname, |
| 5969 | const GLint *params) |
| 5970 | { |
| 5971 | if (context->getClientMajorVersion() < 3) |
| 5972 | { |
| 5973 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kES3Required); |
| 5974 | return false; |
| 5975 | } |
| 5976 | return ValidateTexParameterBase(context, entryPoint, target, pname, bufSize: -1, vectorParams: true, params); |
| 5977 | } |
| 5978 | |
| 5979 | bool ValidateTexParameterIuivOES(const Context *context, |
| 5980 | angle::EntryPoint entryPoint, |
| 5981 | TextureType target, |
| 5982 | GLenum pname, |
| 5983 | const GLuint *params) |
| 5984 | { |
| 5985 | if (context->getClientMajorVersion() < 3) |
| 5986 | { |
| 5987 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kES3Required); |
| 5988 | return false; |
| 5989 | } |
| 5990 | return ValidateTexParameterBase(context, entryPoint, target, pname, bufSize: -1, vectorParams: true, params); |
| 5991 | } |
| 5992 | |
| 5993 | bool ValidateUseProgram(const Context *context, |
| 5994 | angle::EntryPoint entryPoint, |
| 5995 | ShaderProgramID program) |
| 5996 | { |
| 5997 | if (program.value != 0) |
| 5998 | { |
| 5999 | Program *programObject = context->getProgramResolveLink(handle: program); |
| 6000 | if (!programObject) |
| 6001 | { |
| 6002 | // ES 3.1.0 section 7.3 page 72 |
| 6003 | if (context->getShader(handle: program)) |
| 6004 | { |
| 6005 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExpectedProgramName); |
| 6006 | return false; |
| 6007 | } |
| 6008 | else |
| 6009 | { |
| 6010 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kInvalidProgramName); |
| 6011 | return false; |
| 6012 | } |
| 6013 | } |
| 6014 | if (!programObject->isLinked()) |
| 6015 | { |
| 6016 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kProgramNotLinked); |
| 6017 | return false; |
| 6018 | } |
| 6019 | } |
| 6020 | if (context->getState().isTransformFeedbackActiveUnpaused()) |
| 6021 | { |
| 6022 | // ES 3.0.4 section 2.15 page 91 |
| 6023 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kTransformFeedbackUseProgram); |
| 6024 | return false; |
| 6025 | } |
| 6026 | |
| 6027 | return true; |
| 6028 | } |
| 6029 | |
| 6030 | bool ValidateDeleteFencesNV(const Context *context, |
| 6031 | angle::EntryPoint entryPoint, |
| 6032 | GLsizei n, |
| 6033 | const FenceNVID *fences) |
| 6034 | { |
| 6035 | if (!context->getExtensions().fenceNV) |
| 6036 | { |
| 6037 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kNVFenceNotSupported); |
| 6038 | return false; |
| 6039 | } |
| 6040 | |
| 6041 | if (n < 0) |
| 6042 | { |
| 6043 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeCount); |
| 6044 | return false; |
| 6045 | } |
| 6046 | |
| 6047 | return true; |
| 6048 | } |
| 6049 | |
| 6050 | bool ValidateFinishFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence) |
| 6051 | { |
| 6052 | if (!context->getExtensions().fenceNV) |
| 6053 | { |
| 6054 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kNVFenceNotSupported); |
| 6055 | return false; |
| 6056 | } |
| 6057 | |
| 6058 | FenceNV *fenceObject = context->getFenceNV(handle: fence); |
| 6059 | |
| 6060 | if (fenceObject == nullptr) |
| 6061 | { |
| 6062 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFence); |
| 6063 | return false; |
| 6064 | } |
| 6065 | |
| 6066 | if (!fenceObject->isSet()) |
| 6067 | { |
| 6068 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFenceState); |
| 6069 | return false; |
| 6070 | } |
| 6071 | |
| 6072 | return true; |
| 6073 | } |
| 6074 | |
| 6075 | bool ValidateGenFencesNV(const Context *context, |
| 6076 | angle::EntryPoint entryPoint, |
| 6077 | GLsizei n, |
| 6078 | const FenceNVID *fences) |
| 6079 | { |
| 6080 | if (!context->getExtensions().fenceNV) |
| 6081 | { |
| 6082 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kNVFenceNotSupported); |
| 6083 | return false; |
| 6084 | } |
| 6085 | |
| 6086 | if (n < 0) |
| 6087 | { |
| 6088 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeCount); |
| 6089 | return false; |
| 6090 | } |
| 6091 | |
| 6092 | return true; |
| 6093 | } |
| 6094 | |
| 6095 | bool ValidateGetFenceivNV(const Context *context, |
| 6096 | angle::EntryPoint entryPoint, |
| 6097 | FenceNVID fence, |
| 6098 | GLenum pname, |
| 6099 | const GLint *params) |
| 6100 | { |
| 6101 | if (!context->getExtensions().fenceNV) |
| 6102 | { |
| 6103 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kNVFenceNotSupported); |
| 6104 | return false; |
| 6105 | } |
| 6106 | |
| 6107 | FenceNV *fenceObject = context->getFenceNV(handle: fence); |
| 6108 | |
| 6109 | if (fenceObject == nullptr) |
| 6110 | { |
| 6111 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFence); |
| 6112 | return false; |
| 6113 | } |
| 6114 | |
| 6115 | if (!fenceObject->isSet()) |
| 6116 | { |
| 6117 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFenceState); |
| 6118 | return false; |
| 6119 | } |
| 6120 | |
| 6121 | switch (pname) |
| 6122 | { |
| 6123 | case GL_FENCE_STATUS_NV: |
| 6124 | case GL_FENCE_CONDITION_NV: |
| 6125 | break; |
| 6126 | |
| 6127 | default: |
| 6128 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidPname); |
| 6129 | return false; |
| 6130 | } |
| 6131 | |
| 6132 | return true; |
| 6133 | } |
| 6134 | |
| 6135 | bool ValidateGetGraphicsResetStatusEXT(const Context *context, angle::EntryPoint entryPoint) |
| 6136 | { |
| 6137 | if (!context->getExtensions().robustnessEXT) |
| 6138 | { |
| 6139 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 6140 | return false; |
| 6141 | } |
| 6142 | |
| 6143 | return true; |
| 6144 | } |
| 6145 | |
| 6146 | bool ValidateGetTranslatedShaderSourceANGLE(const Context *context, |
| 6147 | angle::EntryPoint entryPoint, |
| 6148 | ShaderProgramID shader, |
| 6149 | GLsizei bufsize, |
| 6150 | const GLsizei *length, |
| 6151 | const GLchar *source) |
| 6152 | { |
| 6153 | if (!context->getExtensions().translatedShaderSourceANGLE) |
| 6154 | { |
| 6155 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 6156 | return false; |
| 6157 | } |
| 6158 | |
| 6159 | if (bufsize < 0) |
| 6160 | { |
| 6161 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kNegativeBufferSize); |
| 6162 | return false; |
| 6163 | } |
| 6164 | |
| 6165 | Shader *shaderObject = context->getShader(handle: shader); |
| 6166 | |
| 6167 | if (!shaderObject) |
| 6168 | { |
| 6169 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidShaderName); |
| 6170 | return false; |
| 6171 | } |
| 6172 | |
| 6173 | return true; |
| 6174 | } |
| 6175 | |
| 6176 | bool ValidateIsFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence) |
| 6177 | { |
| 6178 | if (!context->getExtensions().fenceNV) |
| 6179 | { |
| 6180 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kNVFenceNotSupported); |
| 6181 | return false; |
| 6182 | } |
| 6183 | |
| 6184 | return true; |
| 6185 | } |
| 6186 | |
| 6187 | bool ValidateSetFenceNV(const Context *context, |
| 6188 | angle::EntryPoint entryPoint, |
| 6189 | FenceNVID fence, |
| 6190 | GLenum condition) |
| 6191 | { |
| 6192 | if (!context->getExtensions().fenceNV) |
| 6193 | { |
| 6194 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kNVFenceNotSupported); |
| 6195 | return false; |
| 6196 | } |
| 6197 | |
| 6198 | if (condition != GL_ALL_COMPLETED_NV) |
| 6199 | { |
| 6200 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidFenceCondition); |
| 6201 | return false; |
| 6202 | } |
| 6203 | |
| 6204 | FenceNV *fenceObject = context->getFenceNV(handle: fence); |
| 6205 | |
| 6206 | if (fenceObject == nullptr) |
| 6207 | { |
| 6208 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFence); |
| 6209 | return false; |
| 6210 | } |
| 6211 | |
| 6212 | return true; |
| 6213 | } |
| 6214 | |
| 6215 | bool ValidateTestFenceNV(const Context *context, angle::EntryPoint entryPoint, FenceNVID fence) |
| 6216 | { |
| 6217 | if (!context->getExtensions().fenceNV) |
| 6218 | { |
| 6219 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kNVFenceNotSupported); |
| 6220 | return false; |
| 6221 | } |
| 6222 | |
| 6223 | FenceNV *fenceObject = context->getFenceNV(handle: fence); |
| 6224 | |
| 6225 | if (fenceObject == nullptr) |
| 6226 | { |
| 6227 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFence); |
| 6228 | return false; |
| 6229 | } |
| 6230 | |
| 6231 | if (fenceObject->isSet() != GL_TRUE) |
| 6232 | { |
| 6233 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kInvalidFenceState); |
| 6234 | return false; |
| 6235 | } |
| 6236 | |
| 6237 | return true; |
| 6238 | } |
| 6239 | |
| 6240 | bool ValidateTexStorage2DEXT(const Context *context, |
| 6241 | angle::EntryPoint entryPoint, |
| 6242 | TextureType type, |
| 6243 | GLsizei levels, |
| 6244 | GLenum internalformat, |
| 6245 | GLsizei width, |
| 6246 | GLsizei height) |
| 6247 | { |
| 6248 | if (!context->getExtensions().textureStorageEXT) |
| 6249 | { |
| 6250 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 6251 | return false; |
| 6252 | } |
| 6253 | |
| 6254 | if (context->getClientMajorVersion() < 3) |
| 6255 | { |
| 6256 | return ValidateES2TexStorageParametersBase(context, entryPoint, target: type, levels, |
| 6257 | internalformat, width, height); |
| 6258 | } |
| 6259 | |
| 6260 | ASSERT(context->getClientMajorVersion() >= 3); |
| 6261 | return ValidateES3TexStorage2DParameters(context, entryPoint, target: type, levels, internalformat, |
| 6262 | width, height, depth: 1); |
| 6263 | } |
| 6264 | |
| 6265 | bool ValidateVertexAttribDivisorANGLE(const Context *context, |
| 6266 | angle::EntryPoint entryPoint, |
| 6267 | GLuint index, |
| 6268 | GLuint divisor) |
| 6269 | { |
| 6270 | if (!context->getExtensions().instancedArraysANGLE) |
| 6271 | { |
| 6272 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 6273 | return false; |
| 6274 | } |
| 6275 | |
| 6276 | if (index >= static_cast<GLuint>(context->getCaps().maxVertexAttributes)) |
| 6277 | { |
| 6278 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kIndexExceedsMaxVertexAttribute); |
| 6279 | return false; |
| 6280 | } |
| 6281 | |
| 6282 | if (context->getLimitations().attributeZeroRequiresZeroDivisorInEXT) |
| 6283 | { |
| 6284 | if (index == 0 && divisor != 0) |
| 6285 | { |
| 6286 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kAttributeZeroRequiresDivisorLimitation); |
| 6287 | |
| 6288 | // We also output an error message to the debugger window if tracing is active, so |
| 6289 | // that developers can see the error message. |
| 6290 | ERR() << kAttributeZeroRequiresDivisorLimitation; |
| 6291 | return false; |
| 6292 | } |
| 6293 | } |
| 6294 | |
| 6295 | return true; |
| 6296 | } |
| 6297 | |
| 6298 | bool ValidateVertexAttribDivisorEXT(const Context *context, |
| 6299 | angle::EntryPoint entryPoint, |
| 6300 | GLuint index, |
| 6301 | GLuint divisor) |
| 6302 | { |
| 6303 | if (!context->getExtensions().instancedArraysEXT) |
| 6304 | { |
| 6305 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 6306 | return false; |
| 6307 | } |
| 6308 | |
| 6309 | if (index >= static_cast<GLuint>(context->getCaps().maxVertexAttributes)) |
| 6310 | { |
| 6311 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kIndexExceedsMaxVertexAttribute); |
| 6312 | return false; |
| 6313 | } |
| 6314 | |
| 6315 | return true; |
| 6316 | } |
| 6317 | |
| 6318 | bool ValidateTexImage3DOES(const Context *context, |
| 6319 | angle::EntryPoint entryPoint, |
| 6320 | TextureTarget target, |
| 6321 | GLint level, |
| 6322 | GLenum internalformat, |
| 6323 | GLsizei width, |
| 6324 | GLsizei height, |
| 6325 | GLsizei depth, |
| 6326 | GLint border, |
| 6327 | GLenum format, |
| 6328 | GLenum type, |
| 6329 | const void *pixels) |
| 6330 | { |
| 6331 | return ValidateTexImage3D(context, entryPoint, targetPacked: target, level, internalformat, width, height, |
| 6332 | depth, border, format, type, pixels); |
| 6333 | } |
| 6334 | |
| 6335 | bool ValidatePopGroupMarkerEXT(const Context *context, angle::EntryPoint entryPoint) |
| 6336 | { |
| 6337 | if (!context->getExtensions().debugMarkerEXT) |
| 6338 | { |
| 6339 | // The debug marker calls should not set error state |
| 6340 | // However, it seems reasonable to set an error state if the extension is not enabled |
| 6341 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 6342 | return false; |
| 6343 | } |
| 6344 | |
| 6345 | return true; |
| 6346 | } |
| 6347 | |
| 6348 | bool ValidateTexStorage1DEXT(const Context *context, |
| 6349 | angle::EntryPoint entryPoint, |
| 6350 | GLenum target, |
| 6351 | GLsizei levels, |
| 6352 | GLenum internalformat, |
| 6353 | GLsizei width) |
| 6354 | { |
| 6355 | UNIMPLEMENTED(); |
| 6356 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 6357 | return false; |
| 6358 | } |
| 6359 | |
| 6360 | bool ValidateTexStorage3DEXT(const Context *context, |
| 6361 | angle::EntryPoint entryPoint, |
| 6362 | TextureType target, |
| 6363 | GLsizei levels, |
| 6364 | GLenum internalformat, |
| 6365 | GLsizei width, |
| 6366 | GLsizei height, |
| 6367 | GLsizei depth) |
| 6368 | { |
| 6369 | if (!context->getExtensions().textureStorageEXT) |
| 6370 | { |
| 6371 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 6372 | return false; |
| 6373 | } |
| 6374 | |
| 6375 | if (context->getClientMajorVersion() < 3) |
| 6376 | { |
| 6377 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 6378 | return false; |
| 6379 | } |
| 6380 | |
| 6381 | return ValidateES3TexStorage3DParameters(context, entryPoint, target, levels, internalformat, |
| 6382 | width, height, depth); |
| 6383 | } |
| 6384 | |
| 6385 | bool ValidateMaxShaderCompilerThreadsKHR(const Context *context, |
| 6386 | angle::EntryPoint entryPoint, |
| 6387 | GLuint count) |
| 6388 | { |
| 6389 | if (!context->getExtensions().parallelShaderCompileKHR) |
| 6390 | { |
| 6391 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 6392 | return false; |
| 6393 | } |
| 6394 | return true; |
| 6395 | } |
| 6396 | |
| 6397 | bool ValidateMultiDrawArraysANGLE(const Context *context, |
| 6398 | angle::EntryPoint entryPoint, |
| 6399 | PrimitiveMode mode, |
| 6400 | const GLint *firsts, |
| 6401 | const GLsizei *counts, |
| 6402 | GLsizei drawcount) |
| 6403 | { |
| 6404 | if (!context->getExtensions().multiDrawANGLE) |
| 6405 | { |
| 6406 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 6407 | return false; |
| 6408 | } |
| 6409 | for (GLsizei drawID = 0; drawID < drawcount; ++drawID) |
| 6410 | { |
| 6411 | if (!ValidateDrawArrays(context, entryPoint, mode, first: firsts[drawID], count: counts[drawID])) |
| 6412 | { |
| 6413 | return false; |
| 6414 | } |
| 6415 | } |
| 6416 | return true; |
| 6417 | } |
| 6418 | |
| 6419 | bool ValidateMultiDrawElementsANGLE(const Context *context, |
| 6420 | angle::EntryPoint entryPoint, |
| 6421 | PrimitiveMode mode, |
| 6422 | const GLsizei *counts, |
| 6423 | DrawElementsType type, |
| 6424 | const GLvoid *const *indices, |
| 6425 | GLsizei drawcount) |
| 6426 | { |
| 6427 | if (!context->getExtensions().multiDrawANGLE) |
| 6428 | { |
| 6429 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 6430 | return false; |
| 6431 | } |
| 6432 | for (GLsizei drawID = 0; drawID < drawcount; ++drawID) |
| 6433 | { |
| 6434 | if (!ValidateDrawElements(context, entryPoint, mode, count: counts[drawID], type, indices: indices[drawID])) |
| 6435 | { |
| 6436 | return false; |
| 6437 | } |
| 6438 | } |
| 6439 | return true; |
| 6440 | } |
| 6441 | |
| 6442 | bool ValidateFramebufferTexture2DMultisampleEXT(const Context *context, |
| 6443 | angle::EntryPoint entryPoint, |
| 6444 | GLenum target, |
| 6445 | GLenum attachment, |
| 6446 | TextureTarget textarget, |
| 6447 | TextureID texture, |
| 6448 | GLint level, |
| 6449 | GLsizei samples) |
| 6450 | { |
| 6451 | if (!context->getExtensions().multisampledRenderToTextureEXT) |
| 6452 | { |
| 6453 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 6454 | return false; |
| 6455 | } |
| 6456 | |
| 6457 | if (samples < 0) |
| 6458 | { |
| 6459 | return false; |
| 6460 | } |
| 6461 | |
| 6462 | // EXT_multisampled_render_to_texture states that the value of samples |
| 6463 | // must be less than or equal to MAX_SAMPLES_EXT (Context::getCaps().maxSamples) |
| 6464 | // otherwise GL_INVALID_VALUE is generated. |
| 6465 | if (samples > context->getCaps().maxSamples) |
| 6466 | { |
| 6467 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kSamplesOutOfRange); |
| 6468 | return false; |
| 6469 | } |
| 6470 | |
| 6471 | if (!ValidateFramebufferTextureBase(context, entryPoint, target, attachment, texture, level)) |
| 6472 | { |
| 6473 | return false; |
| 6474 | } |
| 6475 | |
| 6476 | // EXT_multisampled_render_to_texture returns INVALID_OPERATION when a sample number higher than |
| 6477 | // the maximum sample number supported by this format is passed. |
| 6478 | // The TextureCaps::getMaxSamples method is only guarenteed to be valid when the context is ES3. |
| 6479 | if (texture.value != 0 && context->getClientMajorVersion() >= 3) |
| 6480 | { |
| 6481 | Texture *tex = context->getTexture(handle: texture); |
| 6482 | GLenum sizedInternalFormat = tex->getFormat(target: textarget, level).info->sizedInternalFormat; |
| 6483 | const TextureCaps &formatCaps = context->getTextureCaps().get(internalFormat: sizedInternalFormat); |
| 6484 | if (static_cast<GLuint>(samples) > formatCaps.getMaxSamples()) |
| 6485 | { |
| 6486 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kSamplesOutOfRange); |
| 6487 | return false; |
| 6488 | } |
| 6489 | } |
| 6490 | |
| 6491 | // Unless EXT_multisampled_render_to_texture2 is enabled, only color attachment 0 can be used. |
| 6492 | if (!context->getExtensions().multisampledRenderToTexture2EXT && |
| 6493 | attachment != GL_COLOR_ATTACHMENT0) |
| 6494 | { |
| 6495 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidAttachment); |
| 6496 | return false; |
| 6497 | } |
| 6498 | |
| 6499 | if (!ValidTexture2DDestinationTarget(context, target: textarget)) |
| 6500 | { |
| 6501 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidTextureTarget); |
| 6502 | return false; |
| 6503 | } |
| 6504 | |
| 6505 | return true; |
| 6506 | } |
| 6507 | |
| 6508 | bool ValidateRenderbufferStorageMultisampleEXT(const Context *context, |
| 6509 | angle::EntryPoint entryPoint, |
| 6510 | GLenum target, |
| 6511 | GLsizei samples, |
| 6512 | GLenum internalformat, |
| 6513 | GLsizei width, |
| 6514 | GLsizei height) |
| 6515 | { |
| 6516 | if (!context->getExtensions().multisampledRenderToTextureEXT) |
| 6517 | { |
| 6518 | ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kExtensionNotEnabled); |
| 6519 | return false; |
| 6520 | } |
| 6521 | if (!ValidateRenderbufferStorageParametersBase(context, entryPoint, target, samples, |
| 6522 | internalformat, width, height)) |
| 6523 | { |
| 6524 | return false; |
| 6525 | } |
| 6526 | |
| 6527 | // EXT_multisampled_render_to_texture states that the value of samples |
| 6528 | // must be less than or equal to MAX_SAMPLES_EXT (Context::getCaps().maxSamples) |
| 6529 | // otherwise GL_INVALID_VALUE is generated. |
| 6530 | if (samples > context->getCaps().maxSamples) |
| 6531 | { |
| 6532 | ANGLE_VALIDATION_ERROR(GL_INVALID_VALUE, kSamplesOutOfRange); |
| 6533 | return false; |
| 6534 | } |
| 6535 | |
| 6536 | // EXT_multisampled_render_to_texture returns GL_OUT_OF_MEMORY on failure to create |
| 6537 | // the specified storage. This is different than ES 3.0 in which a sample number higher |
| 6538 | // than the maximum sample number supported by this format generates a GL_INVALID_VALUE. |
| 6539 | // The TextureCaps::getMaxSamples method is only guarenteed to be valid when the context is ES3. |
| 6540 | if (context->getClientMajorVersion() >= 3) |
| 6541 | { |
| 6542 | const TextureCaps &formatCaps = context->getTextureCaps().get(internalFormat: internalformat); |
| 6543 | if (static_cast<GLuint>(samples) > formatCaps.getMaxSamples()) |
| 6544 | { |
| 6545 | ANGLE_VALIDATION_ERROR(GL_OUT_OF_MEMORY, kSamplesOutOfRange); |
| 6546 | return false; |
| 6547 | } |
| 6548 | } |
| 6549 | |
| 6550 | return true; |
| 6551 | } |
| 6552 | |
| 6553 | void RecordBindTextureTypeError(const Context *context, |
| 6554 | angle::EntryPoint entryPoint, |
| 6555 | TextureType target) |
| 6556 | { |
| 6557 | ASSERT(!context->getStateCache().isValidBindTextureType(target)); |
| 6558 | |
| 6559 | switch (target) |
| 6560 | { |
| 6561 | case TextureType::Rectangle: |
| 6562 | ASSERT(!context->getExtensions().textureRectangleANGLE); |
| 6563 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kTextureRectangleNotSupported); |
| 6564 | break; |
| 6565 | |
| 6566 | case TextureType::_3D: |
| 6567 | case TextureType::_2DArray: |
| 6568 | ASSERT(context->getClientMajorVersion() < 3); |
| 6569 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kES3Required); |
| 6570 | break; |
| 6571 | |
| 6572 | case TextureType::_2DMultisample: |
| 6573 | ASSERT(context->getClientVersion() < Version(3, 1) && |
| 6574 | !context->getExtensions().textureMultisampleANGLE); |
| 6575 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kMultisampleTextureExtensionOrES31Required); |
| 6576 | break; |
| 6577 | |
| 6578 | case TextureType::_2DMultisampleArray: |
| 6579 | ASSERT(!context->getExtensions().textureStorageMultisample2dArrayOES); |
| 6580 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kMultisampleArrayExtensionRequired); |
| 6581 | break; |
| 6582 | |
| 6583 | case TextureType::External: |
| 6584 | ASSERT(!context->getExtensions().EGLImageExternalOES && |
| 6585 | !context->getExtensions().EGLStreamConsumerExternalNV); |
| 6586 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kExternalTextureNotSupported); |
| 6587 | break; |
| 6588 | |
| 6589 | case TextureType::VideoImage: |
| 6590 | ASSERT(!context->getExtensions().videoTextureWEBGL); |
| 6591 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kExtensionNotEnabled); |
| 6592 | break; |
| 6593 | |
| 6594 | case TextureType::Buffer: |
| 6595 | ASSERT(!context->getExtensions().textureBufferOES && |
| 6596 | !context->getExtensions().textureBufferEXT); |
| 6597 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kExtensionNotEnabled); |
| 6598 | break; |
| 6599 | |
| 6600 | default: |
| 6601 | ANGLE_VALIDATION_ERROR(GL_INVALID_ENUM, kInvalidTextureTarget); |
| 6602 | } |
| 6603 | } |
| 6604 | |
| 6605 | } // namespace gl |
| 6606 | |