| 1 | // Copyright 2013 The Flutter Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #include "impeller/compiler/spirv_compiler.h" |
| 6 | |
| 7 | #include <array> |
| 8 | |
| 9 | #include "impeller/compiler/logger.h" |
| 10 | #include "impeller/compiler/types.h" |
| 11 | |
| 12 | namespace impeller { |
| 13 | namespace compiler { |
| 14 | |
| 15 | SPIRVCompiler::SPIRVCompiler(const SourceOptions& options, |
| 16 | std::shared_ptr<const fml::Mapping> sources) |
| 17 | : options_(options), sources_(std::move(sources)) {} |
| 18 | |
| 19 | SPIRVCompiler::~SPIRVCompiler() = default; |
| 20 | |
| 21 | std::shared_ptr<fml::Mapping> SPIRVCompiler::CompileToSPV( |
| 22 | std::stringstream& stream, |
| 23 | const shaderc::CompileOptions& spirv_options) const { |
| 24 | if (!sources_ || sources_->GetMapping() == nullptr) { |
| 25 | COMPILER_ERROR(stream) << "Invalid sources for SPIRV Compiler." ; |
| 26 | return nullptr; |
| 27 | } |
| 28 | |
| 29 | shaderc::Compiler spv_compiler; |
| 30 | if (!spv_compiler.IsValid()) { |
| 31 | COMPILER_ERROR(stream) << "Could not initialize the " |
| 32 | << SourceLanguageToString(source_language: options_.source_language) |
| 33 | << " to SPIRV compiler." ; |
| 34 | return nullptr; |
| 35 | } |
| 36 | |
| 37 | const auto shader_kind = ToShaderCShaderKind(type: options_.type); |
| 38 | |
| 39 | if (shader_kind == shaderc_shader_kind::shaderc_glsl_infer_from_source) { |
| 40 | COMPILER_ERROR(stream) << "Could not figure out shader stage." ; |
| 41 | return nullptr; |
| 42 | } |
| 43 | |
| 44 | auto result = std::make_shared<shaderc::SpvCompilationResult>( |
| 45 | args: spv_compiler.CompileGlslToSpv( |
| 46 | source_text: reinterpret_cast<const char*>(sources_->GetMapping()), // source_text |
| 47 | source_text_size: sources_->GetSize(), // source_text_size |
| 48 | shader_kind, // shader_kind |
| 49 | input_file_name: options_.file_name.c_str(), // input_file_name |
| 50 | entry_point_name: options_.entry_point_name.c_str(), // entry_point_name |
| 51 | options: spirv_options // options |
| 52 | )); |
| 53 | if (result->GetCompilationStatus() != |
| 54 | shaderc_compilation_status::shaderc_compilation_status_success) { |
| 55 | COMPILER_ERROR(stream) << SourceLanguageToString(source_language: options_.source_language) |
| 56 | << " to SPIRV failed; " |
| 57 | << ShaderCErrorToString( |
| 58 | status: result->GetCompilationStatus()) |
| 59 | << ". " << result->GetNumErrors() << " error(s) and " |
| 60 | << result->GetNumWarnings() << " warning(s)." ; |
| 61 | // It should normally be enough to check that there are errors or warnings, |
| 62 | // but some cases result in no errors or warnings and still have an error |
| 63 | // message. If there's a message we should print it. |
| 64 | if (result->GetNumErrors() > 0 || result->GetNumWarnings() > 0 || |
| 65 | !result->GetErrorMessage().empty()) { |
| 66 | COMPILER_ERROR_NO_PREFIX(stream) << result->GetErrorMessage(); |
| 67 | } |
| 68 | return nullptr; |
| 69 | } |
| 70 | |
| 71 | if (!result) { |
| 72 | COMPILER_ERROR(stream) << "Could not fetch SPIRV from compile job." ; |
| 73 | return nullptr; |
| 74 | } |
| 75 | |
| 76 | const auto data_length = (result->cend() - result->cbegin()) * |
| 77 | sizeof(decltype(result)::element_type::element_type); |
| 78 | |
| 79 | return std::make_unique<fml::NonOwnedMapping>( |
| 80 | args: reinterpret_cast<const uint8_t*>(result->cbegin()), // |
| 81 | args: data_length, // |
| 82 | args: [result](auto, auto) {} // |
| 83 | ); |
| 84 | } |
| 85 | |
| 86 | std::string SPIRVCompiler::GetSourcePrefix() const { |
| 87 | std::stringstream stream; |
| 88 | stream << options_.file_name << ": " ; |
| 89 | return stream.str(); |
| 90 | } |
| 91 | |
| 92 | static void SetDefaultLimitations(shaderc::CompileOptions& compiler_opts) { |
| 93 | using Limit = std::pair<shaderc_limit, int>; |
| 94 | static constexpr std::array<Limit, 83> limits = { |
| 95 | Limit{shaderc_limit::shaderc_limit_max_lights, 8}, |
| 96 | Limit{shaderc_limit::shaderc_limit_max_clip_planes, 6}, |
| 97 | Limit{shaderc_limit::shaderc_limit_max_texture_units, 2}, |
| 98 | Limit{shaderc_limit::shaderc_limit_max_texture_coords, 8}, |
| 99 | Limit{shaderc_limit::shaderc_limit_max_vertex_attribs, 16}, |
| 100 | Limit{shaderc_limit::shaderc_limit_max_vertex_uniform_components, 4096}, |
| 101 | Limit{shaderc_limit::shaderc_limit_max_varying_floats, 60}, |
| 102 | Limit{shaderc_limit::shaderc_limit_max_vertex_texture_image_units, 16}, |
| 103 | Limit{shaderc_limit::shaderc_limit_max_combined_texture_image_units, 80}, |
| 104 | Limit{shaderc_limit::shaderc_limit_max_texture_image_units, 16}, |
| 105 | Limit{shaderc_limit::shaderc_limit_max_fragment_uniform_components, 1024}, |
| 106 | Limit{shaderc_limit::shaderc_limit_max_draw_buffers, 8}, |
| 107 | Limit{shaderc_limit::shaderc_limit_max_vertex_uniform_vectors, 256}, |
| 108 | Limit{shaderc_limit::shaderc_limit_max_varying_vectors, 15}, |
| 109 | Limit{shaderc_limit::shaderc_limit_max_fragment_uniform_vectors, 256}, |
| 110 | Limit{shaderc_limit::shaderc_limit_max_vertex_output_vectors, 16}, |
| 111 | Limit{shaderc_limit::shaderc_limit_max_fragment_input_vectors, 15}, |
| 112 | Limit{shaderc_limit::shaderc_limit_min_program_texel_offset, -8}, |
| 113 | Limit{shaderc_limit::shaderc_limit_max_program_texel_offset, 7}, |
| 114 | Limit{shaderc_limit::shaderc_limit_max_clip_distances, 8}, |
| 115 | Limit{shaderc_limit::shaderc_limit_max_compute_work_group_count_x, 65535}, |
| 116 | Limit{shaderc_limit::shaderc_limit_max_compute_work_group_count_y, 65535}, |
| 117 | Limit{shaderc_limit::shaderc_limit_max_compute_work_group_count_z, 65535}, |
| 118 | Limit{shaderc_limit::shaderc_limit_max_compute_work_group_size_x, 1024}, |
| 119 | Limit{shaderc_limit::shaderc_limit_max_compute_work_group_size_y, 1024}, |
| 120 | Limit{shaderc_limit::shaderc_limit_max_compute_work_group_size_z, 64}, |
| 121 | Limit{shaderc_limit::shaderc_limit_max_compute_uniform_components, 512}, |
| 122 | Limit{shaderc_limit::shaderc_limit_max_compute_texture_image_units, 16}, |
| 123 | Limit{shaderc_limit::shaderc_limit_max_compute_image_uniforms, 8}, |
| 124 | Limit{shaderc_limit::shaderc_limit_max_compute_atomic_counters, 8}, |
| 125 | Limit{shaderc_limit::shaderc_limit_max_compute_atomic_counter_buffers, 1}, |
| 126 | Limit{shaderc_limit::shaderc_limit_max_varying_components, 60}, |
| 127 | Limit{shaderc_limit::shaderc_limit_max_vertex_output_components, 64}, |
| 128 | Limit{shaderc_limit::shaderc_limit_max_geometry_input_components, 64}, |
| 129 | Limit{shaderc_limit::shaderc_limit_max_geometry_output_components, 128}, |
| 130 | Limit{shaderc_limit::shaderc_limit_max_fragment_input_components, 128}, |
| 131 | Limit{shaderc_limit::shaderc_limit_max_image_units, 8}, |
| 132 | Limit{shaderc_limit:: |
| 133 | shaderc_limit_max_combined_image_units_and_fragment_outputs, |
| 134 | 8}, |
| 135 | Limit{shaderc_limit::shaderc_limit_max_combined_shader_output_resources, |
| 136 | 8}, |
| 137 | Limit{shaderc_limit::shaderc_limit_max_image_samples, 0}, |
| 138 | Limit{shaderc_limit::shaderc_limit_max_vertex_image_uniforms, 0}, |
| 139 | Limit{shaderc_limit::shaderc_limit_max_tess_control_image_uniforms, 0}, |
| 140 | Limit{shaderc_limit::shaderc_limit_max_tess_evaluation_image_uniforms, 0}, |
| 141 | Limit{shaderc_limit::shaderc_limit_max_geometry_image_uniforms, 0}, |
| 142 | Limit{shaderc_limit::shaderc_limit_max_fragment_image_uniforms, 8}, |
| 143 | Limit{shaderc_limit::shaderc_limit_max_combined_image_uniforms, 8}, |
| 144 | Limit{shaderc_limit::shaderc_limit_max_geometry_texture_image_units, 16}, |
| 145 | Limit{shaderc_limit::shaderc_limit_max_geometry_output_vertices, 256}, |
| 146 | Limit{shaderc_limit::shaderc_limit_max_geometry_total_output_components, |
| 147 | 1024}, |
| 148 | Limit{shaderc_limit::shaderc_limit_max_geometry_uniform_components, 512}, |
| 149 | Limit{shaderc_limit::shaderc_limit_max_geometry_varying_components, 60}, |
| 150 | Limit{shaderc_limit::shaderc_limit_max_tess_control_input_components, |
| 151 | 128}, |
| 152 | Limit{shaderc_limit::shaderc_limit_max_tess_control_output_components, |
| 153 | 128}, |
| 154 | Limit{shaderc_limit::shaderc_limit_max_tess_control_texture_image_units, |
| 155 | 16}, |
| 156 | Limit{shaderc_limit::shaderc_limit_max_tess_control_uniform_components, |
| 157 | 1024}, |
| 158 | Limit{ |
| 159 | shaderc_limit::shaderc_limit_max_tess_control_total_output_components, |
| 160 | 4096}, |
| 161 | Limit{shaderc_limit::shaderc_limit_max_tess_evaluation_input_components, |
| 162 | 128}, |
| 163 | Limit{shaderc_limit::shaderc_limit_max_tess_evaluation_output_components, |
| 164 | 128}, |
| 165 | Limit{ |
| 166 | shaderc_limit::shaderc_limit_max_tess_evaluation_texture_image_units, |
| 167 | 16}, |
| 168 | Limit{shaderc_limit::shaderc_limit_max_tess_evaluation_uniform_components, |
| 169 | 1024}, |
| 170 | Limit{shaderc_limit::shaderc_limit_max_tess_patch_components, 120}, |
| 171 | Limit{shaderc_limit::shaderc_limit_max_patch_vertices, 32}, |
| 172 | Limit{shaderc_limit::shaderc_limit_max_tess_gen_level, 64}, |
| 173 | Limit{shaderc_limit::shaderc_limit_max_viewports, 16}, |
| 174 | Limit{shaderc_limit::shaderc_limit_max_vertex_atomic_counters, 0}, |
| 175 | Limit{shaderc_limit::shaderc_limit_max_tess_control_atomic_counters, 0}, |
| 176 | Limit{shaderc_limit::shaderc_limit_max_tess_evaluation_atomic_counters, |
| 177 | 0}, |
| 178 | Limit{shaderc_limit::shaderc_limit_max_geometry_atomic_counters, 0}, |
| 179 | Limit{shaderc_limit::shaderc_limit_max_fragment_atomic_counters, 8}, |
| 180 | Limit{shaderc_limit::shaderc_limit_max_combined_atomic_counters, 8}, |
| 181 | Limit{shaderc_limit::shaderc_limit_max_atomic_counter_bindings, 1}, |
| 182 | Limit{shaderc_limit::shaderc_limit_max_vertex_atomic_counter_buffers, 0}, |
| 183 | Limit{ |
| 184 | shaderc_limit::shaderc_limit_max_tess_control_atomic_counter_buffers, |
| 185 | 0}, |
| 186 | Limit{shaderc_limit:: |
| 187 | shaderc_limit_max_tess_evaluation_atomic_counter_buffers, |
| 188 | 0}, |
| 189 | Limit{shaderc_limit::shaderc_limit_max_geometry_atomic_counter_buffers, |
| 190 | 0}, |
| 191 | Limit{shaderc_limit::shaderc_limit_max_fragment_atomic_counter_buffers, |
| 192 | 0}, |
| 193 | Limit{shaderc_limit::shaderc_limit_max_combined_atomic_counter_buffers, |
| 194 | 1}, |
| 195 | Limit{shaderc_limit::shaderc_limit_max_atomic_counter_buffer_size, 32}, |
| 196 | Limit{shaderc_limit::shaderc_limit_max_transform_feedback_buffers, 4}, |
| 197 | Limit{shaderc_limit:: |
| 198 | shaderc_limit_max_transform_feedback_interleaved_components, |
| 199 | 64}, |
| 200 | Limit{shaderc_limit::shaderc_limit_max_cull_distances, 8}, |
| 201 | Limit{shaderc_limit::shaderc_limit_max_combined_clip_and_cull_distances, |
| 202 | 8}, |
| 203 | Limit{shaderc_limit::shaderc_limit_max_samples, 4}, |
| 204 | }; |
| 205 | for (auto& [limit, value] : limits) { |
| 206 | compiler_opts.SetLimit(limit, value); |
| 207 | } |
| 208 | } |
| 209 | |
| 210 | static void SetBindingBaseOffset(shaderc::CompileOptions& options) { |
| 211 | constexpr uint32_t kBindingBaseOffset = 64; |
| 212 | static const shaderc_uniform_kind kUniformKinds[] = { |
| 213 | shaderc_uniform_kind::shaderc_uniform_kind_sampler, |
| 214 | shaderc_uniform_kind::shaderc_uniform_kind_texture, |
| 215 | shaderc_uniform_kind::shaderc_uniform_kind_image, |
| 216 | shaderc_uniform_kind::shaderc_uniform_kind_buffer, // UBOs |
| 217 | shaderc_uniform_kind::shaderc_uniform_kind_storage_buffer, // SSBOs |
| 218 | }; |
| 219 | |
| 220 | for (size_t i = 0u; i < sizeof(kUniformKinds) / sizeof(shaderc_uniform_kind); |
| 221 | i++) { |
| 222 | options.SetBindingBaseForStage( |
| 223 | shader_kind: shaderc_shader_kind::shaderc_fragment_shader, // |
| 224 | kind: kUniformKinds[i], // |
| 225 | base: kBindingBaseOffset // |
| 226 | ); |
| 227 | } |
| 228 | } |
| 229 | |
| 230 | //------------------------------------------------------------------------------ |
| 231 | /// @brief Wraps a shared includer so unique includers may be created to |
| 232 | /// satisfy the shaderc API. This is a simple proxy object and does |
| 233 | /// nothing. |
| 234 | /// |
| 235 | class UniqueIncluder final : public shaderc::CompileOptions::IncluderInterface { |
| 236 | public: |
| 237 | static std::unique_ptr<UniqueIncluder> Make( |
| 238 | std::shared_ptr<Includer> includer) { |
| 239 | return std::unique_ptr<UniqueIncluder>( |
| 240 | new UniqueIncluder(std::move(includer))); |
| 241 | } |
| 242 | |
| 243 | // |shaderc::CompileOptions::IncluderInterface| |
| 244 | ~UniqueIncluder() = default; |
| 245 | |
| 246 | // |shaderc::CompileOptions::IncluderInterface| |
| 247 | shaderc_include_result* GetInclude(const char* requested_source, |
| 248 | shaderc_include_type type, |
| 249 | const char* requesting_source, |
| 250 | size_t include_depth) override { |
| 251 | return includer_->GetInclude(requested_source, // |
| 252 | type, // |
| 253 | requesting_source, // |
| 254 | include_depth // |
| 255 | ); |
| 256 | } |
| 257 | |
| 258 | // |shaderc::CompileOptions::IncluderInterface| |
| 259 | void ReleaseInclude(shaderc_include_result* data) override { |
| 260 | return includer_->ReleaseInclude(data); |
| 261 | } |
| 262 | |
| 263 | private: |
| 264 | std::shared_ptr<Includer> includer_; |
| 265 | |
| 266 | explicit UniqueIncluder(std::shared_ptr<Includer> includer) |
| 267 | : includer_(std::move(includer)) { |
| 268 | FML_CHECK(includer_); |
| 269 | } |
| 270 | |
| 271 | FML_DISALLOW_COPY_AND_ASSIGN(UniqueIncluder); |
| 272 | }; |
| 273 | |
| 274 | shaderc::CompileOptions SPIRVCompilerOptions::BuildShadercOptions() const { |
| 275 | shaderc::CompileOptions options; |
| 276 | |
| 277 | SetDefaultLimitations(options); |
| 278 | SetBindingBaseOffset(options); |
| 279 | |
| 280 | options.SetAutoBindUniforms(true); |
| 281 | options.SetAutoMapLocations(true); |
| 282 | |
| 283 | options.SetOptimizationLevel(optimization_level); |
| 284 | |
| 285 | if (generate_debug_info) { |
| 286 | options.SetGenerateDebugInfo(); |
| 287 | } |
| 288 | |
| 289 | if (source_langauge.has_value()) { |
| 290 | options.SetSourceLanguage(source_langauge.value()); |
| 291 | } |
| 292 | |
| 293 | if (source_profile.has_value()) { |
| 294 | options.SetForcedVersionProfile(version: source_profile->version, |
| 295 | profile: source_profile->profile); |
| 296 | } |
| 297 | |
| 298 | if (target.has_value()) { |
| 299 | options.SetTargetEnvironment(target: target->env, version: target->version); |
| 300 | options.SetTargetSpirv(target->spirv_version); |
| 301 | } |
| 302 | |
| 303 | for (const auto& macro : macro_definitions) { |
| 304 | options.AddMacroDefinition(name: macro); |
| 305 | } |
| 306 | |
| 307 | if (includer) { |
| 308 | options.SetIncluder(UniqueIncluder::Make(includer)); |
| 309 | } |
| 310 | |
| 311 | return options; |
| 312 | } |
| 313 | |
| 314 | } // namespace compiler |
| 315 | } // namespace impeller |
| 316 | |